Archmage the level 11 Yeek Oozemancer by Osmodius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassOozemancer
Level / Exp11 / 19%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower42 (base 36)
Cunning36 (base 26)

Resources

Life-1/120
Equilibrium50
Healing Factor1.3
Regeneration39.325

Speed

Mental-30%
Attack-30%
Movement0%
Spell-30%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy33
Crit Chance15%
APR19
Speed1.43

Offense: Offhand

Damage3
Accuracy14
Crit Chance16%
APR10
Speed1.43

Offense: Spell

Spellpower10
Crit Chance9%
Speed1.4285714285714

Offense: Mind

Mindpower38.293737208359
Crit Chance13%
Speed1.4285714285714

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue4
Physical Save4.2
Spell Save18.2
Mental Save26.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Corrosive blades1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.30
2/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
1/5
0/5
Wild-gift / Mucus1.30
3/5
4/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
1/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
1/5
0/5
Wild-gift / Antimagic1.30
1/5
2/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
done
done
done
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Archmage the Yeek Oozemancer level 10
1st Flare 122nd year of Ascendancy at 11:15
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Archmage the Yeek Oozemancer level 10
1st Flare 122nd year of Ascendancy at 11:13
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Archmage the Yeek Oozemancer level 10
7th Flare 122nd year of Ascendancy at 08:48
see stats

Log

Poison from Bloated ooze hits Salawe the large brown snake for 3 nature damage.
Salawe the large brown snake uses Disarming Trap.

Archmage shares damage with her oozes!
Salawe the large brown snake hits Archmage for 18 physical, 23 physical (42 total damage).

Archmage performs a melee critical strike against Salawe the large brown snake!
Archmage hits Salawe the large brown snake for 10 nature, 1 physical (12 total damage).
Archmage is not stunned anymore.

Talent Earth's Eyes is ready to use.
Talent Reabsorb is ready to use.
Talent Acid Splash is ready to use.
Insidious Poison from Archmage hits Salawe the large brown snake for
4 nature damage.
Archmage receives 7 healing.
Thorn Grab from Archmage hits Salawe the large brown snake for
2 nature damage.
Poison from Bloated ooze hits Salawe the large brown snake for
3 nature damage.
Salawe the large brown snake uses Disarming Trap.

Salawe the large brown snake performs a melee critical strike against Archmage!
Archmage is crippled.

Salawe the large brown snake hits Archmage for 76 physical, 20 physical (96 total damage).

Archmage uses Nature's Touch.

Archmage receives 317 healing.
Salawe the large brown snake stops being poisoned.

Archmage has finished recovering.

Insidious Poison from Archmage hits Salawe the large brown snake for
9 nature damage.
Thorn Grab from Archmage hits Salawe the large brown snake for
5 nature damage.
Salawe the large brown snake uses Disarming Trap.

Salawe the large brown snake hits Archmage for 43 physical, 23 physical (66 total damage).
Salawe the large brown snake uses Disarming Trap.

Saving game...