BONEMAN2 the level 2 Skeleton Necromancer by MackTheKnife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp2 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life45/45
Mana104/122
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Your hiemal shield regenerates to full!
Green worm mass uses
Multiply.
Ran for 2 turns (stop reason: hostile spotted to the north (green worm mass)).


BONEMAN2 casts
Invoke Darkness.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (green worm mass)).

BONEMAN2 casts
Invoke Darkness.
Welcome to level 2 [BONEMAN2].
BONEMAN2 has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You collect a new ingredient:
green worm (1).
BONEMAN2 hits Green worm mass for 63 darkness damage.
BONEMAN2 killed Green worm mass!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (green worm mass)).


Green worm mass uses
Multiply.
Talent Invoke Darkness is ready to use.

BONEMAN2 casts
Invoke Darkness.
You collect a new ingredient:
green worm (1).
You collect a new ingredient:
green worm (1).
BONEMAN2 hits Green worm mass for 63 darkness damage.
BONEMAN2 hits Green worm mass for 63 darkness damage.
BONEMAN2 killed Green worm mass!
BONEMAN2 killed Green worm mass!

Saving game...

Saving done.