




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 13 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 18 (base 18) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 36 (base 36) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 267/267 |
| Hate | 100/100 |
| Vim | 78/78 |
| Healing Factor | 0.51915261712575 |
| Regeneration | 0.51915261712575 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +37.60995032651% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 12 |
| Accuracy | 46 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 9 |
| Accuracy | 46 |
| Crit Chance | 3% |
| APR | 3 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 40 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | -50% |
| Light | -57% |
| All | -60% |
Offense: Damage Penetration
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 0 |
| Physical Save | 13 |
| Spell Save | 18 |
| Mental Save | 8 |
Defense: Resistances
| Acid | +100%(100%) |
| Blight | +100%(100%) |
| Arcane | + 12%(100%) |
| Mind | + 16%(100%) |
| All | + 7%(100%) |
| Darkness | + 13%(100%) |
| Light | + 18%(100%) |
| Fire | -40%(100%) |
| Nature | + 21%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Ruin |
| talent | Worm that Walks Link |
Quests
Equipment
| In off hand | steel longsword of massacre (125% power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Power: 126% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Sharp, long, and deadly. |
| Main armor | Yvytha the Toxinvalor (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 31% Changes resistances: +6% darkness / +5% arcane / +10% mind / +6% nature / +7% all Changes resistances penetration: +5% nature Changes damage: +10% mind A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | Spidertitan (103% power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +6 darkness Damage against: +6% Living When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 31% Damage when hit (Melee): 2 cold Changes resistances: +9% nature Changes damage: +3% light Light radius: +3 Blunt and deadly. |
Inventory
Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
Achievements
Log
Talent Shed Skin is ready to use.
Talent Lash Out is ready to use.
Talent Carrion Feet is ready to use.
Talent Tendrils Eruption is ready to use.
Ran for 14 turns (stop reason: interesting terrain).
Dorian deactivates Chaos Orbs.
Dorian activates Chaos Orbs.
Resting starts...
Rested for 15 turns (stop reason: all resources and life at maximum).
Resting starts...
Talent Controlled Chaos is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).
Dorian deactivates Chaos Orbs.
Dorian activates Chaos Orbs.
Character control switched to worm that walks (servant of Dorian).
Worm that walks (servant of Dorian) wears (replacing Robe of the Worm (Improved) (2 def, 4 armour)): Yvytha the Toxinvalor (0 def, 0 armour).
Worm that walks (servant of Dorian) deactivates Infestation.
Worm that walks (servant of Dorian) activates Infestation.
Worm that walks (servant of Dorian) deactivates Ruin.
Worm that walks (servant of Dorian) activates Ruin.
Worm that walks (servant of Dorian) deactivates Worm that Walks Link.
Worm that walks (servant of Dorian) activates Worm that Walks Link.































