Caved the level 27 Yeek Archmage by kabanoid96

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp27 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic77 (base 58)
Willpower30 (base 13)
Cunning63 (base 50)

Resources

Life257/257
Mana232/232
Healing Factor0.94571268249155
Regeneration4.0192789005891

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+115%

Vision

Sight10
Lite3
Infravision5
See Stealth37.141571790036
See Invisible43.141571790036

Offense: Mainhand

Damage28
Accuracy22
Crit Chance21%
APR9
Speed1.00

Offense: Spell

Spellpower58
Crit Chance36%
Speed1

Offense: Mind

Mindpower37
Crit Chance25%
Speed1

Offense: Damage Bonus

Lightning+28%
Temporal+3%
Arcane+18%
Fire+5%
All0%

Offense: Damage Penetration

Lightning+67%

Defense: Base

Armour (hardiness)15 (30%)
Defense38
Ranged Defense42
Fatigue0
Physical Save11
Spell Save33
Mental Save39

Defense: Resistances

Darkness+ 14%( 70%)
Temporal 0%( 70%)
Lightning+ 18%( 70%)
Physical+ 20%( 70%)
Fire+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance10%
Confusion Resistance100%
Pinning Resistance19%
Instadeath Resistance100%
Silence Resistance55%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
4/5
5/5
1/5
5/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
5/5
1/5
0/5
Spell / Storm1.30
1/5
1/5
1/5
3/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Race / Yeek1.00
1/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent
detrimental effect
detrimental effect

Quests

done
failed
done
done
done
done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Caved the Yeek Archmage level 19
33rd Dusk 122nd year of Ascendancy at 22:48
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Caved the Yeek Archmage level 11
5th Flare 122nd year of Ascendancy at 11:16
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Caved the Yeek Archmage level 21
39th Dusk 122nd year of Ascendancy at 09:48
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Caved the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 21:43
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Caved the Yeek Archmage level 20
36th Dusk 122nd year of Ascendancy at 03:19
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Caved the Yeek Archmage level 23
45th Dusk 122nd year of Ascendancy at 08:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Caved the Yeek Archmage level 11
9th Mirth 122nd year of Ascendancy at 14:18
see stats
The Restless Dead (Nightmare (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Caved the Yeek Archmage level 24
55th Dusk 122nd year of Ascendancy at 12:39
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Caved the Yeek Archmage level 16
19th Dusk 122nd year of Ascendancy at 03:26
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Caved the Yeek Archmage level 19
35th Dusk 122nd year of Ascendancy at 08:52
see stats

Log

Caved activates Shielding.
Caved deactivates
Feather Wind.
Caved activates
Feather Wind.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Caved activates
Tempest.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 2.45 gold from the transmogrification of
dwarven-steel gauntlets of strength (+3) (0 def, 2 armour).
You gain 16.71 gold from the transmogrification of
pair of iron boots 'Murkweeper' (0 def, 3 armour).
You gain 5.00 gold from the transmogrification of
rough leather belt of burglary.
You gain 5.05 gold from the transmogrification of
radiant steel plate armour of the deep (0 def, 11 armour).
You gain 6.15 gold from the transmogrification of
enlightening steel plate armour of command (7 def, 13 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 3.45 gold from the transmogrification of
Surefire.
You gain 2.94 gold from the transmogrification of
hateful steel dagger of erosion (10-13 power, 6 apr).
You gain 6.35 gold from the transmogrification of
Umbral Razor (25-32 power, 10 apr).
You gain 11.69 gold from the transmogrification of
Bregugozor (12-16 power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-18 power, 2 apr).
You gain 0.67 gold from the transmogrification of
steel ring of blight (+10%).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 18).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a Temporal Rift here (press '' or right click to use).

You enter a zero gravity zone, beware!
The furious lightning storm around Caved calms down and disappears.