wew the level 8 Skeleton Writhing One by nya

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassWrithing One
Level / Exp8 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 19)
Dexterity17 (base 10)
Constitution16 (base 16)
Magic30 (base 25)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life263/263
Insanity0/100
Healing Factor1.1645771506545
Regeneration0.29114428766363

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage40
Accuracy26
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+8%
All0%

Defense: Base

Armour (hardiness)20.118138619369 (56.297102139833%)
Defense7
Ranged Defense7
Fatigue11
Physical Save20
Spell Save15
Mental Save14

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 16%( 70%)
Temporal+ 6%( 70%)
Darkness+ 11%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Ay ay captain! (Nightmare (Adventure) difficulty) Turn into a pirate!
By wew the Skeleton Writhing One level 5
76th Pyre 122nd year of Ascendancy at 09:56
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Wew wears (replacing
grounding copper amulet): Withering Orbs.

Wew wears:
copper ring of clarity.

You gain 4.27 gold from the transmogrification of
Harevon the Frozenspawner (17/17, 104% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 2.90 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.69 gold from the transmogrification of
linen robe of lightning (+15%) (0 def, 0 armour).
You gain 4.22 gold from the transmogrification of
Daimuderath (114% power, 2 apr).
You gain 2.10 gold from the transmogrification of
earthen elm starstaff of fate (100% power, 2 apr, light element).
You gain 1.62 gold from the transmogrification of
iron mace of daylight (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
You gain 1.35 gold from the transmogrification of
slime-covered iron battleaxe (105% power, 1 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 13).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 464%; cd 14).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.