Glpar the level 2 Shalore Necromancer by Magikarpp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp2 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life13/13
Mana137/137
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+22%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save6
Spell Save13
Mental Save22

Defense: Resistances

Cold+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: hostile spotted to the south (white worm mass)).

Glpar casts
Invoke Darkness.
Glpar hits White worm mass for 62 darkness damage.
Glpar killed White worm mass!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white worm mass)).


Talent Invoke Darkness is ready to use.

Glpar casts
Invoke Darkness.
Glpar hits White worm mass for 62 darkness damage.
Glpar killed White worm mass!

Skeleton warrior uses
Stunning Blow.
Skeleton warrior hits White worm mass for 30 physical damage.
Skeleton warrior killed White worm mass!
Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

Glpar picks up (d.):
pair of iron boots (0 def, 3 armour).
Glpar picks up (a.):
healing infusion of the wizard (heal 88; cd 13).
Ran for 5 turns (stop reason: hostile spotted to the northwest (yellow ooze)).


Saving game...

Saving done.