Arch the level 8 Cornac Archmage by Arch_Dornan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp8 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic29 (base 26)
Willpower32 (base 26)
Cunning15 (base 11)

Resources

Life-10/141
Mana222/234
Healing Factor1
Regeneration20.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy6
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+6%
Acid+26%
Arcane+16%
Cold+6%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save19
Spell Save26
Mental Save21

Defense: Resistances

Nature+ 16%( 70%)
Acid+ 40%( 70%)
Arcane+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
active
done

Equipment

Tool
On fingers
On fingers
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Arch the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:40
see stats

Log

Rested for 16 turns (stop reason: all resources and life at maximum).

Arch wears (replacing
elm magestaff (10-12 power, 2 apr, arcane element)): surging elm starstaff of fate (10-12 power, 2 apr, temporal element).

You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Arch refocuses the energies of her staff.

Talent Command Staff is ready to use.

Arch misses Something.
Ran for 3 turns (stop reason: didn't move).

Something hits
Arch for 32 physical, 7 darkness, 5 light, 15 physical (58 total damage).

Arch casts
Flame.
Bandit is on fire!

Bandit performs a melee critical strike against Arch!
Bandit hits Arch for 28 physical, 7 darkness, 5 light, 24 physical (62 total damage).
Arch hits Bandit for 82 fire damage.
Burning from Arch hits Bandit for
27 fire damage.

Arch uses
Infusion: Regeneration.
Arch starts regenerating health quickly.

Bandit hits Arch for 33 physical damage.
Arch the level 8 cornac archmage was crushed to death by a bandit on level 3 of Trollmire.
Arch deactivates
Arcane Power.
Arch stops regenerating health quickly.