Merric the level 3 Cornac Bulwark by dunlapdynamo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp3 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity12 (base 12)
Constitution16 (base 16)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life169/181
Stamina76/76
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)21.640441888309 (62.32946707186%)
Defense9
Ranged Defense9
Fatigue22
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.50
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

failed
active

Equipment

On feet
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Merric hits Ghoul for 28 physical damage.
Merric killed Ghoul!

You pickup 0.55 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

Talent Block is ready to use.

There is an item here:
spellwoven linen robe of nature (+16%) (0 def, 0 armour)
Ran for 3 turns (stop reason: object seen).


Merric picks up (f.):
spellwoven linen robe of nature (+16%) (0 def, 0 armour).

There is an item here:
regeneration infusion (heal 60; 13 cd)

Merric picks up (a.):
regeneration infusion (heal 60; 13 cd).

There is an item here:
cleansing rough leather armour of cold resistance (3 def, 2 armour)

Merric picks up (k.):
cleansing rough leather armour of cold resistance (3 def, 2 armour).

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Merric deactivates
Shield Wall.
Merric activates
Shield Wall.