Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Stone Wardens DLC Class 1.0.1 Items Vault 1.0.1 |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 8 / 92% |
| Size | small |
| Lifes / Deaths | Killed by Salri the Invoker at level 2 on the 74th Pyre 122nd year of Ascendancy at 20:01 / 57Killed by Lind the Bringer of Doom at level 3 on the 74th Pyre 122nd year of Ascendancy at 22:51 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 00:33 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 01:50 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 02:37 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 04:10 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 05:09 Killed by Lind the Bringer of Doom at level 3 on the 75th Pyre 122nd year of Ascendancy at 06:52 Killed by skeleton master archer at level 3 on the 75th Pyre 122nd year of Ascendancy at 11:39 Killed by skeleton master archer at level 3 on the 75th Pyre 122nd year of Ascendancy at 12:38 Killed by skeleton master archer at level 3 on the 75th Pyre 122nd year of Ascendancy at 13:36 Killed by skeleton master archer at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:06 Killed by skeleton master archer at level 4 on the 77th Pyre 122nd year of Ascendancy at 09:32 Killed by skeleton master archer at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:31 Killed by skeleton master archer at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:33 Killed by bandit at level 6 on the 78th Pyre 122nd year of Ascendancy at 21:24 Killed by storm drake hatchling at level 6 on the 78th Pyre 122nd year of Ascendancy at 23:30 Killed by storm drake hatchling at level 6 on the 79th Pyre 122nd year of Ascendancy at 00:48 Killed by orc assassin at level 7 on the 79th Pyre 122nd year of Ascendancy at 01:50 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 02:23 Killed by snow giant thunderer at level 7 on the 79th Pyre 122nd year of Ascendancy at 02:55 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 03:19 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 03:31 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 03:56 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 04:37 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 05:02 Killed by snow giant at level 7 on the 79th Pyre 122nd year of Ascendancy at 05:29 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 05:46 Killed by snow giant thunderer at level 7 on the 79th Pyre 122nd year of Ascendancy at 06:13 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 06:59 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 07:28 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 07:40 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 07:55 Killed by snow giant thunderer at level 7 on the 79th Pyre 122nd year of Ascendancy at 08:53 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 09:24 Killed by snow giant thunderer at level 7 on the 79th Pyre 122nd year of Ascendancy at 09:47 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 10:14 Killed by gwelgoroth at level 7 on the 79th Pyre 122nd year of Ascendancy at 10:36 Killed by spitting spider at level 8 on the 79th Pyre 122nd year of Ascendancy at 13:57 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 15:39 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 16:22 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 17:58 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 18:43 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 20:41 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 21:26 Killed by Ben Cruthdar, the Cursed at level 8 on the 79th Pyre 122nd year of Ascendancy at 23:25 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 00:22 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 00:40 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 00:59 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 01:29 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 01:54 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 02:54 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:08 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 03:41 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 04:50 Killed by Ben Cruthdar, the Cursed at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:23 Killed by Daik at level 8 on the 1st Mirth 122nd year of Ascendancy at 05:43 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 8 (base 10) |
| Constitution | 5 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 38 (base 32) |
| Cunning | 25 (base 21) |
Resources
| Life | 91/91 |
| Psi | 188/188 |
| Psi_feedback | 29/110 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 5 |
| Accuracy | 26 |
| Crit Chance | 7% |
| APR | 12 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 5 |
| Accuracy | 26 |
| Crit Chance | 7% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30.8 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 1 |
| Physical Save | 9.2 |
| Spell Save | 23.4 |
| Mental Save | 24.025 |
Defense: Resistances
| Fire | + 15%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 35% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dreaming | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target is protected by the Eidolon, no creature may harm it (except self-harm). Protected by the Eidolon |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| Tool | iron pickaxe (dig speed 36 turns) iron pickaxe (dig speed 36 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
| On feet | scholar's pair of rough leather boots (0 def, 1 armour) scholar's pair of rough leather boots (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Spellpower: +3 A pair of boots made of leather. |
| Around waist | protective rough leather belt protective rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Spell save: +6 A belt that goes around your waist. |
| Main armor | mindwoven linen robe of fire (+15%) (0 def, 0 armour) mindwoven linen robe of fire (+15%) (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% fire Changes damage: +10% fire Mindpower: +2 Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In off hand | mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage) mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Physical save: +2 Spell save: +2 Mental save: +3 Equilibrium when hit: +0.50 Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| In main hand | radiant mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage) radiant mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +3 light When wielded/worn: Physical save: +3 Spell save: +2 Mental save: +3 Equilibrium when hit: +0.60 Mindpower: +2 Mental crit. chance: +2% Light radius: +1 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
This item will automatically be transmogrified when you leave the level. iron greatsword of projection (10-16 power, 1 apr)iron greatsword of projection (10-16 power, 1 apr) Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 10.0 - 16.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +6 mind It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. elm longbowelm longbow Requires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Attack speed: 80% Firing range: +6 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. mighty elm longbow of acidmighty elm longbow of acid Requires: - Dexterity 11 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Attack speed: 80% Firing range: +6 Damage when this weapon hits(ranged): +7 acid When wielded/worn: Physical power: +5 Changes stats: +2 Str Changes damage: +9% acid Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. earthen elm starstaff (10-12 power, 2 apr, physical damage)earthen elm starstaff (10-12 power, 2 apr, physical damage) Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 100% Mag Damage type: Physical Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Armour: +3 Changes damage: +10% physical Talent granted: +1 Command Staff Physical save: +2 Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. rough leather gloves (0 def, 1 armour)rough leather gloves (0 def, 1 armour) 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. insulating linen wizard hat of nature (+5%) (1 def, 0 armour)insulating linen wizard hat of nature (+5%) (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +5% fire / +6% cold / +16% nature Changes damage: +11% nature A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. iron mail armour of temporal resistance (2 def, 4 armour)iron mail armour of temporal resistance (2 def, 4 armour) Requires: - Strength 14 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Changes resistances: +15% temporal A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. cured leather armour (2 def, 4 armour)cured leather armour (2 def, 4 armour) Requires: - Strength 14 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. spiked iron plate armour (3 def, 7 armour)spiked iron plate armour (3 def, 7 armour) Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Damage when the wearer is hit: 10 physical A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. iron shield (4 def, 2 armour, 15.5 block)iron shield (4 def, 2 armour, 15.5 block) Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. brass lanternbrass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
quick elm wand of illumination [power 4] (4 cooldown) quick elm wand of illumination [power 4] (4 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to light the area (rad 4), placing all other charms into a 4 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Daik the Yeek Solipsist level 3
75th Pyre 122nd year of Ascendancy at 08:37 see stats
Log
Daik's mind suffers 2 psi damage from the attack.
Talent Mind Sear is ready to use.
Daik is no longer dominated.
Ben Cruthdar, the Cursed hits Daik for 27 physical, 7 lightning damage (total 33.11).
Daik hits Ben Cruthdar, the Cursed for 26 physical damage.
Ben Cruthdar, the Cursed is no longer suffering from insomnia.
Daik performs a critical strike!
Daik hits Ben Cruthdar, the Cursed for 56 physical damage.
Daik uses Infusion: Regeneration.
Daik starts regenerating health quickly.
Ben Cruthdar, the Cursed uses Slash.
Daik's mind suffers 17 psi damage from the attack.
Ben Cruthdar, the Cursed hits Daik for 56 physical damage.
Ben Cruthdar, the Cursed killed Daik!
Daik the level 8 yeek solipsist was decapitated to death by Ben Cruthdar, the Cursed on level 2 of Infinite Dungeon.
Daik stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Talent Sleep is ready to use.
Talent Hammer Toss is ready to use.
Talent Infusion: Regeneration is ready to use.
Saving done.
Saving done.
Saving game...
