Delilah the level 4 Skeleton Adventurer by viverrine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp4 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 12)
Dexterity24 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning16 (base 16)

Resources

Life139/150
Paradox324
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
Stealth17.138115162201

Offense: Mainhand

Damage20
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy21
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense10.9
Ranged Defense10.9
Fatigue7
Physical Save20.6
Spell Save11.2
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance16%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.00
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
2/5
1/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.00
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

active
done

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent Stealth is ready to use.
Delilah activates Stealth.

Talent Rune: Shielding is ready to use.

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

You gain 1.51 gold from the transmogrification of
hateful pouch of iron shots (12/12, 12.5-15 power, 1 apr).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 42.5 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.85 gold from the transmogrification of
cleansing rough leather armour (1 def, 2 armour).
You gain 3.64 gold from the transmogrification of
fortifying iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (22-35.2 power, 1 apr).
You gain 3.12 gold from the transmogrification of
balanced iron greatmaul of massacre (24.5-36.75 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Delilah deactivates Stealth.

Delilah deactivates Lacerating Strikes.

Delilah deactivates Weapon Folding.