yeek marauder the level 12 Yeek Marauder by stakito

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassMarauder
Level / Exp12 / 13%
Sizesmall
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity34 (base 36)
Constitution8 (base 10)
Magic10 (base 10)
Willpower21 (base 10)
Cunning42 (base 36)

Resources

Life275/275
Stamina172/172
Healing Factor1.0895910630513
Regeneration5.9382712936297

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+105.5%

Vision

Sight10
Lite3
Infravision5
See Stealth34.921546859523
See Invisible34.921546859523

Offense: Mainhand

Damage45
Accuracy49
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage31
Accuracy49
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance11%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+10%
Arcane+3%
All0%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)18 (57.155997060385%)
Defense41
Ranged Defense41
Fatigue0
Physical Save24
Spell Save26
Mental Save36

Defense: Resistances

Lightning+ 10%( 70%)
Nature+ 23%( 70%)
Temporal+ 15%( 70%)
Blight+ 14%( 70%)
Physical+ 12%( 70%)
Acid+ 14%( 70%)
All+ 5%( 70%)

Defense: Immunities

Stun Resistance32%
Silence Resistance34%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
3/5
2/5
0/5
Cunning / Poisons1.00
5/5
2/5
4/5
0/5
Technique / Combat techniques1.30
2/5
1/5
0/5
0/5
Technique / Throwing knives1.00
1/5
4/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
3/5
0/5
3/5

Effects

Quests

done
failed
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By yeek marauder the Yeek Marauder level 10
8th Mirth 122nd year of Ascendancy at 12:44
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By yeek marauder the Yeek Marauder level 10
2nd Summertide 122nd year of Ascendancy at 10:56
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By yeek marauder the Yeek Marauder level 10
10th Mirth 122nd year of Ascendancy at 15:11
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By yeek marauder the Yeek Marauder level 12
1st Flare 122nd year of Ascendancy at 15:30
see stats

Log

Talent Dual Strike is ready to use.

Xanunne the armoured skeleton warrior resists the vile poison!

Yeek marauder's spell attains critical power!
yeek marauder hits Xanunne the armoured skeleton warrior for (11 reactive armor), 36 physical, 6 acid, 25 physical, 7 temporal, 6 acid, 22 lightning (101 total damage).
Yeek marauder is knocked back!

Xanunne the armoured skeleton warrior's Reactive Armor hits
yeek marauder for 20 physical, 4 acid, 56 physical (80 total damage).
yeek marauder the level 12 yeek marauder was ground to death by Xanunne the armoured skeleton warrior on level 3 of Ruins of Kor'Pul.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xanunne the armoured skeleton warrior's Reactive Armor killed yeek marauder!
Saving game...

Talent Vitality is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving done.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Flurry is ready to use.
Talent Fan of Knives is ready to use.
Talent Leeching Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Numbing Poison is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Evasion is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!