Exile the level 25 Higher Archmage by jmundschau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp25 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity14 (base 13)
Constitution27 (base 23)
Magic67 (base 54)
Willpower46 (base 29)
Cunning13 (base 11)

Resources

Life490/490
Mana448/448
Healing Factor1.2586945338482
Regeneration4.8459739553156

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision6
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage56
Accuracy8
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower52
Crit Chance6%
Speed1

Offense: Mind

Mindpower31
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+7%
Temporal+5%
Physical+41%
Mind+6%
All0%

Defense: Base

Armour (hardiness)23 (45%)
Defense24
Ranged Defense24
Fatigue0
Physical Save34
Spell Save41
Mental Save30

Defense: Resistances

Lightning+ 10%( 70%)
Acid+ 15%( 70%)
Physical+ 24%( 70%)
Blight+ 6%( 70%)
Arcane+ 23%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance29%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
1/5
3/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
2/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5

Effects

talent

Quests

done
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Talent Illuminate is ready to use.

Exile picks up (E.):
dwarven-steel mace of corruption (28-39 power, 4 apr).
Talent Mudslide is ready to use.
Talent Born into Magic is ready to use.

Exile picks up (f.):
blink rune (range 4; phase 16; cd 15).
The fabric of time around Exile stabilizes to normal.

The powerful time-altering energies generate a restoration field on Exile.


Exile receives 8 healing from Temporal Restoration Field.

Talent Vitality is ready to use.
Exile receives 8 healing from Temporal Restoration Field.

Exile receives 8 healing from Temporal Restoration Field.
Exile picks up ( .):
turquoise.
Talent Arcane Reconstruction is ready to use.
Exile receives 8 healing from Temporal Restoration Field.

Exile receives 8 healing from Temporal Restoration Field.
The fabric of time around Exile returns to normal.

Talent Temporal Shield is ready to use.
You pickup 0.70 gold pieces.


Exile picks up (K.):
deep-steel trident of erosion (25-40 power, 10 apr).

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).