Hector the level 6 Shalore Skirmisher by fooch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity30 (base 27)
Constitution12 (base 10)
Magic20 (base 10)
Willpower16 (base 11)
Cunning20 (base 17)

Resources

Life157/162
Stamina115/115
Healing Factor1.1291526171258
Regeneration0.95977972455689

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+25%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy39
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)19.719009130622 (56.026343845506%)
Defense36
Ranged Defense36
Fatigue1.9238052216851
Physical Save8
Spell Save17
Mental Save21

Defense: Resistances

Lightning+ 20%( 70%)
Temporal+ 5%( 70%)
Fire+ 16%( 70%)
Physical+ 10%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
2/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Hector wears:
grounding steel amulet of constitution (+2).

Hector wears (replacing
pair of rough leather boots (0 def, 1 armour)): grounding pair of rough leather boots of speed (0 def, 1 armour).

Hector wears (replacing
rough leather cap of dexterity (+2) (0 def, 1 armour)): linen wizard hat of the mountain (+10%) (1 def, 0 armour).

You gain 4.00 gold from the transmogrification of
spinel.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.08 gold from the transmogrification of
insulating rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 3.39 gold from the transmogrification of
Dourvagrant the linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 4.40 gold from the transmogrification of
linen robe 'Hettildir' (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 2.20 gold from the transmogrification of
slime-covered iron waraxe of erosion (13-18 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron battleaxe (16-23 power, 1 apr).
You gain 3.34 gold from the transmogrification of
cruel ash vilestaff of might (15-18 power, 3 apr, darkness element).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 10).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.