D5 the level 1 Cornac Wanderer by deepfrieze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower15 (base 15)
Cunning12 (base 12)

Resources

Life108/108
Psi105/105
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Implants

Class Talents

Psionic / Action at a distance1.00
2/5
0/5
0/5
0/5
Spell / Aether1.00
0/5
0/5
0/5
0/5
Spell / Stone1.00
0/5
0/5
0/5
0/5

Generic Talents

Psionic / Dream Forge1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Character control switched to D5.
There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Ran for 11 turns (stop reason: didn't move).


You have no more inscription slots.

You are now inscribed with Implant: Steam Generator.

D5 wears:
mossy mindstar (2-3 power, 12 apr, nature damage).

Resting starts...

Talent Attune Mindstar is ready to use.
Talent Implant: Steam Generator is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


D5 refocuses the energies of his mindstar.
You attune your
mossy mindstar (2-3 power, 12 apr, mind damage) to deal mind damage.

D5 wears:
mossy mindstar (3-3 power, 12 apr, mind damage).

D5 wears (offslot):
mossy mindstar (2-3 power, 12 apr, mind damage).

D5 wears:
rough leather armour (3 def, 2 armour).
Talent Attune Mindstar is ready to use.

D5 wears:
linen cloak (1 def, 0 armour).

D5 wears:
rough leather gloves (0 def, 1 armour).