StabEm the level 7 Cornac Rogue by Ljjl207

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity22 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower12 (base 12)
Cunning30 (base 30)

Resources

Life173/173
Stamina113/113
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth30.004149834542
See Invisible30.004149834542
Stealth35

Offense: Mainhand

Damage32
Accuracy38
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy33
Crit Chance19%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance10%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save14
Spell Save14
Mental Save23

Defense: Resistances

Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Poisons1.30
3/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
2/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is nowhere left to explore.
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...

StabEm deactivates
Stealth.

Resting starts...

Talent Stealth is ready to use.
StabEm activates
Stealth.
Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

StabEm wears (replacing
steady rough leather gloves of dexterity (+3) (0 def, 1 armour)): steady rough leather gloves of strength (+3) (0 def, 1 armour).

StabEm wears:
rough leather cap of strength (+2) (0 def, 1 armour).

You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (13/13, 13-16 power, 1 apr).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 2.89 gold from the transmogrification of
Hettendil the Swampwilder (15/15, 13-18 power, 5 apr).
You gain 0.76 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 9-11 power, 48 block).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 4.72 gold from the transmogrification of
elm longbow of enduring.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.