Ezekiel IV the level 9 Shalore Archmage by viuzviufiuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution27 (base 19)
Magic28 (base 26)
Willpower27 (base 17)
Cunning16 (base 11)

Resources

Life208/208
Mana216/216
Healing Factor1.1386945338482
Regeneration0.28467363346206

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage15
Accuracy12
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower36
Crit Chance15%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+12%
Arcane+26%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save19
Spell Save28
Mental Save15

Defense: Resistances

Lightning+ 17%( 70%)
Temporal+ 18%( 70%)
Arcane+ 18%( 70%)
Darkness+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance42%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Ezekiel IV the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:29
see stats

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Ezekiel IV wears (replacing
wizard's copper ring): copper ring of arcana (+0.12/turn).

You gain 5.25 gold from the transmogrification of
supercharged elm totem of stinging [power 140] (20 cooldown).
You gain 1.49 gold from the transmogrification of
linen cloak of battle (1 def, 0 armour).
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of spell shielding (3 def, 2 armour).
You gain 0.74 gold from the transmogrification of
linen robe of time (+7%) (0 def, 0 armour).
You gain 0.77 gold from the transmogrification of
reinforced iron shield of acid resistance (+16%) (0 def, 4 armour, 98% power, 41.5 block).
You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+16%) (0 def, 2 armour, 97% power, 20.5 block).
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (113% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (101% power, 2 apr).
You gain 1.92 gold from the transmogrification of
iron greatmaul of daylight (111% power, 1 apr).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Elvala (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.