Umbra the level 2 Dragonborn Hunted by lunasick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDragonborn
ClassHunted
Level / Exp2 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity14 (base 10)
Constitution14 (base 10)
Magic14 (base 10)
Willpower23 (base 17)
Cunning15 (base 11)

Resources

Life137/137
Hate40/100
Equilibrium10
Healing Factor0.73587763568009
Regeneration0.18396940892002

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage28
Accuracy23
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save11
Spell Save12
Mental Save13

Defense: Resistances

Acid+ 5%( 70%)
Blight+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Darkness+ 5%( 70%)
Fire+ 5%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Primal1.00
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Prowl1.00
1/5
0/5
0/5
0/5
Cursed / Fears1.00
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
0/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Werebeast1.00
1/5
0/5
0/5
0/5
Undead / Dragonborn1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

You collect a new ingredient: green worm (1).
Umbra hits Green worm mass for 33 physical damage.
Umbra killed Green worm mass!

Umbra receives 8 healing from Unnatural Body.
Umbra receives 3 healing from Unnatural Body.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 28 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.