Lord of Light the level 50 Skeleton Adventurer by vizzinicus

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp50 / 2311%
Sizemedium
Lifes / Deaths

Primary Stats

Strength80 (base 19)
Dexterity102 (base 40)
Constitution90 (base 42)
Magic105 (base 60)
Willpower77 (base 55)
Cunning78 (base 24)

Resources

Paradox275
Mana482/482
Psi157/157
Vim287/301
Life1527/1527
Positive147/147
Stamina414/414
Hate51/106
Healing Factor2.0918158716398
Regeneration71.644693603663

Speed

Mental+10%
Attack0%
Movement+30%
Spell0%
Global+126%

Vision

Sight10
Lite7
See Stealth33.954587447785
See Invisible42.954587447785
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage112
Accuracy68
Crit Chance61%
APR56
Speed0.91

Offense: Offhand

Damage41
Accuracy68
Crit Chance62%
APR24
Speed0.91

Offense: Spell

Spellpower74
Crit Chance27%
Speed1

Offense: Mind

Mindpower48
Crit Chance30%
Speed1

Offense: Damage Bonus

Physical+64%
Lightning+40%
Light+34%
Temporal+49%
Darkness+25%
Arcane+25%
Cold+30%
All+19%

Offense: Damage Penetration

Lightning+33%
Light+28%
All0%

Defense: Base

Armour (hardiness)91.36174050493 (71.69962066283%)
Defense83
Ranged Defense83
Fatigue0
Physical Save64
Spell Save60
Mental Save56

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 68%( 70%)
Arcane+ 67%( 70%)
Cold+ 70%( 70%)
All+ 45%( 70%)
Physical+ 68%( 70%)
Lightning+ 70%( 70%)
Light+ 70%( 70%)
Temporal+ 45%( 70%)
Mind+ 45%( 70%)
Darkness+ 45%( 70%)
Fire+ 70%( 70%)
Nature+ 67%( 70%)

Defense: Immunities

Stun Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance47%
Silence Resistance70%
Bleed Resistance100%
Disarm Resistance50%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.00
1/5
3/5
1/5
5/5
Spell / Arcane1.00
1/5
1/5
1/5
4/5
Technique / Dual techniques1.00
2/5
2/5
3/5
3/5
Celestial / Combat1.00
3/5
1/5
2/5
3/5
Chronomancy / Blade Threading1.00
1/5
2/5
1/5
4/5
Celestial / Radiance1.00
3/5
2/5
2/5
2/5
Psionic / Psi-fighting1.00
1/5
2/5
1/5
5/5
Chronomancy / Temporal Guardian1.00
1/5
3/5
4/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
3/5
5/5
5/5
Technique / Combat training1.00
5/5
1/5
3/5
5/5
0/5
0/5
Spell / Aegis1.00
2/5
2/5
1/5
0/5
Corruption / Demonic strength1.00
3/5
1/5
3/5
4/5
Cursed / Dark sustenance1.00
1/5
1/5
1/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
done
failed
done
failed
done
failed
failed
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Lord of Light the Skeleton Adventurer level 47
30th Dusk 123rd year of Ascendancy at 05:24
see stats
A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Lord of Light the Skeleton Adventurer level 37
25th Pyre 123rd year of Ascendancy at 23:47
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Lord of Light the Skeleton Adventurer level 30
10th Allure 123rd year of Ascendancy at 14:57
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By Lord of Light the Skeleton Adventurer level 37
10th Pyre 123rd year of Ascendancy at 03:14
see stats
Arachnophobia (Insane (Roguelike) difficulty) Destroyed the spydric menace.
By Lord of Light the Skeleton Adventurer level 50
42nd Haze 123rd year of Ascendancy at 00:23
see stats
Are you out of your mind?! (Insane (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Lord of Light the Skeleton Adventurer level 42
78th Pyre 123rd year of Ascendancy at 18:49
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Lord of Light the Skeleton Adventurer level 50
14th Haze 123rd year of Ascendancy at 13:33
see stats
Bookception! (Insane (Roguelike) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Lord of Light the Skeleton Adventurer level 50
32nd Haze 123rd year of Ascendancy at 22:52
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By Lord of Light the Skeleton Adventurer level 41
67th Pyre 123rd year of Ascendancy at 16:54
see stats
Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Lord of Light the Skeleton Adventurer level 25
67th Haze 122nd year of Ascendancy at 02:43
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Lord of Light the Skeleton Adventurer level 23
60th Haze 122nd year of Ascendancy at 21:04
see stats
Demonic Invasion (Insane (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Lord of Light the Skeleton Adventurer level 50
60th Haze 123rd year of Ascendancy at 15:01
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By Lord of Light the Skeleton Adventurer level 40
64th Pyre 123rd year of Ascendancy at 14:58
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Lord of Light the Skeleton Adventurer level 29
9th Allure 123rd year of Ascendancy at 00:01
see stats
Earth Master (Insane (Roguelike) difficulty) Killed Harkor'Zun.
By Lord of Light the Skeleton Adventurer level 41
65th Pyre 123rd year of Ascendancy at 02:04
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Lord of Light the Skeleton Adventurer level 50
26th Regrowth 124th year of Ascendancy at 20:31
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Lord of Light the Skeleton Adventurer level 19
33rd Haze 122nd year of Ascendancy at 05:28
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Lord of Light the Skeleton Adventurer level 38
38th Pyre 123rd year of Ascendancy at 19:57
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Lord of Light the Skeleton Adventurer level 31
10th Regrowth 123rd year of Ascendancy at 22:35
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Lord of Light the Skeleton Adventurer level 50
22nd Regrowth 124th year of Ascendancy at 07:36
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Lord of Light the Skeleton Adventurer level 30
10th Allure 123rd year of Ascendancy at 13:20
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Lord of Light the Skeleton Adventurer level 43
79th Pyre 123rd year of Ascendancy at 08:12
see stats
Invasion from the Depths (Insane (Roguelike) difficulty) Stopped a naga invasion by closing their portal.
By Lord of Light the Skeleton Adventurer level 50
46th Haze 123rd year of Ascendancy at 18:49
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Lord of Light the Skeleton Adventurer level 10
68th Dusk 122nd year of Ascendancy at 03:19
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Lord of Light the Skeleton Adventurer level 20
34th Haze 122nd year of Ascendancy at 10:37
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Lord of Light the Skeleton Adventurer level 30
9th Allure 123rd year of Ascendancy at 03:06
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Lord of Light the Skeleton Adventurer level 40
63rd Pyre 123rd year of Ascendancy at 13:56
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Lord of Light the Skeleton Adventurer level 50
14th Haze 123rd year of Ascendancy at 12:18
see stats
Lucky Girl (Insane (Roguelike) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Lord of Light the Skeleton Adventurer level 38
59th Pyre 123rd year of Ascendancy at 10:18
see stats
Myths of an age past (Insane (Roguelike) difficulty) Learned all there is to learn about the Gods and the Godslayers.
By Lord of Light the Skeleton Adventurer level 30
10th Allure 123rd year of Ascendancy at 14:57
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Lord of Light the Skeleton Adventurer level 50
2nd Allure 124th year of Ascendancy at 15:18
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Lord of Light the Skeleton Adventurer level 50
51st Haze 123rd year of Ascendancy at 16:39
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Lord of Light the Skeleton Adventurer level 23
48th Haze 122nd year of Ascendancy at 20:04
see stats
Savior of the damsels in distress (Insane (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Lord of Light the Skeleton Adventurer level 28
2nd Decay 122nd year of Ascendancy at 14:01
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Lord of Light the Skeleton Adventurer level 39
63rd Pyre 123rd year of Ascendancy at 12:11
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Lord of Light the Skeleton Adventurer level 50
46th Haze 123rd year of Ascendancy at 17:24
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Lord of Light the Skeleton Adventurer level 40
64th Pyre 123rd year of Ascendancy at 16:34
see stats
Tactical master (Insane (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Lord of Light the Skeleton Adventurer level 50
26th Regrowth 124th year of Ascendancy at 20:30
see stats
Tales of the Spellblaze (Insane (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Lord of Light the Skeleton Adventurer level 30
10th Allure 123rd year of Ascendancy at 14:57
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Lord of Light the Skeleton Adventurer level 9
66th Dusk 122nd year of Ascendancy at 11:31
see stats
The Legend of Garkul (Insane (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Lord of Light the Skeleton Adventurer level 30
10th Allure 123rd year of Ascendancy at 14:57
see stats
The Right thing to do (Insane (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Lord of Light the Skeleton Adventurer level 23
47th Haze 122nd year of Ascendancy at 09:47
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Lord of Light the Skeleton Adventurer level 5
12nd Dusk 122nd year of Ascendancy at 16:14
see stats
The sky is falling! (Insane (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Lord of Light the Skeleton Adventurer level 28
2nd Allure 123rd year of Ascendancy at 07:15
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Lord of Light the Skeleton Adventurer level 46
13rd Dusk 123rd year of Ascendancy at 08:30
see stats
They Came From Outer Space! (Insane (Roguelike) difficulty) Discovered the true origin of dwarves and drems.
By Lord of Light the Skeleton Adventurer level 50
51st Haze 123rd year of Ascendancy at 18:20
see stats
Thralless (Insane (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Lord of Light the Skeleton Adventurer level 23
46th Haze 122nd year of Ascendancy at 20:37
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Lord of Light the Skeleton Adventurer level 21
42nd Haze 122nd year of Ascendancy at 04:23
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Lord of Light the Skeleton Adventurer level 17
25th Haze 122nd year of Ascendancy at 07:36
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Lord of Light the Skeleton Adventurer level 36
9th Pyre 123rd year of Ascendancy at 12:14
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By Lord of Light the Skeleton Adventurer level 50
32nd Haze 123rd year of Ascendancy at 04:21
see stats

Log

You gain 18.66 gold from the transmogrification of bloodlich's dragonbone starstaff of warding (30-36 power, 6 apr, light element).
You gain 25.00 gold from the transmogrification of
Yville the Rimewasp (30-36 power, 6 apr, acid element).
You gain 11.68 gold from the transmogrification of
stormbringer's voratun mace (46-64 power, 6 apr).
You gain 25.00 gold from the transmogrification of
Glimmerbreaker the voratun mace (60-85 power, 6 apr).
You gain 7.72 gold from the transmogrification of
thought-forged voratun longsword of erosion (45-63 power, 6 apr).
You gain 15.35 gold from the transmogrification of
enhanced voratun longsword of massacre (54-76 power, 6 apr).
You gain 6.40 gold from the transmogrification of
balanced steel longsword of shearing (18-24 power, 3 apr).
You gain 4.35 gold from the transmogrification of
penetrating elm longbow of fire.
You gain 8.52 gold from the transmogrification of
hateful voratun greatsword of disruption (64-103 power, 4 apr).
You gain 4.54 gold from the transmogrification of
balanced steel greatsword of massacre (39-62 power, 2 apr).
You gain 9.45 gold from the transmogrification of
quick voratun dagger of evisceration (39-51 power, 9 apr).
You gain 25.00 gold from the transmogrification of
Weepsteel the voratun dagger (51-66 power, 9 apr).
You gain 11.94 gold from the transmogrification of
caustic voratun battleaxe (54-82 power, 4 apr).
You gain 8.31 gold from the transmogrification of
voratun ring of luminosity.
You gain 12.23 gold from the transmogrification of
voratun ring of life.
You gain 25.00 gold from the transmogrification of
Glitter's kiss the voratun amulet.
You gain 2.10 gold from the transmogrification of
ethereal rune (power 22; resist 35%; move 61%; dur 5; cd 18).
You gain 2.37 gold from the transmogrification of
blink rune (range 8; phase 27; cd 10).
You gain 2.37 gold from the transmogrification of
blink rune (range 8; phase 27; cd 13).
You gain 1.97 gold from the transmogrification of
biting gale rune (damage 254; dur 4; cd 19).
You gain 2.04 gold from the transmogrification of
regeneration infusion (heal 514; 16 cd).
You gain 2.04 gold from the transmogrification of
regeneration infusion (heal 514; 13 cd).
You gain 1.53 gold from the transmogrification of
movement infusion (speed 725%; cd 14).
You gain 6.68 gold from the transmogrification of
heroism infusion (die at -468; dur 10; cd 26).
You gain 0.81 gold from the transmogrification of
healing infusion (heal 105; cd 15).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.