golem (servant of Karmu) the level 10 Runic Golem golem by Lanth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceRunic Golem
ClassGolem
Level / Exp10 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 29)
Dexterity18 (base 12)
Constitution19 (base 15)
Magic18 (base 12)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life602/602
Mana156/156
Stamina137/137
Healing Factor1.9852576524934
Regeneration37.382308945547

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight8
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage74
Accuracy46
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid-26%
Fire-20%
All-30%

Defense: Base

Armour (hardiness)27.957011280365 (85.903125182002%)
Defense18
Ranged Defense18
Fatigue12
Physical Save25
Spell Save21
Mental Save21

Defense: Resistances

Temporal+ 18%( 70%)
Physical+ 19%( 70%)
Fire+ 6%( 70%)
All+ 15%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Stoning Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (2/4)

Runes
Runes

Class Talents

Golem / Arcane1.30
0/5
0/5
0/5
0/5
Golem / Fighting1.30
3/5
2/5
1/5
0/5

Generic Talents

Golem / Energy1.30
3/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

Equipment

Socketed Gems
Socketed Gems
In main hand
Main armor

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
You pickup 0.75 gold pieces.

Green ooze hits golem (servant of Karmu) for 0 nature damage.

golem (servant of Karmu) hits Green ooze for 83 light damage.
golem (servant of Karmu) killed Green ooze!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
rune
There is an item here:
infusion
Ran for 4 turns (stop reason: object seen).


Golem (servant of Karmu) picks up (a.):
infusion.
Golem (servant of Karmu) picks up (b.):
rune.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


There is an item here:
steel longsword
Ran for 3 turns (stop reason: object seen).