Skelemage the level 7 Skeleton Archmage by newcircle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp7 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution16 (base 16)
Magic30 (base 30)
Willpower16 (base 13)
Cunning13 (base 11)

Resources

Life-50/172
Mana152/172
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage15
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+16%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save11
Spell Save16
Mental Save10

Defense: Resistances

Cold+ 26%( 70%)
Fire+ 36%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (war bear)).

Skelemage casts
Manathrust.
Skelemage hits War bear for 105 arcane damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (war bear)).

Skelemage casts
Flame.
War bear is on fire!

Skelemage hits War bear for 75 fire damage.
Talent Lightning is ready to use.
You collect a new ingredient:
bear paw (1).
Burning from Skelemage hits War bear for
25 fire damage.
Burning from Skelemage killed War bear!

Resting starts...

Talent Manathrust is ready to use.
Talent Flame is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Forest Troll Hedge-Wizard casts
Manathrust.
Ran for 14 turns (stop reason: hostile spotted to the north (Forest Troll Hedge-Wizard - offscreen)).


Skelemage casts
Chain Lightning.
Forest Troll Hedge-Wizard reflects damage back to Skelemage!
Skelemage hits Forest Troll Hedge-Wizard for (155 absorbed), 0 lightning (0 total damage).
Forest Troll Hedge-Wizard hits Skelemage for 155 reflected damage.
Forest Troll Hedge-Wizard's Manathrust hits
Skelemage for 67 arcane damage.
Skelemage the level 7 skeleton archmage was blasted to death by Forest Troll Hedge-Wizard on level 2 of Trollmire.