Leatherface the level 10 Orc Sawbutcher by Kager1501

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp10 / 79%
Sizebig
Lifes / Deaths

Primary Stats

Strength47 (base 32)
Dexterity11 (base 10)
Constitution25 (base 15)
Magic9 (base 10)
Willpower11 (base 10)
Cunning23 (base 22)

Resources

Life328/328
Steam100/100
Healing Factor1.1245178243369
Regeneration0.28112945608423

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage70
Accuracy29
Crit Chance8%
APR15
Speed1.00

Offense: Offhand

Damage30
Accuracy29
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+4%
All0%

Defense: Base

Armour (hardiness)25.522593642275 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue30
Physical Save29
Spell Save12
Mental Save11

Defense: Resistances

Acid+ 9%( 70%)
Light+ 9%( 70%)
Darkness+ 10%( 70%)
Cold+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
2/5
2/5
0/5
Steamtech / Sawmaiming1.30
4/5
1/5
0/5
0/5
Steamtech / Butchery1.30
5/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Leatherface the Orc Sawbutcher level 10
17th Retaking 124th year of Ascendancy at 09:15
see stats

Log

You collect a new ingredient: stack of herbs (sessali) (1).
You gain 1.08 gold from the melting of
vined mindstar of balance (83% power, 18 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.30 gold from the melting of
blooming mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 2.70 gold from the melting of
slime-covered steel greatmaul of erosion (132% power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You cannot do that on the world map.

Today is the 19th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.

There is a Kruk Pride (Town) here (press '' or right click to use).