Ruszimdihie the level 7 Higher Corruptor by n_vicious

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassCorruptor
Level / Exp7 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution17 (base 17)
Magic36 (base 30)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life253/253
Vim36/158
Healing Factor1.162941519274
Regeneration0.29073537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Light+10%
Darkness+11%
Cold+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save10
Spell Save26
Mental Save22

Defense: Resistances

Darkness+ 22%( 70%)
Acid+ 27%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
1/5
0/5
0/5
Corruption / Plague1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
0/5
0/5
Corruption / Torment1.30
2/5
1/5
0/5
0/5
Corruption / Hexes1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
active

Equipment

Tool
On fingers
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 41 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


New shimmer option unlocked: elm magestaff
Ruszimdihie wears (replacing
elm vilestaff (10-12 power, 2 apr, darkness element)): cruel elm magestaff (10-12 power, 2 apr, cold element).

You gain 1.14 gold from the transmogrification of
flaming pouch of iron shots of accuracy (13/13, 14-17 power, 1 apr).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 0.97 gold from the transmogrification of
miner's rough leather cap of dexterity (+2) (0 def, 2 armour).
You gain 8.48 gold from the transmogrification of
magelord's elm magestaff of channeling (10-12 power, 2 apr, lightning element).
You gain 1.46 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 3.64 gold from the transmogrification of
cruel elm vilestaff of illumination (10-12 power, 2 apr, fire element).
You gain 3.11 gold from the transmogrification of
hateful iron mace of daylight (12-18 power, 2 apr).
You gain 3.15 gold from the transmogrification of
Surefire.
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 30; cd 20).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 17).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 17%; magical; dur 4; cd 15).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the warrior (heal 119; 15 cd).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the titan (heal 128; 12 cd).
You gain 0.70 gold from the transmogrification of
regeneration infusion (heal 68; 17 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 432%; cd 18).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 71; cd 10).
There is a previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)