Core the level 29 Halfling Corruptor by Dentman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassCorruptor
Level / Exp29 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity26 (base 19)
Constitution26 (base 23)
Magic67 (base 53)
Willpower27 (base 15)
Cunning37 (base 32)

Resources

Life792/792
Mana233/233
Paradox310
Vim148/148
Healing Factor1.2316586254953
Regeneration5.234549158355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Invisible15
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage32
Accuracy21
Crit Chance21%
APR11
Speed1.00

Offense: Spell

Spellpower67
Crit Chance40%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+5%
Blight+55%
Arcane+9%
Cold+11%
All0%
Darkness+15%
Mind+6%
Fire+17%
Lightning+14%

Offense: Damage Penetration

All+25%
Blight+50%
Arcane+75%
Mind+40%
Nature+35%

Defense: Base

Armour (hardiness)35 (44.574340358689%)
Defense61
Ranged Defense61
Fatigue0
Physical Save16
Spell Save35
Mental Save31

Defense: Resistances

Cold+ 28%( 70%)
Acid+ 17%( 70%)
Darkness+ 23%( 70%)
Lightning+ 20%( 70%)
Blight+ 33%( 70%)
Physical+ 17%( 70%)
Fire+ 33%( 70%)
All+ 12%( 70%)

Defense: Immunities

Disarm Resistance37%
Pinning Resistance29%
Instadeath Resistance100%
Knockback Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Corruption / Blood1.30
5/5
1/5
3/5
2/5
Corruption / Blight1.30
2/5
2/5
2/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
5/5
Corruption / Vim1.30
4/5
1/5
0/5
0/5
Corruption / Plague1.30
2/5
1/5
1/5
1/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
2/5
2/5
Technique / Combat training1.00
1/5
1/5
2/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
5/5
0/5
Corruption / Torment1.30
2/5
1/5
1/5
0/5
Corruption / Hexes1.30
3/5
2/5
1/5
2/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
done
failed
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Core the Halfling Corruptor level 11
37th Haze 122nd year of Ascendancy at 15:32
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Core the Halfling Corruptor level 21
51st Pyre 123rd year of Ascendancy at 18:43
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Core the Halfling Corruptor level 10
65th Dusk 122nd year of Ascendancy at 23:52
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Core the Halfling Corruptor level 20
39th Pyre 123rd year of Ascendancy at 22:43
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Core the Halfling Corruptor level 19
39th Pyre 123rd year of Ascendancy at 15:44
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Core the Halfling Corruptor level 11
43rd Haze 122nd year of Ascendancy at 00:19
see stats
The Right thing to do (Insane (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Core the Halfling Corruptor level 25
57th Dusk 123rd year of Ascendancy at 11:48
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Core the Halfling Corruptor level 11
71st Dusk 122nd year of Ascendancy at 02:19
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Core the Halfling Corruptor level 22
55th Pyre 123rd year of Ascendancy at 07:10
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Core the Halfling Corruptor level 18
50th Regrowth 123rd year of Ascendancy at 11:25
see stats

Log

Core retunes the fabric of spacetime.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Precognition is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Core casts
Precognition.

Resting starts...

Core retunes the fabric of spacetime.

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Precognition is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Core casts
Precognition.

Core casts
Pacification Hex.
Core casts
Burning Hex.