DoomFuzz II the level 7 Yeek Doombringer by Vornehm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassDoombringer
Level / Exp7 / 9%
Sizesmall
Lifes / Deaths

Primary Stats

Strength27 (base 30)
Dexterity8 (base 10)
Constitution10 (base 12)
Magic20 (base 17)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life215/215
Stamina143/143
Vim104/104
Healing Factor1.11
Regeneration1.3875

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage41
Accuracy28
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)13.335093952971 (48.103448275862%)
Defense1
Ranged Defense1
Fatigue20
Physical Save12
Spell Save12
Mental Save10

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 3%( 70%)
Arcane+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
3/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
3/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By DoomFuzz II the Yeek Doombringer level 6
77th Pyre 122nd year of Ascendancy at 21:04
see stats

Log

DoomFuzz II casts Abduction.
Fire drake hatchling is on fire!

Fire drake hatchling begins to fear you.

Melee retaliation hits
DoomFuzz II for 5 fire, 5 fire (10 total damage).
Burning from DoomFuzz II hits Fire drake hatchling for
0 fire damage.
DoomFuzz II hits Fire drake hatchling for 43 physical, 0 fire, 48 physical, 0 fire (92 total damage).
Burning from DoomFuzz II hits Fire drake hatchling for
0 fire damage.
Fire drake hatchling hits DoomFuzz II for 29 physical damage.
Fire drake hatchling hits DoomFuzz II for 30 physical damage.
Fire drake hatchling hits DoomFuzz II for 31 physical damage.
Burning from DoomFuzz II hits Fire drake hatchling for
0 fire damage.
DoomFuzz II the level 7 yeek doombringer was decapitated to death by a fire drake hatchling on level 1 of Trollmire.
You have 3 life(s) left.
DoomFuzz II deactivates
Horrifying Blows.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Fire drake hatchling killed DoomFuzz II!
Saving game...

Saving done.

Talent Incinerating Blows is ready to use.
Talent Burning Sacrifice is ready to use.
DoomFuzz II activates
Horrifying Blows.

Resting starts...

Talent Draining Assault is ready to use.
Talent Abduction is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


DoomFuzz II deactivates
Horrifying Blows.