Trix 7.0012a the level 1 Shalore Adventurer by Vornehm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexFemale
RaceShalore
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning13 (base 12)

Resources

Life107/107
Steam100/100
Equilibrium0
Psi110/110
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage4
Accuracy11
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save7
Spell Save10
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.00
0/5
0/5
0/5
0/5
Corruption / Torture1.00
0/5
0/5
0/5
0/5
Psionic / Solipsism1.00
2/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
2/5
0/5
0/5
0/5

Generic Talents

Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-17 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-17 power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9-11 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (10-14 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-26 power, 1 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.59 gold from the melting of
manasurge rune (regen 604% over 10 turns; mana 30; cd 12).
You gain 1.75 gold from the melting of
steam generator implant (steam 5).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 55%).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Saving game...

Saving done.