Merry the level 14 Halfling Rogue by Diablord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp14 / 97%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity40 (base 32)
Constitution16 (base 15)
Magic11 (base 10)
Willpower20 (base 10)
Cunning45 (base 31)

Resources

Life-70/440
Stamina8/135
Healing Factor1.1683870967742
Regeneration0.29209677419354

Speed

Mental+11.855764339935%
Attack0%
Movement-43.292383292383%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth5
See Invisible21

Offense: Mainhand

Damage49
Accuracy48
Crit Chance21%
APR20
Speed0.89

Offense: Offhand

Damage38
Accuracy48
Crit Chance21%
APR20
Speed0.89

Offense: Spell

Spellpower11
Crit Chance13%
Speed1

Offense: Mind

Mindpower30
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+18%
Fire+9%
Physical+5%
Mind+5%
All0%

Offense: Damage Penetration

Acid+25%
Mind+10%
Physical+10%

Defense: Base

Armour (hardiness)18 (57.811550151976%)
Defense60
Ranged Defense60
Fatigue0
Physical Save24
Spell Save11
Mental Save21

Defense: Resistances

Lightning+ 27%( 70%)
Temporal+ 28%( 70%)
Physical+ 32%( 70%)
Acid+ 35%( 70%)
All+ 23%( 70%)

Defense: Immunities

Knockback Resistance40%
Disarm Resistance0%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
1/5
1/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
2/5
4/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
3/5
1/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
3/5

Effects

talent
talent
talent
talent
detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
done
done
failed
done
active
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By Merry the Halfling Rogue level 14
2nd Flare 122nd year of Ascendancy at 17:28
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Merry the Halfling Rogue level 10
8th Mirth 122nd year of Ascendancy at 04:09
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Merry the Halfling Rogue level 14
6th Flare 122nd year of Ascendancy at 20:42
see stats

Log

Deadly Poison from Merry hits Moving elemental steel mace of projection for 33 nature damage.
Merry receives 16 healing from Deadly Poison from Merry.

Merry uses
Infusion: Wild.
Merry is no longer pinned.

Merry is cured!

Merry lessens the pain.

Merry triggers a trap (Moving penetrating cured leather sling of fire's disarming trap)!

Merry is disarmed!

Moving penetrating cured leather sling of fire's disarming trap hits
Merry for 94 acid damage.
Merry evades Moving elemental steel mace of projection.
Bleeding from Moving penetrating cured leather sling of fire hits
Merry for 14 physical damage.
Animated arcing dwarven-steel mace of massacre is no longer poisoned.

Moving elemental steel mace of projection is recovering from the damage!

Acid Splash from Merry hits Moving elemental steel mace of projection for
3 acid damage.
Deadly Poison from Merry hits Moving elemental steel mace of projection for
33 nature damage.
Merry receives 16 healing from Deadly Poison from Merry.
Animated arcing dwarven-steel mace of massacre hits Merry for 101 physical, 21 lightning (122 total damage).
Moving elemental steel mace of projection performs a melee critical strike against Merry!
Moving elemental steel mace of projection hits Merry for 109 physical damage.
Merry the level 14 halfling rogue was ground to death by a Moving elemental steel mace of projection on level 2 of Ruined halfling complex.
Merry stops bleeding.

Merry is no longer evading attacks.

Merry deactivates
Apply Poison.
Merry feels pain again.

Merry seems more focused.

Merry deactivates
Blade Flurry.
Merry rearms.

Merry deactivates
Crippling Poison.
Merry deactivates
Leeching Poison.