Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Rage Quit 1.7.0Adds a suitably spleen-venting option to the Eidolon plane death chat, and an "Exit game" option to the death dialog. Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Tactical Minimap 1.6.0Changes the minimap colors. ZOmnibus Addon Pack 1.7.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Thalore |
Class | Writhing One |
Level / Exp | 41 / 66% |
Size | medium |
Lifes / Deaths | Killed by dendritic hemospinner at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:58 / 337Killed by The Spinal Cord at level 3 on the 75th Pyre 122nd year of Ascendancy at 23:29 Killed by Forest Troll Hedge-Wizard at level 6 on the 78th Pyre 122nd year of Ascendancy at 14:16 Killed by Aeromina the forest troll at level 7 on the 79th Pyre 122nd year of Ascendancy at 19:03 Killed by thief at level 9 on the 5th Mirth 122nd year of Ascendancy at 21:10 Killed by Veluwen the minotaur at level 10 on the 6th Mirth 122nd year of Ascendancy at 01:12 Killed by Lisolrawe the blue ooze at level 10 on the 6th Mirth 122nd year of Ascendancy at 16:31 Killed by worm that walks (servant of Russtaia) at level 10 on the 7th Mirth 122nd year of Ascendancy at 09:30 Killed by thief at level 10 on the 7th Mirth 122nd year of Ascendancy at 17:53 Killed by minotaur at level 11 on the 8th Mirth 122nd year of Ascendancy at 23:35 Killed by worm that walks (servant of Russtaia) at level 11 on the 3rd Summertide 122nd year of Ascendancy at 12:46 Killed by worm that walks (servant of Russtaia) at level 11 on the 3rd Summertide 122nd year of Ascendancy at 17:09 Killed by Yvakira the green ooze at level 12 on the 1st Flare 122nd year of Ascendancy at 07:14 Killed by Cyrariakira the blue jelly at level 12 on the 3rd Flare 122nd year of Ascendancy at 03:41 Killed by worm that walks (servant of Russtaia) at level 12 on the 3rd Flare 122nd year of Ascendancy at 09:44 Killed by sandworm at level 12 on the 3rd Flare 122nd year of Ascendancy at 16:53 Killed by Isyma the sand-drake at level 13 on the 3rd Flare 122nd year of Ascendancy at 22:41 Killed by multi-hued crystal at level 14 on the 3rd Dusk 122nd year of Ascendancy at 08:50 Killed by giant venus flytrap at level 15 on the 3rd Dusk 122nd year of Ascendancy at 13:36 Killed by gwelgoroth at level 16 on the 6th Dusk 122nd year of Ascendancy at 04:55 Killed by Layariawen the white jelly at level 17 on the 40th Dusk 122nd year of Ascendancy at 02:52 Killed by Layariawen the white jelly at level 17 on the 40th Dusk 122nd year of Ascendancy at 03:52 Killed by thought-forged warrior at level 18 on the 50th Dusk 122nd year of Ascendancy at 13:12 Killed by worm that walks (servant of Russtaia) at level 18 on the 50th Dusk 122nd year of Ascendancy at 14:03 Killed by Assassin Lord at level 18 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:32 Killed by Eilinalramith the snow giant chieftain at level 19 on the 45th Haze 122nd year of Ascendancy at 00:25 Killed by snow giant boulder thrower at level 19 on the 45th Haze 122nd year of Ascendancy at 01:45 Killed by worm that walks (servant of Russtaia) at level 20 on the 46th Haze 122nd year of Ascendancy at 19:27 Killed by ultimate telugoroth at level 20 on the 47th Haze 122nd year of Ascendancy at 11:03 Killed by ultimate teluvorta at level 20 on the 47th Haze 122nd year of Ascendancy at 16:22 Killed by ultimate telugoroth at level 20 on the 47th Haze 122nd year of Ascendancy at 18:49 Killed by worm that walks (servant of Russtaia) at level 21 on the 48th Haze 122nd year of Ascendancy at 20:48 Killed by Chronolith Twin at level 21 on the 48th Haze 122nd year of Ascendancy at 22:21 Killed by thought-forged bowman at level 21 on the 55th Haze 122nd year of Ascendancy at 10:35 Killed by flame turret at level 22 on the 68th Haze 122nd year of Ascendancy at 15:15 Killed by Unojed the halfling at level 22 on the 68th Haze 122nd year of Ascendancy at 16:32 Killed by luminous horror at level 22 on the 71st Haze 122nd year of Ascendancy at 16:41 Killed by luminous horror at level 22 on the 71st Haze 122nd year of Ascendancy at 18:58 Killed by luminous horror at level 22 on the 71st Haze 122nd year of Ascendancy at 19:31 Killed by worm that walks at level 22 on the 72nd Haze 122nd year of Ascendancy at 00:37 Killed by worm that walks (servant of Russtaia) at level 22 on the 72nd Haze 122nd year of Ascendancy at 04:27 Killed by luminous horror at level 22 on the 72nd Haze 122nd year of Ascendancy at 08:49 Killed by worm that walks at level 22 on the 72nd Haze 122nd year of Ascendancy at 17:06 Killed by worm that walks at level 22 on the 72nd Haze 122nd year of Ascendancy at 23:07 Killed by worm that walks at level 22 on the 73rd Haze 122nd year of Ascendancy at 01:08 Killed by worm that walks (servant of Russtaia) at level 22 on the 73rd Haze 122nd year of Ascendancy at 05:05 Killed by Weirdling Beast at level 22 on the 73rd Haze 122nd year of Ascendancy at 06:13 Killed by enthralled slave at level 22 on the 10th Regrowth 123rd year of Ascendancy at 19:50 Killed by enthralled slave at level 22 on the 10th Regrowth 123rd year of Ascendancy at 22:51 Killed by enthralled slave at level 22 on the 11st Regrowth 123rd year of Ascendancy at 07:18 Killed by enthralled slave at level 22 on the 11st Regrowth 123rd year of Ascendancy at 13:10 Killed by snow giant thunderer at level 23 on the 29th Regrowth 123rd year of Ascendancy at 23:08 Killed by Saleyanne the Guardian at level 23 on the 30th Regrowth 123rd year of Ascendancy at 05:01 Killed by Xeranor the Guardian at level 23 on the 30th Regrowth 123rd year of Ascendancy at 09:04 Killed by Xeranor the Guardian at level 23 on the 30th Regrowth 123rd year of Ascendancy at 10:18 Killed by Emuta the giant black ant at level 23 on the 30th Regrowth 123rd year of Ascendancy at 17:04 Killed by Aranne the Guardian at level 23 on the 30th Regrowth 123rd year of Ascendancy at 19:52 Killed by Neradhewyn the ultimate gwelgoroth at level 23 on the 31st Regrowth 123rd year of Ascendancy at 00:21 Killed by blade horror at level 23 on the 31st Regrowth 123rd year of Ascendancy at 01:56 Killed by Xeryriath the Guardian at level 23 on the 31st Regrowth 123rd year of Ascendancy at 05:25 Killed by Polovea the devourer at level 23 on the 31st Regrowth 123rd year of Ascendancy at 10:49 Killed by Polovea the devourer at level 23 on the 31st Regrowth 123rd year of Ascendancy at 11:54 Killed by Polovea the devourer at level 23 on the 31st Regrowth 123rd year of Ascendancy at 13:11 Killed by Aeromita the grave wight at level 24 on the 42nd Regrowth 123rd year of Ascendancy at 22:15 Killed by worm that walks (servant of Russtaia) at level 24 on the 44th Regrowth 123rd year of Ascendancy at 07:24 Killed by worm that walks (servant of Russtaia) at level 24 on the 44th Regrowth 123rd year of Ascendancy at 16:13 Killed by cold drake at level 25 on the 46th Regrowth 123rd year of Ascendancy at 10:32 Killed by skeleton warrior at level 25 on the 47th Regrowth 123rd year of Ascendancy at 02:50 Killed by Sthbear the onilug at level 26 on the 47th Regrowth 123rd year of Ascendancy at 11:15 Killed by Xeridhenor the lesser vampire at level 26 on the 49th Regrowth 123rd year of Ascendancy at 15:25 Killed by Xeridhenor the lesser vampire at level 26 on the 49th Regrowth 123rd year of Ascendancy at 17:14 Killed by Xeridhenor the lesser vampire at level 26 on the 49th Regrowth 123rd year of Ascendancy at 18:05 Killed by worm that walks (servant of Russtaia) at level 26 on the 49th Regrowth 123rd year of Ascendancy at 19:48 Killed by Xeridhenor the lesser vampire at level 26 on the 49th Regrowth 123rd year of Ascendancy at 20:57 Killed by Xeridhenor the lesser vampire at level 26 on the 49th Regrowth 123rd year of Ascendancy at 21:47 Killed by The Master at level 26 on the 50th Regrowth 123rd year of Ascendancy at 08:34 Killed by Lord of Skulls (warrior) at level 26 on the 50th Regrowth 123rd year of Ascendancy at 09:12 Killed by armoured skeleton warrior at level 26 on the 50th Regrowth 123rd year of Ascendancy at 10:26 Killed by The Master at level 26 on the 50th Regrowth 123rd year of Ascendancy at 11:38 Killed by elven blood mage at level 26 on the 51st Regrowth 123rd year of Ascendancy at 11:50 Killed by Eluthra the elven cultist at level 26 on the 51st Regrowth 123rd year of Ascendancy at 15:09 Killed by worm that walks (servant of Russtaia) at level 27 on the 51st Regrowth 123rd year of Ascendancy at 23:01 Killed by Xanuldana the awoken tentacle tree at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 00:20 Killed by Xanuldana the awoken tentacle tree at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 01:36 Killed by Xanuldana the awoken tentacle tree at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 03:24 Killed by Xanuldana the awoken tentacle tree at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 04:51 Killed by worm that walks (servant of Russtaia) at level 27 on the 53rd Regrowth 123rd year of Ascendancy at 02:21 Killed by Grand Corruptor at level 27 on the 53rd Regrowth 123rd year of Ascendancy at 04:25 Killed by Grand Corruptor at level 27 on the 53rd Regrowth 123rd year of Ascendancy at 06:06 Killed by worm that walks (servant of Russtaia) at level 27 on the 54th Regrowth 123rd year of Ascendancy at 13:27 Killed by worm that walks (servant of Russtaia) at level 27 on the 54th Regrowth 123rd year of Ascendancy at 16:09 Killed by elven blood mage at level 27 on the 54th Regrowth 123rd year of Ascendancy at 19:28 Killed by corrupted onilug at level 27 on the 54th Regrowth 123rd year of Ascendancy at 22:16 Killed by elven corruptor at level 28 on the 55th Regrowth 123rd year of Ascendancy at 04:05 Killed by worm that walks (servant of Russtaia) at level 28 on the 55th Regrowth 123rd year of Ascendancy at 05:28 Killed by worm that walks (servant of Russtaia) at level 28 on the 55th Regrowth 123rd year of Ascendancy at 07:31 Killed by elven cultist at level 28 on the 55th Regrowth 123rd year of Ascendancy at 10:24 Killed by worm that walks (servant of Russtaia) at level 28 on the 55th Regrowth 123rd year of Ascendancy at 12:41 Killed by Isladhera the Blightborn at level 28 on the 55th Regrowth 123rd year of Ascendancy at 16:07 Killed by mean looking elven guard at level 28 on the 56th Regrowth 123rd year of Ascendancy at 02:01 Killed by Ematta the elven cultist at level 28 on the 56th Regrowth 123rd year of Ascendancy at 03:10 Killed by Acolyte of the Sect of Kryl-Feijan at level 28 on the 56th Regrowth 123rd year of Ascendancy at 17:16 Killed by worm that walks (servant of Russtaia) at level 28 on the 57th Regrowth 123rd year of Ascendancy at 01:34 Killed by worm that walks (servant of Russtaia) at level 28 on the 57th Regrowth 123rd year of Ascendancy at 07:20 Killed by Wamer the halfling at level 28 on the 19th Pyre 123rd year of Ascendancy at 15:47 Killed by worm that walks (servant of Russtaia) at level 29 on the 42nd Pyre 123rd year of Ascendancy at 05:30 Killed by Urkis, the High Tempest at level 29 on the 42nd Pyre 123rd year of Ascendancy at 07:50 Killed by Nerah the human at level 29 on the 46th Pyre 123rd year of Ascendancy at 09:22 Killed by Daduaer the thalore at level 29 on the 50th Pyre 123rd year of Ascendancy at 20:47 Killed by thief at level 29 on the 70th Pyre 123rd year of Ascendancy at 19:21 Killed by Voratha the bandit lord at level 29 on the 70th Pyre 123rd year of Ascendancy at 20:33 Killed by Globa the vampire lord at level 29 on the 75th Pyre 123rd year of Ascendancy at 22:21 Killed by Globa the vampire lord at level 29 on the 76th Pyre 123rd year of Ascendancy at 00:56 Killed by armoured skeleton warrior at level 29 on the 76th Pyre 123rd year of Ascendancy at 14:24 Killed by armoured skeleton warrior at level 29 on the 76th Pyre 123rd year of Ascendancy at 15:29 Killed by armoured skeleton warrior at level 29 on the 76th Pyre 123rd year of Ascendancy at 17:10 Killed by ghoul at level 29 on the 76th Pyre 123rd year of Ascendancy at 18:39 Killed by Celia at level 29 on the 76th Pyre 123rd year of Ascendancy at 19:53 Killed by worm that walks (servant of Russtaia) at level 30 on the 76th Pyre 123rd year of Ascendancy at 21:20 Killed by Kiusa the dwarf at level 30 on the 9th Mirth 123rd year of Ascendancy at 01:22 Killed by worm that walks (servant of Russtaia) at level 30 on the 9th Mirth 123rd year of Ascendancy at 13:19 Killed by Ce'Nyssra the golem at level 30 on the 9th Mirth 123rd year of Ascendancy at 15:06 Killed by Lisuldatira the golem at level 30 on the 10th Mirth 123rd year of Ascendancy at 20:00 Killed by Adetha the whitehoof ghoul at level 30 on the 10th Mirth 123rd year of Ascendancy at 21:51 Killed by Adetha the whitehoof ghoul at level 30 on the 10th Mirth 123rd year of Ascendancy at 23:12 Killed by Zuboldana the minotaur mindscrew at level 30 on the 1st Summertide 123rd year of Ascendancy at 11:53 Killed by Zuboldana the minotaur mindscrew at level 30 on the 1st Summertide 123rd year of Ascendancy at 13:17 Killed by armoured skeleton warrior at level 30 on the 1st Summertide 123rd year of Ascendancy at 14:56 Killed by The Glass Golem at level 30 on the 1st Summertide 123rd year of Ascendancy at 15:49 Killed by worm that walks (servant of Russtaia) at level 30 on the 1st Summertide 123rd year of Ascendancy at 16:55 Killed by The Glass Golem at level 30 on the 1st Summertide 123rd year of Ascendancy at 19:43 Killed by The Glass Golem at level 30 on the 1st Summertide 123rd year of Ascendancy at 22:21 Killed by The Glass Golem at level 30 on the 2nd Summertide 123rd year of Ascendancy at 01:16 Killed by worm that walks (servant of Russtaia) at level 31 on the 2nd Summertide 123rd year of Ascendancy at 14:07 Killed by Aradheldabeth the copperhead snake at level 31 on the 1st Flare 123rd year of Ascendancy at 16:51 Killed by worm that walks (servant of Russtaia) at level 31 on the 1st Flare 123rd year of Ascendancy at 20:20 Killed by Lord of Skulls (mage) at level 31 on the 5th Flare 123rd year of Ascendancy at 12:07 Killed by The Master at level 31 on the 5th Flare 123rd year of Ascendancy at 13:13 Killed by The Master at level 31 on the 5th Flare 123rd year of Ascendancy at 14:27 Killed by Lord of Skulls (warrior) at level 31 on the 5th Flare 123rd year of Ascendancy at 15:18 Killed by The Master at level 31 on the 5th Flare 123rd year of Ascendancy at 16:24 Killed by The Master at level 31 on the 5th Flare 123rd year of Ascendancy at 17:30 Killed by The Master at level 31 on the 5th Flare 123rd year of Ascendancy at 19:31 Killed by Arethra the dredge at level 31 on the 10th Flare 123rd year of Ascendancy at 21:38 Killed by Arethra the dredge at level 31 on the 1st Dusk 123rd year of Ascendancy at 00:06 Killed by Arethra the dredge at level 31 on the 1st Dusk 123rd year of Ascendancy at 01:30 Killed by worm that walks (servant of Russtaia) at level 31 on the 1st Dusk 123rd year of Ascendancy at 16:47 Killed by flame turret at level 31 on the 1st Dusk 123rd year of Ascendancy at 18:12 Killed by Elyta the elder vampire at level 31 on the 1st Dusk 123rd year of Ascendancy at 19:15 Killed by Elyta the elder vampire at level 31 on the 1st Dusk 123rd year of Ascendancy at 20:25 Killed by Elyta the elder vampire at level 31 on the 1st Dusk 123rd year of Ascendancy at 21:29 Killed by Elyta the elder vampire at level 31 on the 1st Dusk 123rd year of Ascendancy at 22:53 Killed by naga myrmidon at level 31 on the 2nd Dusk 123rd year of Ascendancy at 00:27 Killed by Elyta the elder vampire at level 31 on the 2nd Dusk 123rd year of Ascendancy at 02:08 Killed by Elyta the elder vampire at level 31 on the 2nd Dusk 123rd year of Ascendancy at 03:45 Killed by Elyta the elder vampire at level 31 on the 2nd Dusk 123rd year of Ascendancy at 03:58 Killed by orc high pyromancer at level 32 on the 2nd Dusk 123rd year of Ascendancy at 06:35 Killed by orc high pyromancer at level 32 on the 2nd Dusk 123rd year of Ascendancy at 08:05 Killed by orc high pyromancer at level 32 on the 2nd Dusk 123rd year of Ascendancy at 09:11 Killed by orc high pyromancer at level 32 on the 2nd Dusk 123rd year of Ascendancy at 17:19 Killed by orc high pyromancer at level 32 on the 2nd Dusk 123rd year of Ascendancy at 18:49 Killed by worm that walks (servant of Russtaia) at level 32 on the 3rd Dusk 123rd year of Ascendancy at 01:31 Killed by Yvivena the skeleton warrior at level 32 on the 30th Dusk 123rd year of Ascendancy at 18:19 Killed by Eilinudheta the armoured skeleton warrior at level 32 on the 31st Dusk 123rd year of Ascendancy at 12:37 Killed by Animated thorny mindstar of sand at level 32 on the 33rd Dusk 123rd year of Ascendancy at 00:43 Killed by Animated earthen yew magestaff of illumination at level 32 on the 33rd Dusk 123rd year of Ascendancy at 03:48 Killed by Poltergeist Crystal Shard at level 32 on the 33rd Dusk 123rd year of Ascendancy at 06:15 Killed by Poltergeist Flashoath the steel waraxe at level 32 on the 33rd Dusk 123rd year of Ascendancy at 11:55 Killed by ogre rune-spinner at level 33 on the 36th Dusk 123rd year of Ascendancy at 13:47 Killed by poison spore at level 33 on the 38th Dusk 123rd year of Ascendancy at 03:00 Killed by Ivabremivea the slimy ooze at level 34 on the 38th Dusk 123rd year of Ascendancy at 11:33 Killed by Glorinn the poison ooze at level 34 on the 48th Dusk 123rd year of Ascendancy at 20:50 Killed by worm that walks (servant of Russtaia) at level 34 on the 49th Dusk 123rd year of Ascendancy at 00:02 Killed by Eilinymira the poison ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 01:59 Killed by Eilinymira the poison ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 03:42 Killed by Aereta the gelatinous cube at level 34 on the 49th Dusk 123rd year of Ascendancy at 13:33 Killed by Aereta the gelatinous cube at level 34 on the 49th Dusk 123rd year of Ascendancy at 14:40 Killed by Salitira the poison ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 16:31 Killed by worm that walks (servant of Russtaia) at level 34 on the 49th Dusk 123rd year of Ascendancy at 18:56 Killed by Ivokira the crimson ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 20:03 Killed by slimy ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 21:51 Killed by Glynn the crimson ooze at level 34 on the 49th Dusk 123rd year of Ascendancy at 22:59 Killed by Corrupted Oozemancer at level 34 on the 50th Dusk 123rd year of Ascendancy at 00:00 Killed by Corrupted Oozemancer at level 34 on the 50th Dusk 123rd year of Ascendancy at 00:51 Killed by Corrupted Oozemancer at level 34 on the 50th Dusk 123rd year of Ascendancy at 02:12 Killed by Corrupted Oozemancer's mucus ooze at level 34 on the 50th Dusk 123rd year of Ascendancy at 03:37 Killed by Corrupted Oozemancer at level 34 on the 50th Dusk 123rd year of Ascendancy at 04:37 Killed by Corrupted Oozemancer's mucus ooze at level 34 on the 50th Dusk 123rd year of Ascendancy at 06:00 Killed by white jelly at level 34 on the 50th Dusk 123rd year of Ascendancy at 07:15 Killed by Mayiwe the poison ooze at level 35 on the 50th Dusk 123rd year of Ascendancy at 10:08 Killed by Ivinor the crimson ooze at level 35 on the 50th Dusk 123rd year of Ascendancy at 12:59 Killed by skeleton master archer at level 35 on the 61st Dusk 123rd year of Ascendancy at 22:22 Killed by armoured skeleton warrior at level 35 on the 62nd Dusk 123rd year of Ascendancy at 04:01 Killed by armoured skeleton warrior at level 35 on the 62nd Dusk 123rd year of Ascendancy at 05:49 Killed by skeleton mage at level 35 on the 62nd Dusk 123rd year of Ascendancy at 07:44 Killed by The Master at level 35 on the 62nd Dusk 123rd year of Ascendancy at 16:41 Killed by Lord of Skulls (warrior) at level 35 on the 62nd Dusk 123rd year of Ascendancy at 17:40 Killed by ghoulking at level 35 on the 62nd Dusk 123rd year of Ascendancy at 19:47 Killed by The Master at level 35 on the 62nd Dusk 123rd year of Ascendancy at 20:28 Killed by ghoulking at level 35 on the 62nd Dusk 123rd year of Ascendancy at 21:48 Killed by elder vampire at level 35 on the 62nd Dusk 123rd year of Ascendancy at 23:15 Killed by armoured skeleton warrior at level 35 on the 63rd Dusk 123rd year of Ascendancy at 00:49 Killed by Lord of Skulls (warrior) at level 35 on the 63rd Dusk 123rd year of Ascendancy at 01:55 Killed by worm that walks (servant of Russtaia) at level 35 on the 63rd Dusk 123rd year of Ascendancy at 02:40 Killed by storm wyrm at level 35 on the 63rd Dusk 123rd year of Ascendancy at 04:12 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 10:27 Killed by elder vampire at level 35 on the 63rd Dusk 123rd year of Ascendancy at 11:50 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 12:50 Killed by Lord of Skulls (warrior) at level 35 on the 63rd Dusk 123rd year of Ascendancy at 14:07 Killed by Lord of Skulls (warrior) at level 35 on the 63rd Dusk 123rd year of Ascendancy at 15:21 Killed by skeleton mage at level 35 on the 63rd Dusk 123rd year of Ascendancy at 16:22 Killed by ghoul at level 35 on the 63rd Dusk 123rd year of Ascendancy at 17:28 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 19:08 Killed by elder vampire at level 35 on the 63rd Dusk 123rd year of Ascendancy at 19:53 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 21:06 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 22:06 Killed by The Master at level 35 on the 63rd Dusk 123rd year of Ascendancy at 23:15 Killed by skeleton master archer at level 35 on the 64th Dusk 123rd year of Ascendancy at 00:20 Killed by worm that walks (servant of Russtaia) at level 35 on the 64th Dusk 123rd year of Ascendancy at 01:10 Killed by armoured skeleton warrior at level 35 on the 64th Dusk 123rd year of Ascendancy at 02:37 Killed by worm that walks (servant of Russtaia) at level 35 on the 64th Dusk 123rd year of Ascendancy at 03:54 Killed by Lord of Skulls (warrior) at level 35 on the 64th Dusk 123rd year of Ascendancy at 11:24 Killed by skeleton mage at level 35 on the 64th Dusk 123rd year of Ascendancy at 12:12 Killed by The Master at level 35 on the 64th Dusk 123rd year of Ascendancy at 12:55 Killed by armoured skeleton warrior at level 35 on the 64th Dusk 123rd year of Ascendancy at 13:50 Killed by Lord of Skulls (warrior) at level 35 on the 64th Dusk 123rd year of Ascendancy at 14:43 Killed by Lord of Skulls (warrior) at level 35 on the 64th Dusk 123rd year of Ascendancy at 16:25 Killed by The Master at level 35 on the 64th Dusk 123rd year of Ascendancy at 18:11 Killed by skeleton master archer at level 36 on the 64th Dusk 123rd year of Ascendancy at 19:45 Killed by Aerarin the orc assassin at level 36 on the 68th Dusk 123rd year of Ascendancy at 23:50 Killed by Aerarin the orc assassin at level 36 on the 69th Dusk 123rd year of Ascendancy at 01:12 Killed by worm that walks (servant of Russtaia) at level 36 on the 69th Dusk 123rd year of Ascendancy at 14:51 Killed by worm that walks (servant of Russtaia) at level 36 on the 69th Dusk 123rd year of Ascendancy at 15:59 Killed by Axaroz the Bringer of Doom at level 36 on the 70th Dusk 123rd year of Ascendancy at 14:45 Killed by Adarith the patchwork troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 02:25 Killed by Cultist at level 36 on the 71st Dusk 123rd year of Ascendancy at 04:14 Killed by Poriwen the orc assassin at level 36 on the 71st Dusk 123rd year of Ascendancy at 08:52 Killed by patchwork troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 13:11 Killed by Zubysewe the patchwork troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 14:05 Killed by Zubivena the mountain troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 17:37 Killed by Zubivena the mountain troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 19:10 Killed by Zubivena the mountain troll at level 36 on the 71st Dusk 123rd year of Ascendancy at 20:40 Killed by Shasshhiy'Kaish at level 36 on the 72nd Dusk 123rd year of Ascendancy at 07:11 Killed by Golbug the Destroyer at level 37 on the 72nd Dusk 123rd year of Ascendancy at 17:36 Killed by Ukllmswwik the Wise at level 38 on the 8th Haze 123rd year of Ascendancy at 08:07 Killed by Ukllmswwik the Wise at level 38 on the 8th Haze 123rd year of Ascendancy at 09:42 Killed by Ukllmswwik the Wise at level 38 on the 8th Haze 123rd year of Ascendancy at 10:42 Killed by Ukllmswwik the Wise at level 38 on the 8th Haze 123rd year of Ascendancy at 11:31 Killed by dredge at level 39 on the 20th Haze 123rd year of Ascendancy at 19:18 Killed by worm that walks (servant of Russtaia) at level 39 on the 21st Haze 123rd year of Ascendancy at 21:19 Killed by orc necromancer at level 39 on the 23rd Haze 123rd year of Ascendancy at 13:37 Killed by armoured skeleton warrior at level 39 on the 43rd Haze 123rd year of Ascendancy at 03:37 Killed by orc summoner at level 39 on the 43rd Haze 123rd year of Ascendancy at 05:11 Killed by Lord of Skulls (warrior) at level 39 on the 43rd Haze 123rd year of Ascendancy at 06:28 Killed by orc high cryomancer at level 39 on the 41st Regrowth 124th year of Ascendancy at 05:42 Killed by orc high pyromancer at level 39 on the 41st Regrowth 124th year of Ascendancy at 13:37 Killed by worm that walks (servant of Russtaia) at level 39 on the 41st Regrowth 124th year of Ascendancy at 23:33 Killed by orc high cryomancer at level 39 on the 42nd Regrowth 124th year of Ascendancy at 00:54 Killed by worm that walks (servant of Russtaia) at level 39 on the 42nd Regrowth 124th year of Ascendancy at 03:44 Killed by orc cryomancer at level 39 on the 42nd Regrowth 124th year of Ascendancy at 10:26 Killed by orc high cryomancer at level 39 on the 42nd Regrowth 124th year of Ascendancy at 11:16 Killed by Warmaster Gnarg at level 39 on the 42nd Regrowth 124th year of Ascendancy at 11:53 Killed by Warmaster Gnarg at level 39 on the 42nd Regrowth 124th year of Ascendancy at 12:32 Killed by Warmaster Gnarg at level 39 on the 42nd Regrowth 124th year of Ascendancy at 13:31 Killed by orc high pyromancer at level 40 on the 42nd Regrowth 124th year of Ascendancy at 14:33 Killed by orc high pyromancer at level 40 on the 42nd Regrowth 124th year of Ascendancy at 18:10 Killed by orc cryomancer at level 40 on the 42nd Regrowth 124th year of Ascendancy at 19:16 Killed by orc high pyromancer at level 40 on the 42nd Regrowth 124th year of Ascendancy at 20:20 Killed by overpowered greater multi-hued wyrm at level 40 on the 43rd Regrowth 124th year of Ascendancy at 02:47 Killed by orc pyromancer at level 40 on the 51st Regrowth 124th year of Ascendancy at 09:46 Killed by Yvada the orc corruptor at level 40 on the 58th Regrowth 124th year of Ascendancy at 12:49 Killed by ghast at level 40 on the 58th Regrowth 124th year of Ascendancy at 13:36 Killed by worm that walks (servant of Russtaia) at level 40 on the 58th Regrowth 124th year of Ascendancy at 18:58 Killed by armoured skeleton warrior at level 40 on the 58th Regrowth 124th year of Ascendancy at 20:49 Killed by armoured skeleton warrior at level 40 on the 59th Regrowth 124th year of Ascendancy at 05:25 Killed by Layeda the orc blood mage at level 40 on the 59th Regrowth 124th year of Ascendancy at 10:03 Killed by worm that walks (servant of Russtaia) at level 40 on the 59th Regrowth 124th year of Ascendancy at 11:12 Killed by ghast at level 40 on the 59th Regrowth 124th year of Ascendancy at 14:27 Killed by orc grand master assassin at level 40 on the 59th Regrowth 124th year of Ascendancy at 16:23 Killed by Xanigabeth the orc blood mage at level 40 on the 59th Regrowth 124th year of Ascendancy at 19:38 Killed by sanguine horror at level 40 on the 59th Regrowth 124th year of Ascendancy at 23:43 Killed by Porinne the orc blood mage at level 40 on the 60th Regrowth 124th year of Ascendancy at 02:41 Killed by Porinne the orc blood mage at level 40 on the 60th Regrowth 124th year of Ascendancy at 04:03 Killed by Ivuwen the orc corruptor at level 40 on the 60th Regrowth 124th year of Ascendancy at 07:29 Killed by Ivuwen the orc corruptor at level 40 on the 60th Regrowth 124th year of Ascendancy at 08:58 Killed by ghoulking at level 40 on the 60th Regrowth 124th year of Ascendancy at 10:24 Killed by Porilrath the orc necromancer at level 40 on the 60th Regrowth 124th year of Ascendancy at 11:48 Killed by ghast at level 40 on the 60th Regrowth 124th year of Ascendancy at 13:31 Killed by Lord of Skulls (warrior) at level 40 on the 60th Regrowth 124th year of Ascendancy at 20:23 Killed by orc soldier at level 40 on the 60th Regrowth 124th year of Ascendancy at 21:26 Killed by orc soldier at level 40 on the 60th Regrowth 124th year of Ascendancy at 22:47 Killed by fiery orc wyrmic at level 40 on the 61st Regrowth 124th year of Ascendancy at 00:18 Killed by Lord of Skulls (warrior) at level 41 on the 61st Regrowth 124th year of Ascendancy at 22:02 Killed by elder vampire at level 41 on the 61st Regrowth 124th year of Ascendancy at 22:33 Killed by Lord of Skulls (warrior) at level 41 on the 62nd Regrowth 124th year of Ascendancy at 00:01 Killed by ghoul at level 41 on the 62nd Regrowth 124th year of Ascendancy at 01:40 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 62nd Regrowth 124th year of Ascendancy at 03:18 Killed by Rak'shor, Grand Necromancer of the Pride at level 41 on the 62nd Regrowth 124th year of Ascendancy at 04:30 Killed by ghoulking at level 41 on the 62nd Regrowth 124th year of Ascendancy at 05:36 Killed by ghoul at level 41 on the 62nd Regrowth 124th year of Ascendancy at 06:36 Killed by armoured skeleton warrior at level 41 on the 62nd Regrowth 124th year of Ascendancy at 08:02 Killed by Lord of Skulls (bone giant) at level 41 on the 62nd Regrowth 124th year of Ascendancy at 09:11 Killed by skeleton mage at level 41 on the 62nd Regrowth 124th year of Ascendancy at 10:41 Killed by armoured skeleton warrior at level 41 on the 62nd Regrowth 124th year of Ascendancy at 11:32 Killed by skeleton mage at level 41 on the 62nd Regrowth 124th year of Ascendancy at 12:52 Killed by ritch flamespitter at level 41 on the 64th Regrowth 124th year of Ascendancy at 13:39 Killed by stone golem at level 41 on the 65th Regrowth 124th year of Ascendancy at 00:14 Killed by Mayemira the fox at level 41 on the 65th Regrowth 124th year of Ascendancy at 03:21 Killed by Velisemina the spire dragon at level 41 on the 65th Regrowth 124th year of Ascendancy at 04:48 Killed by Velisemina the spire dragon at level 41 on the 65th Regrowth 124th year of Ascendancy at 06:50 Killed by Ce'Nata the ice wyrm at level 41 on the 65th Regrowth 124th year of Ascendancy at 13:23 Killed by Adanor the orc soldier at level 41 on the 65th Regrowth 124th year of Ascendancy at 14:37 Killed by Ce'Nata the ice wyrm at level 41 on the 65th Regrowth 124th year of Ascendancy at 15:40 Killed by Russtaia's Inner Demon at level 41 on the 65th Regrowth 124th year of Ascendancy at 17:31 Killed by Ce'Nata the ice wyrm at level 41 on the 65th Regrowth 124th year of Ascendancy at 18:39 Killed by Layanor the orc summoner at level 41 on the 65th Regrowth 124th year of Ascendancy at 20:11 Killed by storm wyrm at level 41 on the 66th Regrowth 124th year of Ascendancy at 00:33 Killed by Yvydherenn the fire wyrm at level 41 on the 66th Regrowth 124th year of Ascendancy at 02:12 Killed by Yvydherenn the fire wyrm at level 41 on the 66th Regrowth 124th year of Ascendancy at 03:52 Killed by worm that walks (servant of Russtaia) at level 41 on the 66th Regrowth 124th year of Ascendancy at 06:07 Killed by Emelywe the blinkwyrm at level 41 on the 70th Regrowth 124th year of Ascendancy at 21:34 Killed by Emelywe the blinkwyrm at level 41 on the 73rd Regrowth 124th year of Ascendancy at 21:41 Killed by Emelywe the blinkwyrm at level 41 on the 73rd Regrowth 124th year of Ascendancy at 22:28 Killed by worm that walks (servant of Russtaia) at level 41 on the 74th Regrowth 124th year of Ascendancy at 00:59 Killed by Emelywe the blinkwyrm at level 41 on the 78th Regrowth 124th year of Ascendancy at 01:06 Killed by orc summoner at level 41 on the 1st Time of Balance 124th year of Ascendancy at 08:35 Killed by Emelywe the blinkwyrm at level 41 on the 1st Pyre 124th year of Ascendancy at 09:10 Killed by Emelywe the blinkwyrm at level 41 on the 1st Pyre 124th year of Ascendancy at 14:50 Killed by The One That Hunts at level 41 on the 2nd Pyre 124th year of Ascendancy at 16:14 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 16:52 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 17:49 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 18:32 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 19:46 Killed by Layawe the spire dragon at level 41 on the 2nd Pyre 124th year of Ascendancy at 20:38 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 21:57 Killed by Silelrana the blinkwyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 23:30 Killed by Silelrana the blinkwyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 00:13 |
Primary Stats
Strength | 44 (base 32) |
Dexterity | 48 (base 40) |
Constitution | 74 (base 38) |
Magic | 52 (base 41) |
Willpower | 52 (base 22) |
Cunning | 44 (base 26) |
Resources
Life | 1640/1960 |
Mana | 530/570 |
Insanity | 0/100 |
Healing Factor | 0.89516805053216 |
Regeneration | -1.5665440884313 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +42.44168646096% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 9 |
See Stealth | 61.176801096288 |
See Invisible | 61.176801096288 |
Offense: Mainhand
Damage | 87 |
Accuracy | 56 |
Crit Chance | 19% |
APR | 14 |
Speed | 1.00 |
Offense: Offhand
Damage | 20 |
Accuracy | 56 |
Crit Chance | 31% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 36 |
Crit Chance | 16% |
Speed | 1 |
Offense: Mind
Mindpower | 38 |
Crit Chance | 12% |
Speed | 1 |
Offense: Damage Bonus
Acid | +6% |
Light | +12% |
Temporal | +15% |
Darkness | +8% |
Cold | +40% |
Fire | +35% |
All | 0% |
Offense: Damage Penetration
Darkness | +15% |
Mind | +15% |
Nature | +25% |
Physical | +12% |
Cold | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 40.142857142857 (55.65183292883%) |
Defense | 57 |
Ranged Defense | 57 |
Fatigue | 0 |
Physical Save | 42 |
Spell Save | 40 |
Mental Save | 36 |
Defense: Resistances
Acid | + 45%( 70%) |
Arcane | + 24%( 70%) |
Cold | + 44%( 70%) |
All | + 20%( 70%) |
Darkness | + 25%( 70%) |
Light | + 26%( 70%) |
Physical | + 31%( 70%) |
Fire | + 61%( 70%) |
Nature | + 33%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Teleport Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 546 life over 5 turns. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 169 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
Demented / Slow death | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 2/5 |
Demented / Tentacles | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Demented / Path of horror | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Friend of the worm | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Demented / Disfigured face | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Demented / Horrific body | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Demented / Controlled horrors | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Thalore | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 4/5 |
| 4/5 |
| 1/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Spell / Divination | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Beyond sanity | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | Russtaia has heard the hateful whisper. Hateful Whisper |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Scintillating Caves. Escort: injured seer (level 3 of Scintillating Caves)As a reward you gained talent category Spell / Divination (at mastery 1.00). | done |
You failed to protect the injured seer from death by Aeromina the forest troll. Escort: injured seer (level 3 of Trollmire) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You failed to protect the repented thief from death by rogue. Escort: repented thief (level 2 of Daikara) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Dreadfell. Escort: temporal explorer (level 1 of Dreadfell)As a reward you gained talent category Chronomancy / Chronomancy (at mastery 1.00). | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Old Forest. Escort: temporal explorer (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the temporal explorer from death by ghast. Escort: temporal explorer (level 8 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by carrion worm mass. Escort: worried loremaster (level 7 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 420. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed vampire lord fang. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed green worm. * You've found the needed giant spider spinneret. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed snow giant kidney. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope needs your help making an elixir of stoneskin. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed vial of elder vampire blood. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Dairisus the Festergrind (0 def, 4 armour) Dairisus the Festergrind (0 def, 4 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical power: +15 (+5 eff.) Armour: +4 Fatigue: -4% Changes resistances: +6% nature Changes resistances penetration: +25% nature Reduces incoming crit damage: 15.00% Stamina each turn: +0.40 Only die when reaching: -40.00 life Maximum life: +39.00 Infravision radius: +3 Movement speed: +10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | Void Quiver (0/0, 156% power, 120 apr) Void Quiver (0/0, 156% power, 120 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Power: 156% Range: 1.4x Uses stats: 70% Dex, 40% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +120 Crit. chance: +6.0% Capacity: 0 When this weapon hits: Spatial Tether (15% chance level 1). When this weapon hits: Dimensional Anchor (15% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Light source | Gilumas the Brightstun Gilumas the BrightstunPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 4 light / 6 temporal Changes resistances: +8% light Changes resistances penetration: +20% cold Changes damage: +6% temporal / +8% darkness / +12% light Damage affinity(heal): +5% darkness Light radius: +4 Infravision radius: +2 Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% It can be used to activate talent Moonlight Ray, placing all other charms into a 6 cooldown : Effective talent level: 4.0 Power cost: 6 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 118.11 damage. The damage dealt will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Crown of Burning Pain (11 def, 0 armour) Crown of Burning Pain (11 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +11 (+3 eff.) Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 20 power out of 50/50) : Effective talent level: 2.0 Power cost: 20 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 59.52 fire and 44.09 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) When used to modify unarmed attacks: Power: 88% Range: 1.1x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +1.0% Attack speed: 100% When this weapon hits: Flamespit (30% chance level 3). Damage (Melee): +10 fire Damage conversion: 100% fire It can be used to activate talent Flamespit (costing 6 power out of 24/24) : Effective talent level: 3.0 Power cost: 6 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 63.81 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Tool | Dourserpent [power 265] (17 cooldown) Dourserpent [power 265] (17 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 20% * 20% chance to reduce all saves and defense by 25 Changes resistances: +24% acid Changes resistances penetration: +10% darkness / +15% mind Changes damage: +6% acid It can be used to summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 703 Base Damage: 317 Armor: 18 All Resist: 19 Activation puts all charms on cooldown for 17 turns. When used: * Heal for 59. Natural totems are made by powerful wilders to store nature power. |
On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 3 tidal wave that expands slowly over 7 turns, dealing 20.86 cold and 14.90 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 39 power out of 60/60. This azure ring seems to be always moist to the touch. |
On fingers | Writhing Ring of the Hunter Writhing Ring of the HunterPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +8% all Talent granted: +1 Corrupted Shell You have set the ring to grant you Corrupted Shell! A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
Around neck | The Far-Hand The Far-HandPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +10 Con Teleport immunity: +100% It can be used to activate talent Teleport (costing 24 power out of 36/36) : Effective talent level: 4.0 Power cost: 24 out of 36/36. Range: 10 Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a large range (136). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
In main hand | Sootward of the Blightspawn (155% power, 5 apr) Sootward of the Blightspawn (155% power, 5 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 4 Power: 155% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +18 (+6 eff.) Armour penetration: +6 Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 20 Changes stats: +1 Str / +3 Mag / +2 Wil / +14 Con Changes resistances penetration: +12% physical Maximum life: +36.00 Infravision radius: +3 Blunt and deadly. |
Around waist | Obsidianscar ObsidianscarPowered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +3 Physical crit. chance: +5.0% Physical power: +4 (+1 eff.) Fatigue: -6% Changes stats: +4 Str / +4 Wil Changes resistances penetration: +5% darkness Changes damage: +9% temporal Critical mult.: +10.00% Maximum encumbrance: +40 Mental save: +11 (+5 eff.) Stamina each turn: +2.00 Maximum life: +70.00 Maximum stamina: +10.00 A belt that goes around your waist. |
In off hand | Icy Kill (143% power, 10 apr) Icy Kill (143% power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Power: 143% Range: 1.3x Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Cloak | linen cloak 'Ce'Nureta' (16 def, 0 armour) linen cloak 'Ce'Nureta' (16 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +16 (+5 eff.) Effects on melee hit: * 10% chance to slow global speed by 51% Damage when hit (Melee): 2 mind Changes resistances: +6% darkness / +5% arcane Maximum life: +32.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | volcanic hardened leather armour of the deep (9 def, 13 armour) volcanic hardened leather armour of the deep (9 def, 13 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +13 Defense: +9 (+3 eff.) Fatigue: +8% Damage (Melee): 7 fire Damage (Ranged): 7 fire Changes resistances: +8% acid / +5% cold / +12% fire / +14% physical Allows you to breathe in: water A suit of armour made of leather. |
Inventory
Rune of Reflection (--) Rune of Reflection (--)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 360 damage for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Prismatic Rune (6 turns; lightning, physical, light, fire, nature, temporal) Prismatic Rune (6 turns; lightning, physical, light, fire, nature, temporal)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 lightning, 3 physical, 3 light, 5 fire, 4 nature, 3 temporal It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+4 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
steel amulet of soulsearing steel amulet of soulsearingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes damage: +7% blight / +6% fire Critical mult.: +11.00% Spellpower: +6 (+3 eff.) Amulets make your neck look great! |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+13 eff.) Confusion immunity: -100% Mindpower: +8 (+3 eff.) Talent on hit(mindpower): Sunder Mind (8% chance level 1). A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
gold amulet gold amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets make your neck look great! |
gold amulet gold amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets make your neck look great! |
starseer's stralite amulet of perfection (0.33 Demented / Disfigured face,0.33 Demented / Slow death) starseer's stralite amulet of perfection (0.33 Demented / Disfigured face,0.33 Demented / Slow death)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Mag Changes damage: +5% darkness / +5% temporal / +5% light / +6% physical Talent masteries: +0.33 Demented / Slow death +0.33 Demented / Disfigured face Spellpower: +5 (+2 eff.) Spell crit. chance: +4% Amulets make your neck look great! |
conjurer's copper ring of tenacity conjurer's copper ring of tenacityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +5 Mag / +4 Wil Disarm immunity: +21% Pinning immunity: +20% Knockback immunity: +21% Maximum life: +22.00 Spellpower: +5 (+2 eff.) Rings make your fingers look great! |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
wizard's copper ring of fire (+22%) wizard's copper ring of fire (+22%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances: +22% fire Changes damage: +11% fire Spell save: +4 (+1 eff.) Rings make your fingers look great! |
wizard's copper ring of light (+22%) wizard's copper ring of light (+22%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Mag Changes resistances: +22% light Changes damage: +11% light Spell save: +6 (+2 eff.) Rings make your fingers look great! |
Firenaught FirenaughtPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 25 Changes resistances: +12% fire / +24% light / +3% mind Changes resistances penetration: +10% temporal Changes damage: +12% light / +21% mind Rings make your fingers look great! |
Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 33 power out of 50/50) : Effective talent level: 2.0 Power cost: 33 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 155% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
pixie's steel ring pixie's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Cun / +2 Mag Spellpower: +6 (+3 eff.) Rings make your fingers look great! |
savage's steel ring of pilfering savage's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +8 Defense: +7 (+2 eff.) Changes stats: +1 Con Spell save: +12 (+4 eff.) Maximum stamina: +12.00 It can be used to activate talent Disengage, placing all other charms into a 7 cooldown : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
savior's steel ring savior's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +8 (+4 eff.) Rings make your fingers look great! |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings make your fingers look great! |
steel ring of life steel ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Life regen: +7.00 Maximum life: +46.00 Healing mod.: +12% Rings make your fingers look great! |
wizard's steel ring wizard's steel ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Mag Spell save: +4 (+1 eff.) Rings make your fingers look great! |
Eclipsetreason of the Blightspawn Eclipsetreason of the BlightspawnInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +13 (+4 eff.) Armour penetration: +9 Physical power: +8 (+2 eff.) Defense: +10 (+3 eff.) Changes stats: +5 Cun / -5 Dex Changes resistances: +12% mind / +26% fire Changes damage: +13% fire / +12% mind / +6% all Spellpower: +10 (+4 eff.) Mindpower: +12 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 7 cooldown : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
savage's gold ring of frost (+26%) savage's gold ring of frost (+26%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Con Changes resistances: +26% cold Changes damage: +13% cold Spell save: +13 (+4 eff.) Maximum stamina: +20.00 Rings make your fingers look great! |
savage's gold ring of pilfering savage's gold ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +9 Defense: +9 (+3 eff.) Changes stats: +2 Con Spell save: +12 (+4 eff.) Maximum stamina: +16.00 It can be used to activate talent Disengage, placing all other charms into a 7 cooldown : Effective talent level: 2.0 Power cost: 7 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
imbued elven-wood vilestaff of breaching (129% power, 5 apr, blight element) imbued elven-wood vilestaff of breaching (129% power, 5 apr, blight element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +12% blight Changes damage: +25% blight Talent granted: +1 Command Staff Spellpower: +12 (+5 eff.) Spell crit. chance: +4% Talent on hit(spell): Glacial Vapour (10% chance level 4). Staves designed for wielders of magic, by the greats of the art. |
Genocide (152% power, 4 apr) Genocide (152% power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 152% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. This item has been sent to the Item's Vault. |
Trident of the Tides (191% power, 20 apr) Trident of the Tides (191% power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Power: 191% Range: 1.4x Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 (+6 eff.) See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 39 power out of 150/150) : Effective talent level: 3.0 Power cost: 39 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 205.98. If this is used on a friendly target the cooldown is reduced by 33%. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
Thunderquencher (129% power, 4 apr) Thunderquencher (129% power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Power: 129% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20 arcane resource burn * 20% chance to slow global speed by 51% Damage (radius 2) on crit: +8 lightning When wielded/worn: Accuracy: +10 (+4 eff.) Defense: +10 (+3 eff.) Effects on melee hit: * 20% chance to slow global speed by 51% Changes stats: +5 Str / +3 Wil / +5 Cun Spell save: +12 (+4 eff.) Disarm immunity: +23% Sharp, long, and deadly. |
Betebeth the dwarven-steel mace (135% power, 4 apr) Betebeth the dwarven-steel mace (135% power, 4 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 3 Power: 135% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Damage (radius 2) on crit: +28 acid / +22 nature When wielded/worn: Armour penetration: +10 Armour: +6 Defense: +10 (+3 eff.) Changes resistances: +3% nature / +12% light Changes resistances penetration: +15% acid / +15% nature Cut immunity: +20% Disarm immunity: +10% Teleport immunity: +20% Maximum life: +40.00 Blunt and deadly. |
Polorikira the Rainmark (108% power, 6 apr) Polorikira the Rainmark (108% power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Power: 108% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +9 cold / +4 temporal Damage (radius 1) on hit: +20 cold When wielded/worn: Damage when hit (Melee): 2 cold Changes resistances: +15% cold Changes damage: +9% cold Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Sharp, short and deadly. This item has been sent to the Item's Vault. |
Spellblaze Shard (120% power, 10 apr) Spellblaze Shard (120% power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Power: 120% Range: 1.3x Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Talent granted: +1 Virulent Disease This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. This item has been sent to the Item's Vault. |
Woebreacher of the Blightspawn (113% power, 7 apr) Woebreacher of the Blightspawn (113% power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Power: 113% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +8.0% Attack speed: 100% When this weapon hits: Netherblast (20% chance level 3). On weapon hit: * 13% chance to reduce strength, dexterity, and constitution by 20 Damage (Melee): +6 blight / +8 physical When wielded/worn: Accuracy: +24 (+7 eff.) Armour penetration: +16 Changes resistances penetration: +8% physical / +6% all Changes damage: +9% physical Only die when reaching: -40.00 life Maximum stamina: +10.00 Talent on hit(spell): Netherblast (20% chance level 3). Sharp, short and deadly. This item has been sent to the Item's Vault. |
blazebringer's voratun dagger of amnesia (148% power, 9 apr) blazebringer's voratun dagger of amnesia (148% power, 9 apr)Requires: - Dexterity 48 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Power: 148% Range: 1.3x Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) Damage (radius 2) on crit: +16 fire When wielded/worn: Changes resistances penetration: +14% fire Global speed: +6% Sharp, short and deadly. |
blazebringer's dwarven-steel steamgun of piercing blazebringer's dwarven-steel steamgun of piercingRequires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (radius 2) on crit: +25 fire Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +6 Changes resistances penetration: +7% fire / +6% all Global speed: +1% Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
Anaresta the Smolderqueen (15/15, 135% power, 7 apr) Anaresta the Smolderqueen (15/15, 135% power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 2 Power: 135% Range: 1.4x Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +9.5% Capacity: 15 Turns elapse between self-loadings: 6 On weapon hit: * 18% chance to reduce all saves and defense by 25 * 20% chance to reduce damage dealt by 20% * 25% chance for lightning to strike from the target to a second target dealing 62 damage On weapon crit: * Wound the target dealing 204 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +8 fire / +9 mind Damage (radius 1) on hit: +8 fire Arrows are used with bows to pierce your foes to death. |
Xawen the Treeravager (22/22, 143% power, 10 apr) Xawen the Treeravager (22/22, 143% power, 10 apr)Requires: - Dexterity 24 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Power: 143% Range: 1.4x Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +2.0% Capacity: 22 On weapon hit: * 10% chance to slow global speed by 51% Damage (Ranged): +26 cold / +4 nature Damage (radius 1) on hit: +20 nature Damage (radius 2) on crit: +12 nature / +9 cold Arrows are used with bows to pierce your foes to death. |
psychokinetic quiver of yew arrows of crippling (14/14, 140% power, 10 apr) psychokinetic quiver of yew arrows of crippling (14/14, 140% power, 10 apr)Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Power: 140% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +11.0% Capacity: 14 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 154 physical damage On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Ranged): +15 physical Arrows are used with bows to pierce your foes to death. |
Quiver of the Sun (22/25, 142% power, 15 apr) Quiver of the Sun (22/25, 142% power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Power: 142% Range: 1.4x Uses stats: 50% Str, 20% Mag, 60% Dex Damage type: Bright light Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +2.0% Capacity: 25 On weapon hit: * 25% chance to blind Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. This item has been sent to the Item's Vault. |
Tideblow the pouch of dwarven-steel shots (17/17, 150% power, 3 apr) Tideblow the pouch of dwarven-steel shots (17/17, 150% power, 3 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Power: 150% Range: 1.2x Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +16.0% Capacity: 17 On weapon crit: * Wound the target dealing 204 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +20 mind / +20 cold Damage (radius 2) on crit: +16 mind / +16 cold Shots are used with slings to pummel your foes to death. |
pouch of dwarven-steel shots of annihilation (21/21, 142% power, 8 apr) pouch of dwarven-steel shots of annihilation (21/21, 142% power, 8 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Power: 142% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +12.0% Capacity: 21 Travel speed: +200% Shots are used with slings to pummel your foes to death. |
Wind Worn Shot (25/25, 148% power, 15 apr) Wind Worn Shot (25/25, 148% power, 15 apr)Requires: - Dexterity 28 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Power: 148% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 25 When this weapon hits: Tornado (10% chance level 2). On weapon hit: * 35% chance for lightning to arc to a second target Travel speed: +100% These perfectly white spheres appear to have been worn down by years of exposure to strong winds. |
pouch of stralite shots 'Rimesnake' (46/46, 162% power, 13 apr) pouch of stralite shots 'Rimesnake' (46/46, 162% power, 13 apr)Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Power: 162% Range: 1.2x Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +13 Crit. chance: +5.5% Capacity: 46 Turns elapse between self-loadings: 3 On weapon hit: * 10% chance to gain 10% of a turn (3/turn limit) * 20% chance to reduce strength, dexterity, and constitution by 20 Damage (Ranged): +16 blight / +8 temporal Damage (radius 1) on hit: +12 cold / +20 temporal Damage (radius 2) on crit: +12 cold / +20 temporal Shots are used with slings to pummel your foes to death. |
Piercing Gaze (5 def, 25 armour, 150% power, 180 block) Piercing Gaze (5 def, 25 armour, 150% power, 180 block)Requires: - Shield usage training Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Power: 150% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +5.0% Block value: +180 When wielded/worn: Armour: +25 Defense: +5 (+2 eff.) Ranged Defense: +10 (+3 eff.) Fatigue: +12% On shield block: * 30% chance of petrifying the attacker. Changes resistances: +10% acid / +10% physical / +10% fire / +10% lightning Talent granted: +1 Block Special effect on block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. This item has been sent to the Item's Vault. |
corrosive stralite shield of mind resistance (+10%) (0 def, 8 armour, 157% power, 134.5 block) corrosive stralite shield of mind resistance (+10%) (0 def, 8 armour, 157% power, 134.5 block)Requires: - Shield usage training - Strength 35 Powered by arcane forces Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Power: 157% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +134 Damage (Melee): +16 acid When wielded/worn: Armour: +8 Fatigue: +8% Effects when hit in melee: * 14% chance to reduce armor by 29% Changes stats: +3 Con Changes resistances: +10% acid / +14% mind Talent granted: +1 Block Handheld deflection devices. |
Nerigariawyn the hardened leather armour (9 def, 6 armour) Nerigariawyn the hardened leather armour (9 def, 6 armour)Requires: - Strength 16 Infused by nature Infused by psionic forces 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 3 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +6 Defense: +9 (+3 eff.) Fatigue: +8% Changes stats: +3 Con Changes resistances: +7% mind Changes damage: +6% physical Critical mult.: +5.00% Physical save: +6 (+2 eff.) Mental save: +13 (+5 eff.) Life regen: +6.40 Maximum life: +56.00 Healing mod.: +10% A suit of armour made of leather. |
Gunodas the Searcast (0 def, 16 armour) Gunodas the Searcast (0 def, 16 armour)Requires: - Massive armour training - Strength 60 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Fatigue: +22% Damage when hit (Melee): 10 fire Changes resistances: +6% blight / +22% temporal / +9% lightning Mental save: +18 (+7 eff.) Blindness immunity: +20% Disease immunity: +20% Healing mod.: +15% A suit of armour made of metal plates. |
Blizzardwyrd the hardened leather belt Blizzardwyrd the hardened leather beltRequires: - Level 15 Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +8 Wil / +5 Mag Changes resistances: +10% lightning / +10% temporal Changes resistances penetration: +15% blight / +15% arcane Changes damage: +15% cold Maximum mana: +80.00 See invisible: +9 A belt that goes around your waist. This item has been sent to the Item's Vault. |
Camihir (3 def, 3 armour) Camihir (3 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +1 Armour: +3 Defense: +3 (+1 eff.) Fatigue: +2% Damage when hit (Melee): 4 blight Changes stats: +1 Str Changes resistances: +6% nature / +6% cold Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 29% chance to evade melee and ranged attacks and 26 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+5 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 23 power out of 35/35) : Effective talent level: 2.0 Power cost: 23 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+5 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 6 power out of 10/10) : Effective talent level: 3.0 Power cost: 6 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 82.45 mind damage and cripples the target's higher mental functions, reducing cunning by 9 and confusing (26% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Helm of Knowledge (0 def, 12 armour) Helm of Knowledge (0 def, 12 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +12 Fatigue: +8% Changes stats: +10 Cun / +10 Wil Changes resistances: +15% light / +15% mind / +10% arcane Life regen: +2.00 It can be used without being worn. It can be used to sense the presence of unique objects Activation costs 13 power out of 20/20. A large crown, part metallic part glass that radiates with psionic powers. |
Yaldan Baoth (0 def, 10 armour) Yaldan Baoth (0 def, 10 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 26 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
10 agate 10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 spinel 9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 ametrine 10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon 8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 opal 16 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Changes resistances: +10% blight When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. It was hardened by the digestive sack. |
15 topaz 15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 jade 6 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise 5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 ruby 11 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 amber 6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Goedalath Rock Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-9 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+4 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+6 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
302 alchemist agate 302 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Brandwrack BrandwrackInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 25 Damage when hit (Melee): 2 fire Changes resistances penetration: +10% fire Changes damage: +3% darkness / +9% mind Mental save: +6 (+3 eff.) Light radius: +3 See stealth: +6 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Pitchbringer the alchemist's lamp Pitchbringer the alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +15% cold Changes resistances penetration: +15% darkness / +10% lightning Changes damage: +3% darkness Physical save: +7 (+2 eff.) Light radius: +4 Healing mod.: +15% A normal brass lantern, enhanced by alchemy to make it brighter. |
Dúathedlen Heart Dúathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+2 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Bizzare Contraption Bizzare Contraption2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+6 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
woodsman's iron pickaxe (dig speed 35 turns) woodsman's iron pickaxe (dig speed 35 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Imp Claw Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 6 power out of 9/9) : Effective talent level: 2.0 Power cost: 6 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 153.43 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 12 power out of 35/35) : Effective talent level: 2.6 Power cost: 12 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 18 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 7 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Entropy (1/1) Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 102% of the healing done. This effect scales with your Magic stat. Activation costs 49 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 545.40 fire damage (based on Magic) Activation costs 33 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (2/3) Rod of Recall (2/3)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 131 power out of 378/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
evasive elven-wood totem of summon tentacle [power 310] (17 cooldown) evasive elven-wood totem of summon tentacle [power 310] (17 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 It can be used to summon a resilient tentacle up to 5 spaces away for 6 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 724 Base Damage: 326 Armor: 9 All Resist: 20 Activation puts all charms on cooldown for 17 turns. When used: * Gain a 15% chance to evade weapon attacks for 2 turns. Natural totems are made by powerful wilders to store nature power. |
elven-wood wand of lightning storm 'Shiverpulverizer' [power 434] (10 cooldown) elven-wood wand of lightning storm 'Shiverpulverizer' [power 434] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Changes stats: +7 Str / +6 Dex / +5 Cun / +2 Con Changes resistances: +9% cold Maximum wards: +5 lightning / +5 mind / +6 darkness / +5 nature Changes damage: +12% cold Talent granted: +1 Ward See invisible: +6 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 86 lightning damage and will be dazed for 1 turn (434 total damage) Activation puts all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Forbidden Tome: "The Illusory Castle" Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
By Russtaia the Thalore Writhing One level 36
66th Dusk 123rd year of Ascendancy at 13:24 see stats
By Russtaia the Thalore Writhing One level 27
53rd Regrowth 123rd year of Ascendancy at 07:18 see stats
By Russtaia the Thalore Writhing One level 39
22nd Haze 123rd year of Ascendancy at 04:57 see stats
By Russtaia the Thalore Writhing One level 40
43rd Regrowth 124th year of Ascendancy at 02:25 see stats
By Russtaia the Thalore Writhing One level 38
17th Haze 123rd year of Ascendancy at 09:15 see stats
By Russtaia the Thalore Writhing One level 36
70th Dusk 123rd year of Ascendancy at 16:05 see stats
By Russtaia the Thalore Writhing One level 22
80th Haze 122nd year of Ascendancy at 22:42 see stats
By Russtaia the Thalore Writhing One level 37
72nd Dusk 123rd year of Ascendancy at 19:45 see stats
By Russtaia the Thalore Writhing One level 19
45th Haze 122nd year of Ascendancy at 12:06 see stats
By Russtaia the Thalore Writhing One level 17
37th Dusk 122nd year of Ascendancy at 11:10 see stats
By Russtaia the Thalore Writhing One level 29
43rd Pyre 123rd year of Ascendancy at 04:37 see stats
By Russtaia the Thalore Writhing One level 22
73rd Haze 122nd year of Ascendancy at 08:25 see stats
By Russtaia the Thalore Writhing One level 10
5th Mirth 122nd year of Ascendancy at 22:15 see stats
By Russtaia the Thalore Writhing One level 20
45th Haze 122nd year of Ascendancy at 19:11 see stats
By Russtaia the Thalore Writhing One level 30
76th Pyre 123rd year of Ascendancy at 21:20 see stats
By Russtaia the Thalore Writhing One level 40
42nd Regrowth 124th year of Ascendancy at 14:05 see stats
By Russtaia the Thalore Writhing One level 28
30th Pyre 123rd year of Ascendancy at 15:47 see stats
By Russtaia the Thalore Writhing One level 34
50th Dusk 123rd year of Ascendancy at 08:12 see stats
By Russtaia the Thalore Writhing One level 28
57th Regrowth 123rd year of Ascendancy at 19:55 see stats
By Russtaia the Thalore Writhing One level 34
48th Dusk 123rd year of Ascendancy at 12:35 see stats
By Russtaia the Thalore Writhing One level 37
77th Dusk 123rd year of Ascendancy at 16:26 see stats
By Russtaia the Thalore Writhing One level 30
76th Pyre 123rd year of Ascendancy at 21:20 see stats
By Russtaia the Thalore Writhing One level 35
63rd Dusk 123rd year of Ascendancy at 04:12 see stats
By Russtaia the Thalore Writhing One level 6
76th Pyre 122nd year of Ascendancy at 20:04 see stats
By Russtaia the Thalore Writhing One level 22
12nd Regrowth 123rd year of Ascendancy at 11:28 see stats
By Russtaia the Thalore Writhing One level 13
7th Flare 122nd year of Ascendancy at 12:34 see stats
By Russtaia the Thalore Writhing One level 22
12nd Regrowth 123rd year of Ascendancy at 02:29 see stats
By Russtaia the Thalore Writhing One level 28
55th Regrowth 123rd year of Ascendancy at 19:54 see stats
By Russtaia the Thalore Writhing One level 18
62nd Dusk 122nd year of Ascendancy at 05:42 see stats
By Russtaia the Thalore Writhing One level 35
64th Dusk 123rd year of Ascendancy at 19:09 see stats
By Russtaia the Thalore Writhing One level 30
9th Mirth 123rd year of Ascendancy at 09:53 see stats
Log
Russtaia drops on the floor: Ichorzephyr, the stralite longsword (140% power, 5 apr).
Your Ichorzephyr, the stralite longsword (140% power, 5 apr) is magically sorted by the storage room.
Russtaia drops on the floor: infernal elven-wood magestaff of channeling (129% power, 5 apr, arcane element).
Your infernal elven-wood magestaff of channeling (129% power, 5 apr, arcane element) is magically sorted by the storage room.
Error while transfering blazebringer's steel steamgun of true flight to the online item's vault, please retry later.
Server said: too many entities stored
Saving done.
Saving game...
You transfer Piercing Gaze (5 def, 25 armour, 150% power, 180 block) from the online item's vault.
Saving done.
Saving game...
You transfer Quiver of the Sun (22/25, 142% power, 15 apr) from the online item's vault.
Saving done.
Saving game...
You transfer Blizzardwyrd the hardened leather belt from the online item's vault.
Saving done.
You transfer blazebringer's steel steamgun of true flight to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer caustic steel steamgun of true flight to the online item's vault.
Saving done.
Saving game...
Saving done.
Restarting sustains starts...
Restarted sustains for 0 turns (stop reason: losing health!).