Samefast the level 10 Skeleton Marauder by Knightly399

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp10 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength49 (base 33)
Dexterity49 (base 33)
Constitution26 (base 25)
Magic10 (base 10)
Willpower14 (base 10)
Cunning33 (base 33)

Resources

Life455/455
Stamina174/174
Healing Factor1.5224489795918
Regeneration8.0994285714286

Speed

Mental+4.8999999999999%
Attack+4.8999999999999%
Movement+37%
Spell+4.8999999999999%
Global+103.7%

Vision

Sight10
Lite3
Infravision6
See Stealth42.213032150508
See Invisible42.213032150508
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage37
Accuracy43
Crit Chance12%
APR2
Speed0.95

Offense: Offhand

Damage24
Accuracy43
Crit Chance16%
APR5
Speed0.95

Offense: Spell

Spellpower31
Crit Chance13%
Speed0.9532888465205

Offense: Mind

Mindpower36
Crit Chance17%
Speed0.9532888465205

Offense: Damage Bonus

Cold+10%
Nature+6%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)7.65 (38.536585365854%)
Defense36
Ranged Defense37
Fatigue0
Physical Save23
Spell Save8
Mental Save16

Defense: Resistances

Nature+ 41%( 70%)
Lightning+ 9%( 70%)
Cold+ 42%( 70%)
Temporal+ 10%( 70%)
Blight+ 23%( 70%)
Arcane+ 9%( 70%)
Fire+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance100%
Confusion Resistance19%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Duelist1.20
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Technique / Dual techniques1.20
2/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.20
2/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/15
0/33
0/3
0/2
0/2
0/2
Undead / Skeleton1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.30
2/5
0/5
0/5
0/5
Celestial / Light0.80
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Samefast the Skeleton Marauder level 10
44th Dusk 122nd year of Ascendancy at 19:43
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Samefast the Skeleton Marauder level 9
8th Flare 122nd year of Ascendancy at 23:19
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Samefast the Skeleton Marauder level 9
1st Dusk 122nd year of Ascendancy at 05:04
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 38 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
shadowy elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.30 gold from the transmogrification of
arcane elm wand of clairvoyance [power 9] (6 cooldown).
You gain 11.35 gold from the transmogrification of
Daycrypt (4 def, 0 armour).
You gain 2.10 gold from the transmogrification of
cinder iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 6.81 gold from the transmogrification of
Glarebloom the rough leather gloves (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18.2 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (10.5-14.7 power, 2 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 3.04 gold from the transmogrification of
insidious iron greatmaul of erosion (18-27 power, 1 apr).
You gain 0.45 gold from the transmogrification of
insulating copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.