TanSkeleton the level 9 Skeleton Sun Paladin by ValenLock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp9 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 25)
Dexterity25 (base 10)
Constitution16 (base 16)
Magic30 (base 25)
Willpower13 (base 10)
Cunning13 (base 10)

Resources

Life389/433
Mana107/163
Stamina132/132
Positive34/34
Healing Factor1.2045771506545
Regeneration0.30114428766363

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage45
Accuracy38
Crit Chance5%
APR22
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Blight+5%
Arcane+9%
Cold+11%
Darkness+4%

Defense: Base

Armour (hardiness)18.118138619369 (56.297102139833%)
Defense18
Ranged Defense18
Fatigue18
Physical Save20
Spell Save15
Mental Save26

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 20%( 70%)
Cold+ 42%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Lightning+ 3%( 70%)
Mind+ 12%( 70%)
Fire+ 16%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance10%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
2/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By TanSkeleton the Skeleton Sun Paladin level 9
4th Dusk 122nd year of Ascendancy at 17:44
see stats

Log

TanSkeleton wears (replacing grounding rough leather belt of transcendence): Girdle of the Calm Waters.

TanSkeleton wears (replacing
Gunerig the Sparkrot (0 def, 3 armour)): miner's pair of iron boots of speed (0 def, 5 armour).

TanSkeleton wears (replacing
Vilefame the brass lantern): brass lantern 'Arccrack'.

You gain 5.25 gold from the transmogrification of
powerful elm wand of shielding [power 116] (20 cooldown).
You gain 5.25 gold from the transmogrification of
cleansing elm wand of shielding [power 110] (20 cooldown).
You gain 2.09 gold from the transmogrification of
scorching brass lantern.
You gain 3.28 gold from the transmogrification of
bright brass lantern of health.
You gain 1.31 gold from the transmogrification of
prismatic iron helm of strength (+3) (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 6.51 gold from the transmogrification of
Squalor's kiss (0 def, 1 armour).
You gain 6.47 gold from the transmogrification of
Pyrevault (0 def, 1 armour).
You gain 5.80 gold from the transmogrification of
Quenchwing (5 def, 3 armour).
You gain 8.80 gold from the transmogrification of
pair of rough leather boots 'Glimmerstreaker' (0 def, 1 armour).
You gain 7.02 gold from the transmogrification of
Deloyakor the pair of rough leather boots (5 def, 1 armour).
You gain 5.08 gold from the transmogrification of
Shiverserpent the rough leather belt.
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
mindwoven woollen robe of protection (3 def, 2 armour).
You gain 5.31 gold from the transmogrification of
quiver of elm arrows 'Flowerwar' (14/14, 128% power, 5 apr).
You gain 2.46 gold from the transmogrification of
high-capacity quiver of elm arrows of erosion (43/43, 109% power, 5 apr).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (113% power, 13 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 34; cd 19).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (regen 704% over 10 turns; mana 35; cd 16).
You gain 0.80 gold from the transmogrification of
regeneration infusion (heal 103; 14 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 495%; cd 18).
There is a previous level here (press '' or right click to use).