Horsk the level 5 Ogre Adventurer by erker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp5 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity22 (base 18)
Constitution17 (base 12)
Magic14 (base 12)
Willpower10 (base 12)
Cunning22 (base 20)

Resources

Life189/189
Mana124/124
Stamina92/92
Healing Factor1.062941519274
Regeneration2.497912570294

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage24
Accuracy34
Crit Chance4%
APR1
Speed0.80

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense25
Ranged Defense25
Fatigue0
Physical Save12
Spell Save8
Mental Save11

Defense: Resistances

Lightning+ 10%( 70%)
Temporal+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
1/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.00
1/5
1/5
0/5
0/5
Cunning / Tactical1.00
1/5
2/5
0/5
0/5
Spell / Air1.00
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.00
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Around waist
Main armor
On hands
Light source
On head
Cloak

Inventory

Achievements

Log

You pickup 0.90 gold pieces.
Talent Double Strike is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Horsk wears:
pair of rough leather boots of speed (0 def, 1 armour).

Horsk wears:
grounding rough leather belt of carrying.

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 13-18 power, 5 apr).
You gain 0.77 gold from the transmogrification of
linen wizard hat of time (+11%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 4.55 gold from the transmogrification of
pair of iron boots of speed (0 def, 3 armour).
You gain 1.06 gold from the transmogrification of
gifted mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
You gain 1.35 gold from the transmogrification of
iron greatsword of erosion (16-26 power, 1 apr).
You gain 2.25 gold from the transmogrification of
arcing iron greatsword of phasing (13-20 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28 power, 1 apr).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 17).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a ladder to worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.