Selia the level 5 Shalore Arcane Blade by redarian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassArcane Blade
Level / Exp5 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower13 (base 10)
Cunning15 (base 14)

Resources

Life152/152
Mana174/174
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage11
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save12
Spell Save20
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log


Selia wears (replacing
overpowered elm totem of stinging [power 170] (4/20 cooldown)): piercing elm wand of shielding [power 116] (20 cooldown).
Talent Command Staff is ready to use.

You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 100] (3/25 cooldown).
You gain 1.40 gold from the transmogrification of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 12 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.