Fingledoof the level 9 Yeek Adventurer by aireodice

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassAdventurer
Level / Exp9 / 53%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 18)
Dexterity26 (base 28)
Constitution26 (base 31)
Magic12 (base 12)
Willpower33 (base 27)
Cunning33 (base 29)

Resources

Life-33/289
Stamina206/206
Equilibrium10
Healing Factor1
Regeneration4.67

Speed

Mental+2.4%
Attack+2.4%
Movement+12%
Spell+2.4%
Global+101.2%

Vision

Sight10
Lite2
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage26
Accuracy35
Crit Chance14%
APR1
Speed0.78

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance12%
Speed0.9765625

Offense: Mind

Mindpower38.65
Crit Chance12%
Speed0.9765625

Defense: Base

Armour (hardiness)14.4 (30%)
Defense0
Ranged Defense0
Fatigue16
Physical Save14.7
Spell Save15.75
Mental Save24.05

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
3/5
3/5
2/5
0/5
Technique / Dual techniques1.00
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.00
1/5
2/5
0/5
0/5
Technique / Archery training1.00
1/5
2/5
0/5
0/5
Technique / Buckler Training1.00
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
3/5
0/5
0/5
Race / Yeek1.00
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Fingledoof the Yeek Adventurer level 8
64th Dusk 122nd year of Ascendancy at 19:37
see stats

Log

The Shade hits Something for 7 physical damage.
Something hits The Shade for
9 acid damage.
The Shade hits War hound for 8 physical damage.
War hound hits The Shade for 59 physical damage.

The Shade hits War hound for 8 physical damage.
War hound hits The Shade for 59 physical damage.
Something absorbs part of the blow. Fingledoof is closer to nature.
The Shade hits Something for 7 physical damage.
Something hits The Shade for
8 acid damage.
The Shade hits War hound for 26 darkness damage.

Something hits War hound for
8 physical damage.
War hound hits Something for 60 physical damage.
Your summoned black jelly disappears.
Something misses War hound.


Talent Jelly is ready to use.

Talent Minotaur is ready to use.

Talent War Hound is ready to use.

Fingledoof is encased in ice!

Something hits
Fingledoof for 117 cold damage.

Fingledoof cleverly deflects the attack with his shield!
Fingledoof repels an attack from Fingledoof.

Saving game...