Jinx the level 7 Cornac Demolisher by A Unique Username

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassDemolisher
Level / Exp7 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity24 (base 20)
Constitution12 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning31 (base 30)

Resources

Life181/181
Hull171/171
Steam100/100
Healing Factor1.0191526171258
Regeneration3.3122460056589

Speed

Mental0%
Attack0%
Movement+20.9692229439%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision8
See Stealth10
See Invisible11

Offense: Mainhand

Damage9
Accuracy21
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)5.5567293019804 (50%)
Defense21
Ranged Defense21
Fatigue7
Physical Save12
Spell Save7
Mental Save15

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 15%( 70%)
Blight+ 10%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Pinning Resistance19%
Poison Resistance20%
Blind Resistance21%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Engine1.30
1/5
0/5
0/5
0/5
Steamtech / Explosives1.30
2/5
1/5
0/5
0/5
Steamtech / Piloting1.30
1/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
2/5
1/5
0/5
0/5
Steamtech / Drones1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.30
3/5
1/5
0/5
0/5
Steamtech / Engineering1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Jinx wears (replacing
brass lantern): Planar Beacon.

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the melting of
brass lantern.
You gain 0.60 gold from the melting of
rough leather hat of constitution (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.15 gold from the melting of
umbral iron gauntlets of dexterity (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron waraxe of massacre (18-25 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.27 gold from the melting of
balanced iron mace of erosion (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.55 gold from the melting of
balanced iron longsword of massacre (17-24 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.