Spooky the level 4 Higher Necromancer by Sputnik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp4 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic27 (base 26)
Willpower18 (base 13)
Cunning16 (base 11)

Resources

Life16/16
Mana161/161
Soul12/12
Healing Factor1.2097162075846
Regeneration3.93157767465

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance10%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Physical+8%
Nature+20%

Defense: Base

Armour (hardiness)6 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save29
Spell Save20
Mental Save16

Defense: Resistances

Nature+ 39%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Spooky the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:13
see stats

Log

Spooky wears: warrior's steel ring of nature (+24%).

Spooky wears (replacing
elm magestaff (10-12 power, 2 apr, lightning element)): cruel elm vilestaff of power (10-12 power, 2 apr, acid element).

You gain 1.14 gold from the transmogrification of
flaming pouch of iron shots of accuracy (14/14, 14-17 power, 1 apr).
You gain 1.52 gold from the transmogrification of
cleansing steel plate armour of cold resistance (0 def, 9 armour).
You gain 1.66 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 6.05 gold from the transmogrification of
restful iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
spellwoven linen robe of nature (+16%) (0 def, 0 armour).
You gain 1.90 gold from the transmogrification of
hateful iron mace of massacre (17-24 power, 2 apr).
You gain 2.09 gold from the transmogrification of
marksman's copper ring of sensing.
You gain 2.45 gold from the transmogrification of
cleansing copper amulet of mastery (0.10 Cunning / Survival).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Talent Command Staff is ready to use.
Spooky fails to disarm a trap (sliding rock).

You simply ignore a trap (sliding rock).
You simply ignore a trap (sliding rock).
Armoured skeleton warrior slides on a rock!

Armoured skeleton warrior shrugs off the effect 'Stunned'!
Armoured skeleton warrior somehow avoids a trap (sliding rock).
Armoured skeleton warrior slides on a rock!

Armoured skeleton warrior shrugs off the effect 'Stunned'!

There is a way to the next level here (press '' or right click to use).

There is a way to the previous level here (press '' or right click to use).