Anras the level 2 Krog Doomed by GreatGreyShrike

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceKrog
ClassDoomed
Level / Exp2 / 33%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic8 (base 10)
Willpower20 (base 18)
Cunning17 (base 17)

Resources

Life-10/113
Hate100/100
Healing Factor1.0191526171258
Regeneration20.637840496796

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90.909090909091%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy14
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save9
Mental Save12

Defense: Resistances

Temporal+ 29%( 70%)
All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
3/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Anras stops regenerating health quickly.

Talent Infusion: Wild is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Creeping Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton master archer uses
Pinning Shot.
Ran for 6 turns (stop reason: taken damage).

Anras is pinned to the ground.

Anras attunes to the damage.

Skeleton master archer's Pinning Shot hits
Anras for 57 physical, 8 temporal (66 total damage).
Skeleton archer's Shoot performs a ranged critical strike against Anras!
Skeleton archer's Shoot hits
Anras for 25 physical, 11 fire, 7 fire (44 total damage).

Anras uses
Infusion: Wild.
Anras is no longer pinned.

Anras is cured!

Anras lessens the pain.

Anras uses
Infusion: Healing.
Anras receives 47 healing from Infusion: Healing.
Anras uses
Infusion: Regeneration.
Anras starts regenerating health quickly.

Skeleton master archer uses
Crippling Shot.
Anras slows down.

Skeleton master archer's Crippling Shot hits
Anras for 57 physical, 6 temporal (64 total damage).