Eremakalthonik the level 14 Dwarf Wyrmic by grandart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp14 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 30)
Dexterity11 (base 10)
Constitution16 (base 11)
Magic12 (base 10)
Willpower51 (base 40)
Cunning13 (base 10)

Resources

Life623/623
Equilibrium0
Healing Factor1.1545771506545
Regeneration15.719001821022

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage59
Accuracy33
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower45
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+6%
Light+10%
Temporal+3%
Arcane+3%
Lightning+6%
All0%

Offense: Damage Penetration

Cold+5%
Acid+5%

Defense: Base

Armour (hardiness)19.317011280365 (72.903125182002%)
Defense9
Ranged Defense9
Fatigue16
Physical Save20
Spell Save32
Mental Save30

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 4%( 70%)
All 0%( 70%)
Lightning+ 24%( 70%)
Light+ 30%( 70%)
Temporal+ 12%( 70%)
Physical+ 1%( 70%)
Fire+ 17%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance29%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
3/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
3/5

Generic Talents

Wild-gift / Fungus1.00
5/5
1/5
1/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
2/5
0/5

Effects

Quests

done
done
active
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Eremakalthonik the Dwarf Wyrmic level 9
27th Voratun 122nd year of Ascendancy at 17:49
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Eremakalthonik the Dwarf Wyrmic level 10
2nd Profit 122nd year of Ascendancy at 18:18
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Eremakalthonik the Dwarf Wyrmic level 6
20th Voratun 122nd year of Ascendancy at 10:20
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Eremakalthonik the Dwarf Wyrmic level 12
8th Profit 122nd year of Ascendancy at 01:20
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Eremakalthonik the Dwarf Wyrmic level 9
1st Profit 122nd year of Ascendancy at 15:55
see stats

Log

Eremakalthonik is confused and fails to use Infusion: Regeneration.
Bill the Stone Troll uses
Stunning Blow.
Eremakalthonik is stunned!

Melee retaliation hits Bill the Stone Troll for
2 acid, 3 temporal, 5 blight, 15 cold, 3 nature, 1 acid, 1 temporal, 2 blight, 7 cold, 1 nature (41 total damage).
Bill the Stone Troll hits Eremakalthonik for 63 physical, 88 physical (151 total damage).

Eremakalthonik is confused and fails to use Infusion: Regeneration.

Melee retaliation hits Bill the Stone Troll for
1 acid, 1 temporal, 2 blight, 7 cold, 1 nature (12 total damage).
Bill the Stone Troll hits Eremakalthonik for 127 physical damage.
Eremakalthonik the level 14 dwarf wyrmic was sliced to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bill the Stone Troll killed Eremakalthonik!
Saving game...

Saving done.

Talent Ice Wall is ready to use.
Talent Static Field is ready to use.
Talent Swallow is ready to use.
Talent Dig is ready to use.
Talent Corrosive Mist is ready to use.
Talent Nature's Touch is ready to use.
Talent Rune: Shielding is ready to use.
Talent Infusion: Wild is ready to use.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.