










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Use Item Shortcuts 1.7.0Adds some additional entries to the inventory's use-item dialog to more conveniently apply some talents to items in inventory. Current added entries are:
In addition, if you have turned off the "Object & Creature links" chat message filter under Game Options, the "Link item in chat" entry is removed from the dialog. (new in v3) Also adds game option "[ZOmnibus] | Allow object actions in stores", which will allow some item actions (like tagging) to be performed on items in your inventory from within the store dialog. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Juggle Hotkeys on Unwield 1.7.0Adds game options "UI | Hotkey handling on unwield" and "UI | Remove hotkey on drop" to control the handling of hotkeys for activateable objects when you unwield or drop them. You can choose to remove the hotkey or add a special marker to its icon to warn that the associated object is not currently wielded. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Enhanced Wield Replace 1.7.0Allows you to choose which item to replace when wielding/wearing equipment if there are multiple possibilities. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. NOTE: If you are using this addon in conjunction with Enhanced Object Compare (directly or via ZOmnibus), be sure to update said addon(s) to at least the 2015-05-16 release (v3b for Enhanced Object Compare, v13d for ZOmnibus), as older versions will have minor interaction problems with this addon. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Higher |
Class | Shadowblade |
Level / Exp | 8 / 52% |
Size | medium |
Lifes / Deaths | Killed by The Shade at level 8 on the 3rd Mirth 122nd year of Ascendancy at 13:55 / 1 |
Primary Stats
Strength | 13 (base 10) |
Dexterity | 25 (base 22) |
Constitution | 18 (base 18) |
Magic | 14 (base 13) |
Willpower | 13 (base 10) |
Cunning | 20 (base 20) |
Resources
Life | -29/226 |
Mana | 67/157 |
Stamina | 105/128 |
Healing Factor | 1.0711363549267 |
Regeneration | 0.26778408873168 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 7 |
See Stealth | 42.375715479246 |
See Invisible | 41.375715479246 |
Offense: Mainhand
Damage | 25 |
Accuracy | 38 |
Crit Chance | 15% |
APR | 20 |
Speed | 1.00 |
Offense: Offhand
Damage | 21 |
Accuracy | 38 |
Crit Chance | 15% |
APR | 20 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 19 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Blight | +5% |
All | 0% |
Offense: Damage Penetration
Darkness | +10% |
Defense: Base
Armour (hardiness) | 8 (44.574340358689%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 0 |
Physical Save | 16 |
Spell Save | 9 |
Mental Save | 17 |
Defense: Resistances
Temporal | + 10%( 70%) |
Lightning | + 19%( 70%) |
Fire | + 6%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Silence Resistance | 22% |
Pinning Resistance | 23% |
Blind Resistance | 20% |
Instadeath Resistance | 100% |
Knockback Resistance | 21% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 150 life over 5 turns. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 46 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 12%, your defense is increased by 12 and all your resistances by 12%. Its effects scale with your Constitution stat. |
Class Talents
Technique / Duelist | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Shadow magic | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 2/5 |
Effects
Quests
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * You've found the needed giant spider spinneret. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | ![]() pair of rough leather boots of speed (0 def, 1 armour) 2.0 T1 feet armor [Ego] Arcane While equipped: dps ---------- Mov.spd +25% (-) ----- def ----- Armour +1 (-) A pair of boots made of leather. |
Light source | ![]() brass lantern 2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 (-) A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On hands | ![]() rough leather gloves of dexterity (+2) (0 def, 1 armour) 1.0 T1 hands armor [Ego] Master While equipped: Stats +2(-) Dex dps ---------- Acc +10 (+5 eff.) (-) ----- def ----- Armour +1 (-) Unarmed combat: Power 95% Range: 1.1x Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Acc +5 (-) Apr +1 (-) Crit +6.0% (-) Atk.spd 100% (-) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | ![]() Tooth of the Mouth (dig speed 12 turns) 3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5%(-) blight Apr +15 (-) Melee Ret 10(-) draining blight While carried: ---------- misc Talents +1.00(-) Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | ![]() warrior's copper ring of arcana (+0.13/turn) 0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +2(-) Str ----- def ----- Armour +4 (-) Silence- +22% (-) ---------- misc Mana/turn +0.13 (-) Rings make your fingers look great! Tap to cycle through comparison choices |
On fingers | ![]() copper ring of sensing 0.1 T1 ring jewelry [Ego] Arcane While equipped: Stats +0(-2) Str ----- def ----- Armour +0 (-4) Blind- +20% Silence- +0% (-22%) ---------- misc Mana/turn +0.00 (-0.13) Infravis +3 See.Stealth +6 See.Invis +5 Rings make your fingers look great! Tap to cycle through comparison choices |
Around waist | ![]() rough leather belt of transcendence 1.0 T1 belt armor [Ego] Psionic While equipped: dps ---------- Mind.pwr +2 (+2 eff.) (-) ----- def ----- Phys.save +6 (+6 eff.) (-) A belt that goes around your waist. |
In main hand | ![]() iron dagger (98% power, 5 apr) 1.0 T1 dagger 1H weapon Reqs Dex 11 [Normal] Power 99% Range: 1.3x Uses 50% Cun, 50% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 (-) Crit +4.0% (-) Atk.spd 100% (-) Sharp, short and deadly. Tap to cycle through comparison choices |
Main armor | ![]() rough leather armour of lightning resistance (3 def, 2 armour) 9.0 T1 light armor Reqs Str 10 [Ego] Master While equipped: ----- def ----- Armour +2 (-) Defense +3 (+1 eff.) (-) Fatigue +6% (-) Resists +16%(-) lightning A suit of armour made of leather. |
In off hand | ![]() iron dagger (100% power, 5 apr) 1.0 T1 dagger 1H weapon Reqs Dex 11 [Normal] Power 100% (+1%) Range: 1.3x (+0.0x) Uses 50% Cun, 50% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +5 (-) Crit +4.0% (-) Atk.spd 100% (-) Sharp, short and deadly. Tap to cycle through comparison choices |
Cloak | ![]() regal linen cloak (1 def, 0 armour) 2.0 T1 cloak armor [Ego] Psionic While equipped: Stats +2(-) Wil ----- def ----- Defense +1 (+0 eff.) (-) Mind.save +6 (+6 eff.) (-) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Ebonyarc 0.1 T1 amulet jewelry [Rare] Nature While equipped: dps ---------- Melee+ 0(-10) item manaburn arcane Res.pen +10%(-) darkness On Hit (Melee): * 10 arcane resource burn ----- def ----- Resists +3%(-) lightning +10%(-) temporal +6%(-) fire Pinning- +23% (-) Knockbk- +21% (-) Amulets make your neck look great! |
Inventory
![]() regeneration infusion (heal 96; 12 cd) 0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Won't Break Stealth 100% Is a nature gift Description: Activate the infusion to heal yourself for 96 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() iron battleaxe of massacre (125% power, 1 apr) 3.0 T1 battleaxe 2H weapon Reqs Str 11 [Ego] Master Power 125% (+26%) Range: 1.5x (+0.2x) Uses 120% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +1 (-4) Crit +4.5% (+0.5%) Atk.spd 100% (-) Massive two-handed battleaxes. |
![]() Ivylrassra the Murkwolf (121% power, 1 apr) 3.0 T1 greatsword 2H weapon Reqs Str 11 [Rare] Master Power 122% (+23%) Range: 1.6x (+0.3x) Uses 120% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +1 (-4) Crit +2.5% (-1.5%) Atk.spd 100% (-) On Hit: * 20% chance to reduce all saves and defense by 13 While equipped: dps ---------- On Hit (Melee): * 10% chance to reduce all saves and defense by 13 ----- def ----- Resists +9% nature Massive two-handed swords. |
![]() arcing iron waraxe of the mystic (103% power, 2 apr) 3.0 T1 waraxe 1H weapon Reqs Str 11 [Ego] Arcane Power 104% (+5%) Range: 1.4x (+0.1x) Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +2 (-3) Crit +3.5% (-0.5%) Atk.spd 100% (-) On Hit: + 25% chance for lightning to strike from the target to a second target dealing 15 damage While equipped: Stats +2 Mag +1 Wil dps ---------- Spell.pwr +6 (+6 eff.) One-handed war axes. |
![]() Ivuwe the pair of iron boots (2 def, 3 armour) 3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Wil dps ---------- Mov.spd +0% (-25%) Dmg.mod +6% physical Apr +1 ----- def ----- Armour +3 (+2) Defense +2 (+1 eff.) Fatigue +2% Resists +6% darkness ---------- misc Equi/ret +0.04 Evasion: (Instant) Puts all charms on 30 cooldown Level 3.9 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 25% chance to evade melee and ranged attacks and 16 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() rough leather gloves of strength (+2) (0 def, 1 armour) 1.0 T1 hands armor [Ego] Master While equipped: Stats +2 Str +0(-2) Dex dps ---------- Phys.pwr +6 (+3 eff.) Acc +0 (+0 eff.) (-10 (-5 eff.)) ----- def ----- Armour +1 (-) Unarmed combat: Power 106% (+11%) Range: 1.1x (+0.0x) Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Acc +1 (-4) Apr +1 (-) Crit +1.0% (-5.0%) Atk.spd 100% (-) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 2.0 T1 head armor [Rare] Master While equipped: Stats +2 Mag dps ---------- Crit.mult +5.00% S.pwr/crit +2 ----- def ----- Armour +1 Fatigue +1% Resists +1% physical Phys.save +11 (+7 eff.) Cut- +20% ---------- misc Vim/s.crit +2.00 A cap made of leather. |
![]() rough leather armour (3 def, 2 armour) 9.0 T1 light armor Reqs Str 10 [Normal] While equipped: ----- def ----- Armour +2 (-) Defense +3 (+1 eff.) (-) Fatigue +6% (-) Resists +0%(-16%) lightning A suit of armour made of leather. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Garett the Higher Shadowblade level 7
79th Pyre 122nd year of Ascendancy at 01:50 see stats
Log
The Shade hits Garett for 80 cold damage.
--------------------------------
Garett performs a melee critical strike against Garett!
Melee retaliation hits Iceblock for 10 blight, 10 blight (20 total damage).
Garett hits Iceblock for 46 physical, 10 arcane, 16 darkness, 24 physical, 10 arcane, 16 darkness (119 total damage).
The Shade misses Garett.
Garett's aura of power vanishes.
--------------------------------
Garett performs a melee critical strike against Garett!
Garett forces the iceblock to shatter.
Garett is free from the ice.
Melee retaliation hits Iceblock for 11 blight, 11 blight (21 total damage).
Garett hits Iceblock for 48 physical, 10 arcane, 17 darkness, 27 physical, 10 arcane (110 total damage).
Skeleton archer shoots!
The Shade casts Manathrust.
Skeleton archer's Shoot hits Garett for 23 physical damage.
The Shade hits Garett for 64 arcane damage.
Talent Dual Strike is ready to use.
--------------------------------
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Garett casts Rune: Blink.
Garett casts Rune: Blink.
Garett is out of phase.
Skeleton archer shoots!
The Shade activates his dark staff!
The Shade hits Garett for 64 physical damage.
Garett the level 8 higher shadowblade was bludgeoned to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.