veryboring the level 50 Lich Necromancer by .......

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1502%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity47 (base 46)
Constitution45 (base 44)
Magic89 (base 60)
Willpower52 (base 22)
Cunning86 (base 47)

Resources

Mana549/549
Steam100/100
Vim296/296
Life974/974
Positive177/177
Stamina362/362
Soul16/16
Healing Factor1.5011689881047
Regeneration60.422051771214

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision10
See Stealth70.83100627644
See Invisible78.83100627644
ESP Range10
ESP Kindsundead, animal/canine

Offense: Mainhand

Damage45
Accuracy42
Crit Chance42%
APR13
Speed1.00

Offense: Offhand

Damage32
Accuracy43
Crit Chance42%
APR47
Speed1.00

Offense: Spell

Spellpower97
Crit Chance87%
Speed1

Offense: Mind

Mindpower64
Crit Chance45%
Speed1

Offense: Damage Bonus

Darkness+126%
Light+18%
Temporal+21%
Mind+52%
Arcane+7%
Cold+9%
All0%

Offense: Damage Penetration

Arcane+22%
Cold+57%
All+12%
Darkness+124%
Light+22%
Temporal+27%
Mind+27%
Fire+32%
Nature+52%

Defense: Base

Armour (hardiness)53 (63.304188961773%)
Defense58
Ranged Defense58
Fatigue0
Physical Save88
Spell Save82
Mental Save82

Defense: Resistances

Acid+ 36%( 70%)
Blight+ 32%( 70%)
Physical+ 43%( 70%)
Cold+ 59%( 70%)
All+ 30%( 70%)
Lightning+ 70%( 70%)
Temporal+ 57%( 70%)
Darkness+ 70%( 70%)
Fire+ 47%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance97%
Fear Resistance100%
Poison Resistance100%
Blind Resistance52%
Silence Resistance62%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance26%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance51%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
4/5
4/5
1/5
1/5
Spell / Nightfall1.30
5/5
4/5
1/5
3/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
3/5
5/5
4/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
2/5
Spell / Master of bones1.30
4/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
4/5
1/5
3/5
5/5
Spell / Death1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Vile life1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
2/5
1/5
1/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Undead / Lich1.00
1/5
5/5
1/5
1/5
Technique / Mobility1.00
1/5
1/5
1/5
2/5
Spell / Necrosis1.30
1/5
1/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By veryboring the Orc Necromancer level 6
23rd Retaking 124th year of Ascendancy at 02:56
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By veryboring the Orc Necromancer level 14
35th Retaking 124th year of Ascendancy at 05:11
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By veryboring the Lich Necromancer level 33
38th Revenge 124th year of Ascendancy at 12:41
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By veryboring the Lich Necromancer level 50
3rd Loss 124th year of Ascendancy at 14:20
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By veryboring the Lich Necromancer level 34
42nd Revenge 124th year of Ascendancy at 21:18
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By veryboring the Orc Necromancer level 10
26th Retaking 124th year of Ascendancy at 08:50
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By veryboring the Orc Necromancer level 20
1st Revenge 124th year of Ascendancy at 22:08
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By veryboring the Orc Necromancer level 30
11st Revenge 124th year of Ascendancy at 16:43
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By veryboring the Lich Necromancer level 40
9th Pain 124th year of Ascendancy at 01:15
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By veryboring the Lich Necromancer level 50
26th Dearth 124th year of Ascendancy at 06:05
see stats
Lichform (Insane (Roguelike) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By veryboring the Lich Necromancer level 30
28th Revenge 124th year of Ascendancy at 04:23
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By veryboring the Lich Necromancer level 50
3rd Loss 124th year of Ascendancy at 11:18
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By veryboring the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 06:19
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By veryboring the Lich Necromancer level 39
8th Pain 124th year of Ascendancy at 22:16
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By veryboring the Lich Necromancer level 50
2nd Loss 124th year of Ascendancy at 01:29
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By veryboring the Lich Necromancer level 35
44th Revenge 124th year of Ascendancy at 13:23
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By veryboring the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 06:39
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By veryboring the Lich Necromancer level 43
18th Pain 124th year of Ascendancy at 12:43
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By veryboring the Lich Necromancer level 50
5th Loss 124th year of Ascendancy at 06:19
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By veryboring the Orc Necromancer level 23
3rd Revenge 124th year of Ascendancy at 17:59
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By veryboring the Lich Necromancer level 33
38th Revenge 124th year of Ascendancy at 18:44
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By veryboring the Orc Necromancer level 18
49th Retaking 124th year of Ascendancy at 22:32
see stats

Log

Veryboring picks up (0.): dragonbone starstaff of channeling (30-36 power, 6 apr, physical element).
Veryboring picks up (4.):
caustic iron dagger (11-14 power, 5 apr).
Veryboring picks up ( .):
evasive voratun torque of mindblast [power 475] (7/15 cooldown).
Veryboring picks up ( .):
hardened leather armour of the hero (9 def, 6 armour).
Veryboring picks up (Q.):
Gardanion, the Light of God.
Veryboring picks up (7.):
truestriking voratun dagger of crippling (38-49 power, 9 apr).
Veryboring picks up (7.):
arcing voratun dagger of corruption (38-50 power, 9 apr).
Lore found:
Gardanion, the Light of God
You can read all your collected lore in the game menu, by pressing Escape.

black jelly oozes over the ground!!
Black jelly absorbs some damage. Amakthel's Hand is closer to nature.
Lava floor hits Armoured skeleton warrior for
29 fire damage.
Armoured skeleton warrior hits Amakthel's Mouth for 4 cold damage.
Armoured skeleton warrior hits Oozing tentacle for 115 physical, 16 cold (131 total damage).
Bleeding from Veryboring hits Black jelly for
34 physical damage.
Lava floor hits 3-headed hydra for
24 fire damage.
Amakthel's Hand enters a deep slumber.
Burning from Skeleton mage hits Amakthel's Eye for
0 fire damage.
Oozing tentacle hits Armoured skeleton warrior for 11 physical damage.
Bane of Confusion from Veryboring hits Amakthel's Hand for
354 darkness damage.
Dire Plague from Veryboring hits Amakthel's Eye for
164 darkness damage.
Veryboring is less vulnerable to fire.

Talent Healing Inversion is ready to use.
Spikes of Decrepitude hits 3-headed hydra for
53 cold, 110 darkness (163 total damage).
Spikes of Decrepitude hits Oozing tentacle for
53 cold, 110 darkness (163 total damage).
Spikes of Decrepitude hits Amakthel's Eye for
30 cold, 77 darkness (107 total damage).
Spikes of Decrepitude hits Amakthel's Mouth for
30 cold, 77 darkness (107 total damage).
Shadow is fluctuating in time!

Oozing tentacle's impeding nature area effect hits Armoured skeleton warrior for
46 nature damage.