WhitehoofArchmage the level 11 Whitehoof Archmage by VerhomNaZvezde

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp11 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic47 (base 36)
Willpower10 (base 13)
Cunning24 (base 23)

Resources

Life-41/232
Mana49/184
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy16
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Darkness+12%
Arcane+11%
Fire+10%
Acid+4%

Defense: Base

Armour (hardiness)10 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save27
Spell Save19
Mental Save11

Defense: Resistances

Acid+ 12%( 70%)
Darkness+ 24%( 70%)
Fire+ 12%( 70%)
Cold+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance72%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
1/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
4/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By WhitehoofArchmage the Whitehoof Archmage level 10
34th Retaking 124th year of Ascendancy at 21:03
see stats

Log

WhitehoofArchmage activates his elm wand of conjuration!
WhitehoofArchmage hits Sunwall vindicator for 103 lightning damage.
Sunwall vindicator casts
Mark of Light.
WhitehoofArchmage is marked by light!

Sunwall vindicator casts
Path of the Sun.
Sunwall vindicator's sun path area effect hits
WhitehoofArchmage for (45 absorbed), 0 light (0 total damage).

--------------------------------

WhitehoofArchmage casts
Lightning.
WhitehoofArchmage hits Sunwall vindicator for 113 lightning damage.
The shield around WhitehoofArchmage crumbles.

Sunwall vindicator casts
Suncloak.
Sunwall vindicator is energized and protected by the Sun!


--------------------------------

WhitehoofArchmage casts
Manathrust.
WhitehoofArchmage's Manathrust hits Sunwall vindicator for
77 arcane damage.
WhitehoofArchmage's mark disappears.

Talent Lightning is ready to use.
Talent Chain Lightning is ready to use.

--------------------------------

WhitehoofArchmage casts
Chain Lightning.
WhitehoofArchmage hits Sunwall vindicator for 150 lightning damage.
Sunwall vindicator casts
Flash of the Blade.
Sunwall vindicator performs a melee critical strike against WhitehoofArchmage!
Sunwall vindicator whirls around and a radiant shield surrounds them!

Sunwall vindicator hits WhitehoofArchmage for 273 light damage.
Phantasmal Shield hits Sunwall vindicator for
78 light damage.
WhitehoofArchmage the level 11 whitehoof archmage was radiated to death by a sunwall vindicator on level 1 of Sunwall Outpost.