Xena the level 2 Cornac Berserker by Winhert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBerserker
Level / Exp2 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life147/147
Stamina103/103
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ghoul misses Xena.

Xena hits Ghoul for 39 physical damage.

Ghoul hits Xena for 7 physical damage.
Xena hits Ghoul for 39 physical damage.

Xena hits Ghoul for 29 physical damage.

Ghoul hits Xena for 7 physical damage.
Xena hits Ghoul for 39 physical damage.

Ghoul hits Xena for 8 physical damage.
Xena uses
Stunning Blow.
Ghoul is stunned!

Xena hits Ghoul for 26 physical, 17 physical (44 total damage).

You collect a new ingredient:
chunk of ghoul flesh (1).
Xena hits Ghoul for 41 physical damage.
Xena killed Ghoul!

You pickup 0.85 gold pieces.


Xena picks up (a.):
shatter afflictions rune (absorb 21; cd 21).

Resting starts...

Talent Stunning Blow is ready to use.
Talent Rush is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).