Sleep the level 10 Doomelf Annihilator by Oscie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassAnnihilator
Level / Exp10 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity16 (base 14)
Constitution16 (base 10)
Magic14 (base 10)
Willpower15 (base 10)
Cunning36 (base 33)

Resources

Life127/204
Steam70/100
Healing Factor1.0545771506546
Regeneration0.26364428766364

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible7

Offense: Mainhand

Damage18
Accuracy43
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance12%
Speed1

Offense: Damage Bonus

Cold+12%
Physical+9%
Mind+6%
Nature+12%

Offense: Damage Penetration

Physical+5%
Acid+15%

Defense: Base

Armour (hardiness)11 (38.594633868923%)
Defense40
Ranged Defense40
Fatigue0
Physical Save21
Spell Save10
Mental Save31

Defense: Resistances

Arcane+ 20%( 70%)
Cold+ 26%( 70%)
All+ 16%( 70%)
Lightning+ 21%( 70%)
Temporal+ 21%( 70%)
Physical+ 18%( 70%)
Mind+ 28%( 70%)
Fire+ 21%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Knockback Resistance10%
Silence Resistance31%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
4/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
1/5
2/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
3/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

done
active
failed
failed
active

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Sleep the Doomelf Annihilator level 6
77th Pyre 122nd year of Ascendancy at 17:35
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sleep the Doomelf Annihilator level 10
6th Mirth 122nd year of Ascendancy at 19:17
see stats

Log

Steamgun turret's Steamgun Turret performs a ranged critical strike against Arcane crystal!
Steamgun turret's Steamgun Turret hits Arcane crystal for
98 physical damage.
Steamgun turret's Steamgun Turret hits Arcane crystal for
13 physical damage.
Steamgun turret's Steamgun Turret killed Arcane crystal!

You gain 5.25 gold from the melting of
evasive elm wand of conjuration [power 105] (15 cooldown).
You gain 7.26 gold from the melting of
brass lantern 'Cobrapiercer'.
You gain 0.95 gold from the melting of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.07 gold from the melting of
miner's iron helm of strength (+2) (0 def, 5 armour).
You gain 6.38 gold from the melting of
Strikegasher the rough leather hat (0 def, 1 armour).
You gain 6.86 gold from the melting of
Flarerupture the rough leather cap (0 def, 1 armour).
You gain 3.45 gold from the melting of
Silk Current (12 def, 0 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (10-15 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.80 gold from the melting of
mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.00 gold from the melting of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12-18 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.08 gold from the melting of
flaming steel dagger of vileness (12-16 power, 6 apr).
You gain 1.06 gold from the melting of
shatter afflictions rune of the psychic (absorb 35; cd 20).
You gain 0.55 gold from the melting of
shatter afflictions rune (absorb 20; cd 14).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.