













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.0Donators/Buyers bonus! Japanese 1.7.2以後、本体側の日本語ファイルでエラーが発生した場合、こちらのアドオンで上書きして修正します。外部のクラス・種族アドオンにも対応していきます。 現在 外部アドオンのQlass Pack、Demolisher、Martyr、Hekatonkheireにも対応しています。 2024 3/25 いなし上手の説明文修正 2024 1/1 NPCの名前の前後にスペースを追加(レア敵などの名前が見やすくなっていると思います) 文責 Weizsacker Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Oozemancer |
| Level / Exp | 50 / 1124% |
| Size | medium |
| Lifes / Deaths | Killed by snow giant thunderer at level 18 on the 25th Haze 122nd year of Ascendancy at 21:02 0 / 7Killed by skeleton warrior at level 24 on the 67th Regrowth 123rd year of Ascendancy at 14:23 Killed by 眠れるグローラス at level 27 on the 73rd Regrowth 123rd year of Ascendancy at 20:44 Killed by 眠れるグローラス at level 27 on the 74th Regrowth 123rd year of Ascendancy at 11:48 Killed by スカルロード(戦士) at level 28 on the 3rd Pyre 123rd year of Ascendancy at 10:32 Killed by ghast at level 41 on the 56th Dusk 123rd year of Ascendancy at 02:30 Killed by armoured skeleton warrior at level 44 on the 21st Haze 123rd year of Ascendancy at 16:16 |
| Antimagic | Follower |
Primary Stats
| Strength | 53 (base 36) |
| Dexterity | 48 (base 10) |
| Constitution | 95 (base 60) |
| Magic | 24 (base 10) |
| Willpower | 146.4861990103 (base 60) |
| Cunning | 141 (base 60) |
Resources
| Life | 1695/1695 |
| Equilibrium | 91 |
| Healing Factor | 1.4812106582884 |
| Regeneration | 53.858872811377 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +30% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 8 |
| See Stealth | 83.241278348185 |
| See Invisible | 83.241278348185 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 164 |
| Accuracy | 67 |
| Crit Chance | 62% |
| APR | 78 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 147 |
| Accuracy | 67 |
| Crit Chance | 63% |
| APR | 52 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 7.3333333333333 |
| Crit Chance | 48% |
| Speed | 1 |
Offense: Mind
| Mindpower | 93 |
| Crit Chance | 87% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +61% |
| Acid | +27% |
| Darkness | +14% |
| Cold | +14% |
| Mind | +38% |
| Lightning | +51% |
| Fire | +70% |
| All | +11% |
Offense: Damage Penetration
| Cold | +20% |
| Acid | +70% |
| Nature | +80% |
| Temporal | +27% |
| Mind | +10% |
| Lightning | +27% |
| Fire | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 28.413408721348 (65.897138898113%) |
| Defense | 46 |
| Ranged Defense | 46 |
| Fatigue | 0 |
| Physical Save | 59 |
| Spell Save | 61 |
| Mental Save | 86 |
Defense: Resistances
| Acid | + 70%( 70%) |
| Blight | + 53%( 70%) |
| Arcane | + 34%( 70%) |
| Cold | + 49%( 70%) |
| All | + 22%( 70%) |
| Physical | + 45%( 70%) |
| Lightning | + 70%( 70%) |
| Light | + 43%( 70%) |
| Temporal | + 43%( 70%) |
| Mind | + 80%( 80%) |
| Darkness | + 44%( 70%) |
| Fire | + 66%( 70%) |
| Nature | + 58%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 100% |
| Poison Resistance | 65% |
| Blind Resistance | 100% |
| Silence Resistance | 30% |
| Bleed Resistance | 65% |
| Disarm Resistance | 48% |
| Pinning Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 50% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 708 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 776 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 850% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -1022 life. The duration and life will increase by 1% for every 1% life you have lost (currently 1022 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Corrosive blades | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Moss | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Slime | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Ooze | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mucus | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 4/5 |
| Wild-gift / Antimagic | 1.40 |
| 3/5 |
| 1/5 |
| 5/5 |
| 3/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Acidic Soil |
| talent | Psiblades |
| talent | Unstoppable Nature |
| talent | Acidic Skin |
| talent | Mitosis |
| talent | Antimagic Shield |
Quests
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. お次は墓場You searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena アリーナからの招待状 | done |
You successfully escorted the temporal explorer to the recall portal on level 1階:古のドワーフ王国 レクノール. エスコート:時空探索者(1階:古のドワーフ王国 レクノール)As a reward you 賢さが5増加した。. | done |
You successfully escorted the temporal explorer to the recall portal on level 2階:トロル沼. エスコート:時空探索者(2階:トロル沼)As a reward you 賢さが5増加した。. | done |
You successfully escorted the repented thief to the recall portal on level 5階:恐怖の塔. エスコート:痛い目を見た盗賊(5階:恐怖の塔)As a reward you 賢さが5増加した。. | done |
You failed to protect the repented thief from death by shadow. エスコート:痛い目を見た盗賊(8階:恐怖の塔) | failed |
You successfully escorted the injured seer to the recall portal on level 4階:古森. エスコート:負傷した予見術師(4階:古森)As a reward you 賢さが5増加した。. | done |
You successfully escorted the injured seer to the recall portal on level 4階:恐怖の塔. エスコート:負傷した予見術師(4階:恐怖の塔)As a reward you 賢さが5増加した。. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6階:恐怖の塔. エスコート:迷える太陽の騎士(6階:恐怖の塔)As a reward you 賢さが5増加した。. | done |
You successfully escorted the lost warrior to the recall portal on level 3階:恐怖の塔. エスコート:迷える戦士(3階:恐怖の塔)As a reward you タレントを習得:バイタリティ(+1レベル). | done |
You successfully escorted the lone alchemist to the recall portal on level 7階:恐怖の塔. エスコート:迷える錬金術師(7階:恐怖の塔)As a reward you 意志が5増加した。. | done |
Investigate the bastions of the Pride. オークの四部族* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. オーク狩に行こうFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. クリル・フェイヤンの信徒達They were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. シェール・タルの城塞With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1353. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! トロルとじめじめ穴* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. ラッキーガール・メリンダ | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. ワイルド・ワイルド・イースト | done |
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. 不思議な杖On your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. 八本足の脅威 | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. 内なる獣4 lumberjacks have died. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. 創造の神殿Slasul told you his side of the story. Now you must decide: which of them is corrupt? * You have sided with Slasul and killed Ukllmswwik. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. 帰って行ってYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. 忌まわしき魔法の力 | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. 恐怖の塔へThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. 行って帰って* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You arrived through the farportal in a cave, probably in the Far East. 見知らぬ新世界Upon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. 重要案件You should go investigate what is happening there. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. 錬金術血盟会You have aided Stire of Derth in creating an 狐の霊薬. Stire of Derth has completed an 身躱しの霊薬 without your aid. You have aided Marus of Elvala in creating an 神秘の霊薬. You have aided Marus of Elvala in creating an 技術の霊薬. Agrimley the hermit has completed an 爆力の霊薬 without your aid. You have aided Agrimley the hermit in creating an 幸運の霊薬. You have aided Agrimley the hermit in creating an 集中力の霊薬. Ungrol of Last Hope has completed an 壮健の霊薬 without your aid. Ungrol of Last Hope has completed an 石肌の霊薬 without your aid. | done |
You heard a plea for help and decided to investigate... 閉じ込められた!Only to find yourself trapped inside an unknown tunnel complex. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. 闇の中へThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. 隠し財宝It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
As you approached Derth you saw a huge dark cloud over the small town. 雷雲渦巻くダースWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Equipment
| On feet | Dourbraze (13 def, 5 armour)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +13 (+5 eff.) Fatigue: -10% Changes stats: +6 Cun / +6 Wil Changes resistances: +6% mind / +3% temporal / +3% nature / +12% light Changes damage: +3% darkness / +3% cold Physical save: +18 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: +13 (+2 eff.) Silence immunity: +20% Stamina each turn: +2.10 Maximum life: +59.00 Maximum stamina: +26.00 Movement speed: +10% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 28% chance to evade melee and ranged attacks and 22 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. A pair of boots made of leather. |
| Light source | Arcreeve the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Effects on melee hit: * 21% chance to gain 10% of a turn (3/turn limit) Changes resistances: +15% acid Changes resistances penetration: +27% lightning / +27% temporal / +15% fire Changes damage: +6% acid / +27% fire / +18% lightning Maximum life: +80.00 Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Omniscience (7 def, 0 armour)Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +7 (+3 eff.) Changes resistances: +15% mind Changes resistances cap: +10% mind Changes resistances penetration: +10% mind Mental save: +25 (+5 eff.) Confusion immunity: +40% Psi when firing a critical mind attack: +6.00 Maximum psi: +50.00 Mindpower: +20 (+4 eff.) Mental crit. chance: +9% Infravision radius: +5 It can be used to reveal the surrounding area (range 20) Activation costs 30 power out of 30/30. This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen." |
| On hands | Frigidgore (0 def, 3 armour)Infused by nature Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Effects on melee hit: * 20 arcane resource burn Damage (Melee): 12 lightning / 15 mind Effects when hit in melee: * 35 arcane resource burn Changes stats: +6 Con Changes resistances: +10% lightning / +9% temporal / +10% mind Changes resistances penetration: +20% cold Changes damage: +11% lightning / +11% mind Physical save: +30 (+8 eff.) Spell save: +31 (+8 eff.) Mental save: +13 (+2 eff.) Blindness immunity: +10% Silence immunity: +10% Disarm immunity: +48% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+2 eff.) Mindpower: +5 (+1 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 21 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. 決して瞼を閉じることのない透明な目玉だ。まるで夢幻に心奪われているかのように。 |
| On fingers | ポルスラ影の種族Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Cun Changes resistances: +22% lightning / +22% fire / +3% darkness Changes damage: +11% lightning / +11% fire Stun/Freeze immunity: +26% Life regen: +1.00 Mental crit. chance: +4% 指輪を嵌めるとお手手がゴージャスに! |
| On fingers | 樹皮の反撃Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances: +16% mind / +30% acid Changes resistances penetration: +10% acid / +10% nature Changes damage: +16% mind / +30% nature 指輪を嵌めるとお手手がゴージャスに! |
| Around neck | voratun amulet 'Searvagrant'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -18% Effects on melee hit: * 20% chance to slow global speed by 77% Changes stats: +20 Dex / +9 Wil / +20 Cun / +19 Con Changes resistances: +15% lightning / +28% mind / +6% arcane Changes damage: +21% fire Confusion immunity: +50% Pinning immunity: +10% Life regen: +10.00 Stamina each turn: +3.00 Only die when reaching: -20.00 life Movement speed: +20% Amulets make your neck look great! |
| In main hand | Eyal's Will (22-24 power, 78 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 114% Wil, 38% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +78 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +19 Wil Changes resistances: +25% blight / +15% nature Changes resistances penetration: +20% nature / +10% acid Changes damage: +20% nature / +10% acid Talent mastery: +0.10 Wild-gift / Mindstar mastery Talent granted: +3 Ooze Spit Mindpower: +34 (+6 eff.) Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 30 power out of 30/30) : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 8, doing 127.57 slime damage for 15 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
| Around waist | Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+4 eff.) Spell save: +15 (+4 eff.) Mental save: +15 (+3 eff.) Confusion immunity: +20% まっさらな純白の皮のベルトだ。ルーンを刻んだヴォラタンのバックルが付いている。膨大な歳月をかけて様々な環境に晒されてきたが、全くの無傷だ。 |
| In off hand | Amethyst of Sanctuary (15-16 power, 52 apr, mind damage)Requires: - Willpower 28 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 15.0 - 16.5 Uses stats: 97% Wil, 58% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +52 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +15 Wil Changes resistances: +15% mind Talent masteries: +0.30 Psionic / Focus +0.30 Psionic / Absorption Mental save: +25 (+5 eff.) Maximum psi: +20.00 Mindpower: +27 (+5 eff.) Mental crit. chance: +7% Reduce damage from attackers more than 3 tiles away by 25% This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces. |
| Cloak | Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+5 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+2 eff.) Hate per kill: +5.00 Mindpower: +20 (+4 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Main armor | Chromatic Harness (10 def, 14 armour)Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+4 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Inventory
Infusion of Wild Growth (rad 5; dur 10;)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 127.58 physical damage and 370.09 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to 封を解いて中を読む。. 魔法の巻物は実に多種多様だ! |
ゴールドアミュレット空の野生Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +1 Str / +1 Mag / +3 Cun Changes resistances: +11% lightning Changes resistances penetration: +15% lightning Stun/Freeze immunity: +28% Infravision radius: +1 See invisible: +9 アミュレットを装備すると首周りがゴージャスに! |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to ポータルを起動する Activation costs 10 power out of 30/30. 宝玉の中に遠くの景色が映っては消え明滅を繰り返している。中にはこの世のものではない風景も存在している。ポータルの起動に使えるかもしれない。 |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+2 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. 飾り気のない漆黒の指輪だ。闇が幾条も這い廻っているかのように見える |
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+7 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 30% chance to evade melee and ranged attacks and 27 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. 身かわしの達人が所持していたというエンブレムだ。鉄に金メッキを施したもので、その腕前を象徴する印が描いてある。 |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% 「秘密会議」の癒し手達が身に着けていたベルトだと言われている。 |
Serpentine Cloak (20 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +20 (+7 eff.) Changes stats: +4 Dex / +4 Wil / +4 Cun Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.20 Cunning / Stealth +0.50 Cunning / Poisons Poison immunity: +50% Talent on hit(mindpower): Poison Strike (10% chance level 1). 卑劣で邪悪な感じがする外套である。 |
Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+4 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+1 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 98.42 to 123.02 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. 薄手のローブだ。念動力が全体をすっぽりと覆い、脈動している。 |
夢見人の硬革ブーツ(豪傑) (0 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Str / +3 Wil / +3 Cun / +5 Con Changes damage: +6% physical Physical save: +7 (+2 eff.) Spell save: +5 (+1 eff.) Mental save: +10 (+2 eff.) Size category: +1 レザーブーツ一式だ。 |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+0 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. どろりとした緑色の液体に塗れたグローブだ。 |
Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+2 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 251.72 mind damage and cripples the target's higher mental functions, reducing cunning by 22 and confusing (38% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. 小さな宝石が幾つもちりばめられた銀のティアラだ。美しい輝きを放っておりとてもこの世の物とは思えない。だが触ると凄まじく冷たく、狂気をかき立てられる。どこか手の届かない場所に捨ててしまいたいと思う一方で、どんな力を秘めているのかという好奇心が抑えられない。ふんぎりがつかないのは自分の意志が弱いからなのか、それともこのアーティファクト自体が意志を持っているからなのか・・・? |
タローレのドラゴン革キャップ(深海) (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Wil Changes resistances: +10% blight / +10% cold Allows you to breathe in: water Mental save: +10 (+2 eff.) 革製の帽子だ。 |
Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+4 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +0% all / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+5 eff.) Mindpower: +10 (+2 eff.) 無数の若芽を編んで作った軽鎧だ。今もなお、伸びて成長を続けている。装着すると急に世界を双肩に背負ったかのような感じがする。手にしてみると軽いのだが。 |
12 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
217 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
186 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning 鮮やかな青の宝玉だ。周囲を風が渦巻いている。 |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
7 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+1 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+1 eff.) Latent Damage Type: Lightning 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+1 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+0 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+0 eff.) Latent Damage Type: Lightning 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(181 power, based on Willpower) Activation costs 10 power out of 15/15. 水晶の小瓶だ。「夏の周期」の太陽の光を中に封じ込めたものだ。 |
生存のアルケミストランプ(体力向上)Infused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +5 (+2 eff.) Maximum life: +53.00 Light radius: +4 Healing mod.: +12% 普通の真鍮ランタンを錬金術を用いて明度を上げている。 |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to 武器に埋め込める(特殊効果を持たないアイテムをアーティファクトに変化) Activation costs 1 power out of 1/1. 魔法大禍の力そのものが宿ったクリスタルだ |
Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to オーブを使う Activation costs 1 power out of 1/1. この宝玉は凍りついているが、その表面を炎が走っている。 |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to オーブを使う Activation costs 1 power out of 1/1. 手に取ると不吉な感じがする宝玉だ。冷気を放っている。 |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: アイテムを自動的に鑑定してくれる。 |
67 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to 40ターン後にワールドマップへ帰還する。 Activation costs 202 power out of 400/400. 隅から隅までヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to 変換装置内のアイテムを変換する(階層を移動する際に自動的に実行されます) Activation costs 0 power out of 1000/1000. 大いなる力を秘めたシェール・タル古代遺跡の付属装置だ。アイテムを入れるとコアに送られて分解され、城塞のエネルギーになる。副産物として金が生成されるが、城塞の役には立たないので送り返される。 この装置を所持していると、足元のアイテムが自動的に収納されていく。収納したまま現在の階を去ると、中のアイテムは自動的にエネルギーに変換されてしまう。取っておきたいアイテムは変換前にアイテム欄から取り出しておかなければならない。また、収納しているアイテムの重さは0となる。 |
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
4 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light 宝石は売ってお金に換えてもいいし、魔術の用途にも使える。 |
Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon Activation costs 1 power out of 1/1. Magical scrolls can have wildly different effects! |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By tb コーナック ウーズ使い レベル30
39th Pyre 123rd year of Ascendancy at 09:27 see stats
A different point of view
Learned the five chapters of Orc history through loremaster Hadak's tales.By tb コーナック ウーズ使い レベル23
44th Regrowth 123rd year of Ascendancy at 13:37 see stats
Against all odds
Killed Ukruk in the ambush.By tb コーナック ウーズ使い レベル30
4th Pyre 123rd year of Ascendancy at 13:02 see stats
Antimagic!
Completed antimagic training in the Ziguranth camp.By tb コーナック ウーズ使い レベル13
39th Dusk 122nd year of Ascendancy at 06:23 see stats
Arachnophobia
Destroyed the spydric menace.By tb コーナック ウーズ使い レベル34
55th Pyre 123rd year of Ascendancy at 08:24 see stats
Back and there again
Opened a portal to the Far East from Maj'Eyal.By tb コーナック ウーズ使い レベル39
44th Dusk 123rd year of Ascendancy at 16:19 see stats
Brave new world
Went to the Far East and took part in the war.By tb コーナック ウーズ使い レベル32
49th Pyre 123rd year of Ascendancy at 02:47 see stats
Bringer of Doom
Killed a Bringer of Doom.By tb the Cornac Oozemancer level 47
37th Regrowth 124th year of Ascendancy at 09:32 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By tb コーナック ウーズ使い レベル21
47th Haze 122nd year of Ascendancy at 20:53 see stats
Destroyer's bane
Killed Golbug the Destroyer.By tb コーナック ウーズ使い レベル31
44th Pyre 123rd year of Ascendancy at 13:00 see stats
Dragon's Greed
Amassed 8000 gold pieces.By tb コーナック ウーズ使い レベル42
66th Dusk 123rd year of Ascendancy at 03:13 see stats
Evil denied
Won ToME by preventing the Void portal from opening.By tb the Cornac Oozemancer level 50
7th Pyre 124th year of Ascendancy at 08:18 see stats
Exterminator
Killed 1000 creatures.By tb コーナック ウーズ使い レベル18
27th Haze 122nd year of Ascendancy at 10:51 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By tb the Cornac Oozemancer level 47
19th Regrowth 124th year of Ascendancy at 18:48 see stats
Fear of Fours
Killed all four bosses of the Slime Tunnels.By tb the Cornac Oozemancer level 50
78th Regrowth 124th year of Ascendancy at 09:16 see stats
Flooder
Defeated Ukllmswwik while doing his own quest.By tb コーナック ウーズ使い レベル40
52nd Dusk 123rd year of Ascendancy at 23:55 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By tb コーナック ウーズ使い レベル23
44th Regrowth 123rd year of Ascendancy at 13:04 see stats
Level 10
Got a character to level 10.By tb コーナック ウーズ使い レベル10
10th Mirth 122nd year of Ascendancy at 23:45 see stats
Level 20
Got a character to level 20.By tb コーナック ウーズ使い レベル20
37th Haze 122nd year of Ascendancy at 12:27 see stats
Level 30
Got a character to level 30.By tb コーナック ウーズ使い レベル30
4th Pyre 123rd year of Ascendancy at 12:23 see stats
Level 40
Got a character to level 40.By tb コーナック ウーズ使い レベル40
46th Dusk 123rd year of Ascendancy at 07:13 see stats
Level 50
Got a character to level 50.By tb the Cornac Oozemancer level 50
77th Regrowth 124th year of Ascendancy at 17:38 see stats
Orcrist
Killed the leaders of the Orc Pride.By tb the Cornac Oozemancer level 49
76th Regrowth 124th year of Ascendancy at 15:19 see stats
Race through fire
Raced through the fires of the Charred Scar to stop the Sorcerers.By tb the Cornac Oozemancer level 44
27th Haze 123rd year of Ascendancy at 16:42 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By tb コーナック ウーズ使い レベル22
34th Regrowth 123rd year of Ascendancy at 22:34 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By tb コーナック ウーズ使い レベル27
77th Regrowth 123rd year of Ascendancy at 19:24 see stats
Size matters
Did over 600 damage in one attack.By tb コーナック ウーズ使い レベル28
2nd Pyre 123rd year of Ascendancy at 12:30 see stats
Sliders
Activated a portal using the Orb of Many Ways.By tb コーナック ウーズ使い レベル32
44th Pyre 123rd year of Ascendancy at 17:36 see stats
Tactical master
Fought the two Sorcerers without closing any invocation portals.By tb the Cornac Oozemancer level 50
7th Pyre 124th year of Ascendancy at 08:16 see stats
That was close
Killed your target while having only 1 life left.By tb コーナック ウーズ使い レベル24
67th Regrowth 123rd year of Ascendancy at 14:21 see stats
The Arena
Unlocked Arena mode.By tb コーナック ウーズ使い レベル8
7th Mirth 122nd year of Ascendancy at 10:01 see stats
The Legend of Garkul
Learned the five chapters of the Legend of Garkul.By tb コーナック ウーズ使い レベル23
44th Regrowth 123rd year of Ascendancy at 13:37 see stats
The Sun Still Shines
Aeryn survived the last battle.By tb the Cornac Oozemancer level 50
7th Pyre 124th year of Ascendancy at 08:18 see stats
The sky is falling!
Saw a huge meteor falling from the sky.By tb the Cornac Oozemancer level 44
26th Haze 123rd year of Ascendancy at 10:56 see stats
There and back again
Opened a portal to Maj'Eyal from the Far East.By tb コーナック ウーズ使い レベル35
2nd Mirth 123rd year of Ascendancy at 13:40 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By tb コーナック ウーズ使い レベル29
4th Pyre 123rd year of Ascendancy at 12:05 see stats
Treasure Hunter
Amassed 1000 gold pieces.By tb コーナック ウーズ使い レベル19
28th Haze 122nd year of Ascendancy at 09:05 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By tb コーナック ウーズ使い レベル28
3rd Pyre 123rd year of Ascendancy at 12:55 see stats
Log
Saving done.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
渦巻くポータルに入ると、瞬く間に暁の門へ降り立った。帰りのポータルは見当たらない・・・
Saving game...
There is a Gates of Morning (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Saving done.
Saving game...
Saving done.
Quest 'オークの四部族' is done! (Press 'j' to see the quest log)
Quest 'The Doom of the World!' is done! (Press 'j' to see the quest log)
Today is the 45th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Quest 'Lost Knowledge' status updated! (Press 'j' to see the quest log)
Limmir points to the entrance to a cave on your map. This is supposed to be the way to the valley.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).
There is a Gates of Morning (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
There is an exit to the worldmap here (press '' or right click to use).






















































































































