Shade the level 6 Halfling Rogue by Tinotill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 70%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity26 (base 23)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning29 (base 21)

Resources

Life176/176
Stamina117/117
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth39.531246398506
See Invisible39.531246398506
Stealth44

Offense: Mainhand

Damage32
Accuracy21
Crit Chance15%
APR9
Speed1.00

Offense: Offhand

Damage14
Accuracy21
Crit Chance15%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save18
Spell Save7
Mental Save14

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
2/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
active

Equipment

On feet
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Talent Expose Weakness is ready to use.
Talent Stealth is ready to use.
Shade activates
Stealth.
Talent Evasion is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.26 gold from the transmogrification of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 20 block).
You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+16%) (0 def, 2 armour, 17.5 block).
You gain 1.11 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of frost (+7%) (0 def, 0 armour).
You gain 2.25 gold from the transmogrification of
acidic iron waraxe of phasing (12-16 power, 8 apr).
You gain 3.95 gold from the transmogrification of
Surefire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Shady cornac man says: 'Hey you. Come here.'


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)