Mageslayer of the Wood the level 11 Thalore Mindslayer by Klootje

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassMindslayer
Level / Exp11 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 14)
Dexterity21 (base 11)
Constitution17 (base 13)
Magic10 (base 10)
Willpower34 (base 27)
Cunning33 (base 27)

Resources

Life324/324
Psi63/64
Healing Factor1.182941519274
Regeneration0.88720613945548

Speed

Mental0%
Attack0%
Movement+33.408645474249%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage32
Accuracy30
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy28
Crit Chance9%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Nature+5%

Offense: Damage Penetration

Cold+25%

Defense: Base

Armour (hardiness)14 (35.65183292883%)
Defense24
Ranged Defense24
Fatigue0
Physical Save31
Spell Save22
Mental Save37

Defense: Resistances

Lightning+ 26%( 70%)
Nature+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance10%
Poison Resistance20%
Disarm Resistance21%
Bleed Resistance40%
Pinning Resistance23%
Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
2/5
2/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
3/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
2/5
2/5
1/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

active
done
active
active
done
active

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Mageslayer of the Wood the Thalore Mindslayer level 10
73rd Dusk 122nd year of Ascendancy at 07:53
see stats
The Arena Unlocked Arena mode.
By Mageslayer of the Wood the Thalore Mindslayer level 7
2nd Summertide 122nd year of Ascendancy at 13:36
see stats

Log

Mageslayer of the Wood HEALS from nature damage!
Poison from Rattlesnake hits
Mageslayer of the Wood for (2 to psi shield), 4 nature (4 total damage).
Mageslayer of the Wood HEALS from nature damage!
Poison from Rattlesnake hits
Mageslayer of the Wood for (2 to psi shield), 4 nature (4 total damage).
Mageslayer of the Wood HEALS from nature damage!
Poison from Rattlesnake hits
Mageslayer of the Wood for (2 to psi shield), 4 nature (4 total damage).
Mageslayer of the Wood starts regenerating health quickly.

Mageslayer of the Wood stops being poisoned.

Mageslayer of the Wood stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

White crystal casts
Ice Bolt.
Ran for 21 turns (stop reason: hostile spotted to the south (white crystal)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white crystal)).

Mageslayer of the Wood deactivates
Augmentation.
Mageslayer of the Wood activates
Augmentation.
Mageslayer of the Wood deactivates
Skate.
Mageslayer of the Wood activates
Skate.
Mageslayer of the Wood deactivates
Beyond the Flesh.
Mageslayer of the Wood activates
Beyond the Flesh.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thermal Aura
- Thermal Shield
- Kinetic Aura
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white crystal)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white crystal)).