










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Less Shaders 1.7.4Adding game options (in the misc tab) to turn off the shaders of stealth, invisible, unstoppable and lightning speed. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons: 
 A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 | 
| Campaign | Maj'Eyal | 
| Mode | Nightmare Exploration | 
| Sex | Female | 
| Race | Higher | 
| Class | Archmage (High Thaumaturgist) | 
| Level / Exp | 31 / 83% | 
| Size | medium | 
| Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:39/ 144 Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:18 Killed by Spacial Disturbance at level 3 on the 75th Pyre 122nd year of Ascendancy at 01:50 Killed by snow giant thunderer at level 5 on the 76th Pyre 122nd year of Ascendancy at 02:20 Killed by Aerokira the cutpurse at level 6 on the 76th Pyre 122nd year of Ascendancy at 05:06 Killed by thief at level 8 on the 79th Pyre 122nd year of Ascendancy at 08:45 Killed by orc soldier at level 8 on the 79th Pyre 122nd year of Ascendancy at 09:41 Killed by Bill the Stone Troll at level 12 on the 2nd Flare 122nd year of Ascendancy at 16:30 Killed by Bill the Stone Troll at level 12 on the 2nd Flare 122nd year of Ascendancy at 18:14 Killed by Bill the Stone Troll at level 12 on the 2nd Flare 122nd year of Ascendancy at 19:26 Killed by Velora the sand-drake at level 14 on the 2nd Dusk 122nd year of Ascendancy at 20:55 Killed by war hound at level 14 on the 2nd Dusk 122nd year of Ascendancy at 22:54 Killed by Cyrolle the sandworm at level 14 on the 3rd Dusk 122nd year of Ascendancy at 02:41 Killed by Aryrilranor the white jelly at level 14 on the 3rd Dusk 122nd year of Ascendancy at 04:19 Killed by Itoma the krog at level 17 on the 29th Dusk 122nd year of Ascendancy at 04:46 Killed by Eishrbo the thalore at level 17 on the 48th Dusk 122nd year of Ascendancy at 15:44 Killed by Eishrbo the thalore at level 17 on the 48th Dusk 122nd year of Ascendancy at 16:50 Killed by snow giant boulder thrower at level 17 on the 58th Dusk 122nd year of Ascendancy at 03:14 Killed by Burb the snow giant champion at level 17 on the 59th Dusk 122nd year of Ascendancy at 01:33 Killed by snow giant boulder thrower at level 17 on the 59th Dusk 122nd year of Ascendancy at 03:20 Killed by fiery orc wyrmic at level 19 on the 59th Dusk 122nd year of Ascendancy at 06:04 Killed by Eilineldata the snow giant at level 19 on the 59th Dusk 122nd year of Ascendancy at 08:22 Killed by Adama the cold drake hatchling at level 19 on the 59th Dusk 122nd year of Ascendancy at 15:04 Killed by Emudheda the snow giant at level 19 on the 60th Dusk 122nd year of Ascendancy at 05:37 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 12:26 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 14:34 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 16:01 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 17:58 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 20:12 Killed by snow giant thunderer at level 19 on the 60th Dusk 122nd year of Ascendancy at 22:09 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 60th Dusk 122nd year of Ascendancy at 23:33 Killed by The Fragmented Essence of Harkor'Zun at level 19 on the 61st Dusk 122nd year of Ascendancy at 01:01 Killed by Harkor'Zun at level 19 on the 61st Dusk 122nd year of Ascendancy at 02:46 Killed by Cyromira the giant yellow ant at level 19 on the 61st Dusk 122nd year of Ascendancy at 05:35 Killed by Elythra the skeleton archer at level 19 on the 61st Dusk 122nd year of Ascendancy at 08:26 Killed by ghoul at level 19 on the 61st Dusk 122nd year of Ascendancy at 21:57 Killed by skeleton archer at level 19 on the 61st Dusk 122nd year of Ascendancy at 23:27 Killed by grave wight at level 19 on the 62nd Dusk 122nd year of Ascendancy at 00:45 Killed by jojoto at level 19 on the 62nd Dusk 122nd year of Ascendancy at 02:26 Killed by grave wight at level 19 on the 62nd Dusk 122nd year of Ascendancy at 04:29 Killed by Yvynor the snow giant boulder thrower at level 20 on the 63rd Dusk 122nd year of Ascendancy at 01:34 Killed by Yvirin the teluvorta at level 20 on the 64th Dusk 122nd year of Ascendancy at 01:06 Killed by Ben Cruthdar, the Abomination at level 20 on the 64th Dusk 122nd year of Ascendancy at 17:52 Killed by Ben Cruthdar, the Abomination at level 20 on the 64th Dusk 122nd year of Ascendancy at 18:55 Killed by Ben Cruthdar, the Abomination at level 20 on the 64th Dusk 122nd year of Ascendancy at 20:46 Killed by jojoto at level 20 on the 64th Dusk 122nd year of Ascendancy at 22:10 Killed by Ben Cruthdar, the Abomination at level 20 on the 64th Dusk 122nd year of Ascendancy at 23:22 Killed by Adugavena the dredge at level 21 on the 65th Dusk 122nd year of Ascendancy at 14:33 Killed by Chronolith Twin at level 21 on the 65th Dusk 122nd year of Ascendancy at 23:02 Killed by Chronolith Twin at level 21 on the 66th Dusk 122nd year of Ascendancy at 07:01 Killed by Chronolith Twin at level 21 on the 66th Dusk 122nd year of Ascendancy at 07:54 Killed by Chronolith Twin at level 21 on the 66th Dusk 122nd year of Ascendancy at 12:11 Killed by Chronolith Twin at level 21 on the 66th Dusk 122nd year of Ascendancy at 14:12 Killed by Chronolith Twin at level 21 on the 66th Dusk 122nd year of Ascendancy at 15:42 Killed by ultimate gwelgoroth at level 21 on the 74th Dusk 122nd year of Ascendancy at 13:04 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 09:48 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 11:17 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 13:28 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 14:59 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 18:59 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 21:30 Killed by Urkis, the High Tempest at level 22 on the 1st Time of Equilibrium 122nd year of Ascendancy at 22:45 Killed by Urkis, the High Tempest at level 22 on the 1st Haze 122nd year of Ascendancy at 00:34 Killed by Urkis, the High Tempest at level 22 on the 1st Haze 122nd year of Ascendancy at 01:55 Killed by jojoto at level 22 on the 5th Haze 122nd year of Ascendancy at 01:13 Killed by jojoto's Inner Demon at level 22 on the 25th Haze 122nd year of Ascendancy at 03:46 Killed by Betyrelle the wolf at level 22 on the 27th Haze 122nd year of Ascendancy at 02:40 Killed by Betyrelle the wolf at level 22 on the 27th Haze 122nd year of Ascendancy at 03:46 Killed by Weirdling Beast at level 24 on the 30th Haze 122nd year of Ascendancy at 09:34 Killed by Xanuseta the Blightborn at level 24 on the 45th Haze 122nd year of Ascendancy at 10:04 Killed by Ivita the elven cultist at level 24 on the 45th Haze 122nd year of Ascendancy at 18:53 Killed by elven mage at level 24 on the 45th Haze 122nd year of Ascendancy at 20:19 Killed by elven mage at level 25 on the 65th Haze 122nd year of Ascendancy at 15:44 Killed by elven mage at level 25 on the 65th Haze 122nd year of Ascendancy at 17:49 Killed by elven blood mage at level 25 on the 65th Haze 122nd year of Ascendancy at 21:16 Killed by Nerawe the elven elite warrior at level 25 on the 65th Haze 122nd year of Ascendancy at 22:52 Killed by elven cultist at level 25 on the 66th Haze 122nd year of Ascendancy at 03:30 Killed by jojoto at level 25 on the 66th Haze 122nd year of Ascendancy at 12:16 Killed by Beleyavea the ogre rune-spinner at level 25 on the 66th Haze 122nd year of Ascendancy at 14:01 Killed by elven mage at level 25 on the 66th Haze 122nd year of Ascendancy at 19:51 Killed by Xerynor the ogre pounder at level 25 on the 66th Haze 122nd year of Ascendancy at 21:29 Killed by elven cultist at level 25 on the 67th Haze 122nd year of Ascendancy at 06:14 Killed by ogre rune-spinner at level 25 on the 67th Haze 122nd year of Ascendancy at 08:05 Killed by elven corruptor at level 25 on the 67th Haze 122nd year of Ascendancy at 10:11 Killed by Adarin the elven guard at level 25 on the 67th Haze 122nd year of Ascendancy at 15:07 Killed by elven cultist at level 25 on the 68th Haze 122nd year of Ascendancy at 03:21 Killed by Arekira the elven blood mage at level 25 on the 68th Haze 122nd year of Ascendancy at 05:50 Killed by Arekira the elven blood mage at level 25 on the 68th Haze 122nd year of Ascendancy at 06:51 Killed by Arekira the elven blood mage at level 25 on the 68th Haze 122nd year of Ascendancy at 09:23 Killed by elven cultist at level 25 on the 68th Haze 122nd year of Ascendancy at 11:56 Killed by elven cultist at level 25 on the 68th Haze 122nd year of Ascendancy at 13:17 Killed by elven mage at level 26 on the 68th Haze 122nd year of Ascendancy at 14:20 Killed by elven blood mage at level 26 on the 69th Haze 122nd year of Ascendancy at 05:33 Killed by Emeletta the mean looking elven guard at level 26 on the 69th Haze 122nd year of Ascendancy at 07:32 Killed by Emewe the elven warrior at level 26 on the 69th Haze 122nd year of Ascendancy at 11:09 Killed by Emewe the elven warrior at level 26 on the 69th Haze 122nd year of Ascendancy at 12:21 Killed by onilug at level 26 on the 69th Haze 122nd year of Ascendancy at 13:29 Killed by Emewe the elven warrior at level 26 on the 69th Haze 122nd year of Ascendancy at 16:22 Killed by Emewe the elven warrior at level 26 on the 69th Haze 122nd year of Ascendancy at 17:45 Killed by Emewe the elven warrior at level 26 on the 69th Haze 122nd year of Ascendancy at 19:27 Killed by Islabeth the luminous horror at level 26 on the 73rd Haze 122nd year of Ascendancy at 17:58 Killed by Islabeth the luminous horror at level 26 on the 73rd Haze 122nd year of Ascendancy at 19:38 Killed by luminous horror at level 27 on the 74th Haze 122nd year of Ascendancy at 04:54 Killed by Silekira the naga myrmidon at level 27 on the 74th Haze 122nd year of Ascendancy at 09:45 Killed by Glolaith the devourer at level 27 on the 75th Haze 122nd year of Ascendancy at 13:35 Killed by Islarawe the giant yellow ant at level 27 on the 76th Haze 122nd year of Ascendancy at 08:18 Killed by Xukira the saw horror at level 27 on the 77th Haze 122nd year of Ascendancy at 11:23 Killed by Xaneth the thief at level 27 on the 78th Haze 122nd year of Ascendancy at 03:53 Killed by jojoto at level 27 on the 78th Haze 122nd year of Ascendancy at 17:08 Killed by eldritch eye at level 27 on the 78th Haze 122nd year of Ascendancy at 23:49 Killed by Layoldann the grave wight at level 27 on the 79th Haze 122nd year of Ascendancy at 02:42 Killed by Ivorelaith the netherworm mass at level 28 on the 79th Haze 122nd year of Ascendancy at 17:06 Killed by Salikira the slimy ooze at level 28 on the 79th Haze 122nd year of Ascendancy at 18:32 Killed by armoured skeleton warrior at level 28 on the 79th Haze 122nd year of Ascendancy at 22:04 Killed by Ivorelaith the netherworm mass at level 28 on the 80th Haze 122nd year of Ascendancy at 01:10 Killed by Ivorelaith the netherworm mass at level 28 on the 80th Haze 122nd year of Ascendancy at 02:34 Killed by Galle the faeros at level 28 on the 6th Decay 122nd year of Ascendancy at 01:23 Killed by Ivuda the large brown snake at level 28 on the 6th Decay 122nd year of Ascendancy at 03:21 Killed by Ivuda the large brown snake at level 28 on the 6th Decay 122nd year of Ascendancy at 04:24 Killed by greater faeros at level 28 on the 6th Decay 122nd year of Ascendancy at 14:39 Killed by Belunn the treant at level 28 on the 6th Decay 122nd year of Ascendancy at 16:19 Killed by jojoto at level 28 on the 7th Decay 122nd year of Ascendancy at 02:59 Killed by Mindworm at level 28 on the 7th Decay 122nd year of Ascendancy at 04:42 Killed by Mindworm at level 28 on the 7th Decay 122nd year of Ascendancy at 07:02 Killed by Velyra the eternal bone giant at level 29 on the 1st Allure 123rd year of Ascendancy at 09:21 Killed by Bethutha the skeleton warrior at level 29 on the 1st Allure 123rd year of Ascendancy at 18:59 Killed by Bethutha the skeleton warrior at level 29 on the 1st Allure 123rd year of Ascendancy at 20:05 Killed by jojoto at level 29 on the 2nd Allure 123rd year of Ascendancy at 07:41 Killed by Poltergeist Bloomsoul at level 29 on the 3rd Allure 123rd year of Ascendancy at 00:43 Killed by Poltergeist Bloomsoul at level 29 on the 3rd Allure 123rd year of Ascendancy at 02:28 Killed by jojoto at level 29 on the 3rd Allure 123rd year of Ascendancy at 04:58 Killed by Poltergeist Spellblaze Shard at level 29 on the 3rd Allure 123rd year of Ascendancy at 06:56 Killed by Xerosewe the armoured skeleton warrior at level 30 on the 4th Allure 123rd year of Ascendancy at 17:02 Killed by Xerosewe the armoured skeleton warrior at level 30 on the 4th Allure 123rd year of Ascendancy at 18:05 Killed by jojoto at level 30 on the 4th Allure 123rd year of Ascendancy at 18:45 Killed by Subject Z at level 30 on the 4th Allure 123rd year of Ascendancy at 20:29 Killed by Emelolaith the skeleton master archer at level 30 on the 5th Allure 123rd year of Ascendancy at 05:13 Killed by Gafri the halfling at level 30 on the 2nd Regrowth 123rd year of Ascendancy at 12:53 Killed by Bommand the thalore at level 30 on the 2nd Regrowth 123rd year of Ascendancy at 14:02 Killed by jojoto at level 31 on the 12nd Regrowth 123rd year of Ascendancy at 07:55 Killed by Assassin Lord at level 31 on the 15th Regrowth 123rd year of Ascendancy at 02:49 Killed by Salusekira the rogue at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 14:06 Killed by Aduma the ghoul at level 31 on the 50th Regrowth 123rd year of Ascendancy at 00:29 Killed by jojoto at level 31 on the 50th Regrowth 123rd year of Ascendancy at 00:34 | 
Primary Stats
| Strength | 17 (base 10) | 
| Dexterity | 15 (base 10) | 
| Constitution | 26 (base 19) | 
| Magic | 112 (base 60) | 
| Willpower | 86 (base 49) | 
| Cunning | 23 (base 17) | 
Resources
| Life | 472/472 | 
| Mana | 858/858 | 
| Healing Factor | 1.1716586254954 | 
| Regeneration | 3.8078905328602 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -60% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 14 | 
| Lite | 7 | 
| Infravision | 2 | 
Offense: Mainhand
| Damage | 89 | 
| Accuracy | 9 | 
| Crit Chance | 5% | 
| APR | 4 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 72 | 
| Crit Chance | 24% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 43 | 
| Crit Chance | 5% | 
| Speed | 1 | 
Offense: Damage Bonus
| Acid | +16% | 
| Blight | +23% | 
| Arcane | +11% | 
| Cold | +43% | 
| All | 0% | 
| Lightning | +16% | 
| Temporal | +16% | 
| Fire | +50% | 
| Physical | +8% | 
Offense: Damage Penetration
| Arcane | +10% | 
| Fire | +15% | 
| Light | +5% | 
Defense: Base
| Armour (hardiness) | 17 (30%) | 
| Defense | 36 | 
| Ranged Defense | 36 | 
| Fatigue | 7 | 
| Physical Save | 30 | 
| Spell Save | 58 | 
| Mental Save | 29 | 
Defense: Resistances
| Physical | + 21%( 70%) | 
| Acid | + 22%( 70%) | 
| Nature | + 20%( 70%) | 
| Fire | + 23%( 70%) | 
| Cold | + 39%( 70%) | 
| Arcane | + 34%( 70%) | 
| Mind | + 11%( 70%) | 
| All | + 11%( 70%) | 
Defense: Immunities
| Pinning Resistance | 17% | 
| Instadeath Resistance | 100% | 
| Blind Resistance | 45% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. | 
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 38% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. | 
| Runes | Effective talent level: 1.0Rune: Manasurge Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1698% for 10 turns (241 total) and instantly restoring 85 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Magic stat. | 
Class Talents
| Spell / Temporal | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Air | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Thaumaturgy | 1.30 | 
| 
 | 2/5 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| Spell / Arcane | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Phantasm | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Earth | 1.50 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 4/5 | 
| Spell / Fire | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Water | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Stone | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
Generic Talents
| Race / Higher | 1.00 | 
| 
 | 1/5 | 
| 
 | 4/5 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| Spell / Aegis | 1.30 | 
| 
 | 4/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| Spell / Divination | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| Spell / Conveyance | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
Prodigies
| 
 | 1/1 | 
Effects
Quests
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline.Back and Back and Back to the Future | done | 
| You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell.Escort: injured seer (level 1 of Dreadfell) As a reward you improved talent Premonition (+1 level(s)). | done | 
| You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire.Escort: lone alchemist (level 2 of Trollmire) As a reward you improved talent Staff Mastery (+1 level(s)). | done | 
| You successfully escorted the lost tinker to the recall portal on level 1 of Daikara.Escort: lost tinker (level 1 of Daikara) As a reward you improved talent Endless Endurance (+1 level(s)). | done | 
| You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul.Escort: lost warrior (level 2 of Ruins of Kor'Pul) As a reward you improved talent Vitality (+1 level(s)). | done | 
| You successfully escorted the worried loremaster to the recall portal on level 1 of Ruins of Kor'Pul.Escort: worried loremaster (level 1 of Ruins of Kor'Pul) As a reward you improved Magic by +5. | done | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done | 
| Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!Of trolls and damp caves * You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done | 
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 119. | active | 
| The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars.Spellblaze Fallouts It has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active | 
| You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell.The Island of Dread There are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active | 
| You discovered a sect worshipping a demon named Kryl-Feijan in a crypt.The Sect of Kryl-Feijan They were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed | 
| You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people.The beast within 7 lumberjacks have died. | done | 
| You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power.The fall of Zigur The defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done | 
| You have found a slavers' compound and entered it.Till the Blood Runs Clear | active | 
| You heard a plea for help and decided to investigate...Trapped! Only to find yourself trapped inside an unknown tunnel complex. | done | 
Equipment
| On feet |  Frost Treads (1 def, 4 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. | 
| Light source |  Planar Beacon Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 214.29 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 214.29 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. | 
| On head |  augmenting cashmere wizard hat of arcana (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +5 Mag / +5 Wil Changes damage: +6% acid / +6% lightning / +6% fire / +3% arcane / +8% cold Spellpower: +4 (+1 eff.) A pointy cloth hat, very wizardly... | 
| Tool |  Alurantir the Deepspulverizer [power 182]  (20 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 22% Changes resistances penetration: +5% light Changes damage: +6% temporal Light radius: +3 Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% It can be used to create a shield absorbing up to 182 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. | 
| On fingers |  Neribretha the Abysswhisper Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +15 (+5 eff.) Defense: +20 (+8 eff.) Changes stats: +5 Mag / +5 Wil / +2 Con Changes resistances penetration: +10% arcane / +15% fire Critical mult.: +15.00% Stamina each turn: +2.00 Mana each turn: +0.28 Spellpower: +7 (+2 eff.) Rings make your fingers look great! | 
| On fingers |  gold Prothotipe's Prismatic Eye ring Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +11 Mag / +6 Wil / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Spellpower: +8 (+2 eff.) Talent on hit(spell): Eye Beam (10% chance level 2). Rings make your fingers look great! | 
| Around waist |  drakeskin leather belt 'Mardutar' Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Armour: +11 Defense: +24 (+9 eff.) Damage when hit (Melee): 4 arcane Changes stats: +9 Mag Changes damage: +3% blight Stealth bonus: +8 Physical save: +19 (+10 eff.) Spell save: +9 (+2 eff.) Mana each turn: +0.34 Maximum mana: +60.00 Spell crit. chance: +4% A belt that goes around your waist. | 
| In main hand |  Plague-Fire Sceptre (24-29 power, 4 apr, physical element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 Base power: 24.0 - 28.8 Uses stat: 125% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire Spellpower: +27 (+7 eff.) Spell crit. chance: +7% Plaguefire detonates when its victim dies, spreading to other enemies up to two times. It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat Activation costs 15 power out of 15/15. The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. | 
| On hands |  brawler's hardened leather gloves of spellstriking (0 def, 2 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 7 arcane Changes stats: +2 Str / +4 Dex / +4 Mag / +6 Wil / +2 Cun Changes resistances: +4% arcane Changes damage: +3% arcane Talent cooldown: Double Strike (-1 turn) Physical save: +7 (+4 eff.) Spellpower: +7 (+2 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| Main armor |  timebroken cashmere robe of alchemy (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +3 Mag / +3 Wil Changes resistances: +12% acid / +11% physical / +13% fire / +12% cold / +11% all Changes damage: +10% acid / +8% physical / +10% temporal / +14% fire / +5% arcane / +10% cold Talent cooldown: Refit Golem (-3 turns) Maximum mana: +25.00 Spellpower: +4 (+1 eff.) Spell crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
| Cloak |  spellcowled cashmere cloak of sorcery (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +5 Mag / +7 Wil Spell save: +8 (+2 eff.) Maximum mana: +47.00 Spell crit. chance: +5% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Around neck |  stralite amulet of manastreaming Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Mag Mana each turn: +0.30 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +36.00 Amulets make your neck look great! | 
Inventory
|  Blood of Undeath Powered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. | 
|  Kor's Fall (10-12 power, 0 apr, darkness element) Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+2 eff.) Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 201.81 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (404). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. | 
|  This item will automatically be transmogrified when you leave the level. acidic dwarven-steel greatsword of massacre (45-72 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 45.0 - 72.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 194 damage over 5 turns and reducing armor and accuracy by 25 Massive two-handed swords. | 
|  This item will automatically be transmogrified when you leave the level. flaming steel longsword of phasing (17-24 power, 10 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 17.0 - 23.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +3.0% Attack speed: 100% Damage Shield penetration (this weapon only): +11% Damage (radius 1) on hit: +8 fire Sharp, long, and deadly. | 
|  This item will automatically be transmogrified when you leave the level. plaguebringer's dwarven-steel dagger of vileness (17-22 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 17.0 - 22.1 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 3). On weapon hit: * 22% chance to reduce strength, dexterity, and constitution by 32 Damage (Melee): +20 blight When wielded/worn: Disease immunity: +10% Sharp, short and deadly. | 
|  14 agate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  13 spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  11 ametrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  8 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  12 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  9 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  7 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  10 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  9 amethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. | 
|  3 onyx 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
|  4 lapis lazuli 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  4 emerald 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  5 garnet 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. | 
|  quartz 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. | 
|  3 sapphire 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
|  2 jade 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  2 turquoise 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+8 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+8 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. | 
|  3 amber 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. | 
|  Crystal Focus Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. | 
|  brass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| Axe of Fluffy EvilAxe of Fluffy Evil Powered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. | 
|  Imp Claw Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.6 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 310.45 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. | 
|  Scrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
|  Transmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
|  Gwai's Burninator Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 786.00 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. | 
|  Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
Achievements
 Anti-Antimagic! (Exploration mode)
			Destroyed the Ziguranth camp with your Rhaloren allies.
			Anti-Antimagic! (Exploration mode)
			Destroyed the Ziguranth camp with your Rhaloren allies.By jojoto the Higher Archmage level 24
46th Haze 122nd year of Ascendancy at 16:34 see stats
 Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By jojoto the Higher Archmage level 17
49th Dusk 122nd year of Ascendancy at 23:43 see stats
 Earth Master (Exploration mode)
			Killed Harkor'Zun.
			Earth Master (Exploration mode)
			Killed Harkor'Zun.By jojoto the Higher Archmage level 19
61st Dusk 122nd year of Ascendancy at 07:04 see stats
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By jojoto the Higher Archmage level 22
26th Haze 122nd year of Ascendancy at 13:16 see stats
 Fear me not! (Exploration mode)
			Survived the Fearscape!
			Fear me not! (Exploration mode)
			Survived the Fearscape!By jojoto the Higher Archmage level 30
11st Regrowth 123rd year of Ascendancy at 23:29 see stats
 Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By jojoto the Higher Archmage level 24
30th Haze 122nd year of Ascendancy at 16:39 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By jojoto the Higher Archmage level 10
8th Mirth 122nd year of Ascendancy at 18:20 see stats
 Level 20 (Exploration mode)
			Got a character to level 20.
			Level 20 (Exploration mode)
			Got a character to level 20.By jojoto the Higher Archmage level 20
62nd Dusk 122nd year of Ascendancy at 06:28 see stats
 Level 30 (Exploration mode)
			Got a character to level 30.
			Level 30 (Exploration mode)
			Got a character to level 30.By jojoto the Higher Archmage level 30
4th Allure 123rd year of Ascendancy at 13:58 see stats
 Merry wintertide! (Exploration mode)
			Finish the Santascape event and free the little helper elves.
			Merry wintertide! (Exploration mode)
			Finish the Santascape event and free the little helper elves.By jojoto the Higher Archmage level 30
12nd Regrowth 123rd year of Ascendancy at 07:48 see stats
 Orbituary (Exploration mode)
			Stabilized the Abashed Expanse to maintain it in orbit.
			Orbituary (Exploration mode)
			Stabilized the Abashed Expanse to maintain it in orbit.By jojoto the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:12 see stats
 Santassacre! (Exploration mode)
			Killed the little helper elves after saving them!
			Santassacre! (Exploration mode)
			Killed the little helper elves after saving them!By jojoto the Higher Archmage level 30
12nd Regrowth 123rd year of Ascendancy at 07:53 see stats
 Size matters (Exploration mode)
			Did over 600 damage in one attack.
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By jojoto the Higher Archmage level 22
1st Time of Equilibrium 122nd year of Ascendancy at 03:35 see stats
 The Restless Dead (Exploration mode)
			Disturbed an old battlefield and survived the consequences.
			The Restless Dead (Exploration mode)
			Disturbed an old battlefield and survived the consequences.By jojoto the Higher Archmage level 19
62nd Dusk 122nd year of Ascendancy at 04:09 see stats
 Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By jojoto the Higher Archmage level 25
68th Haze 122nd year of Ascendancy at 00:30 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By jojoto the Higher Archmage level 16
16th Dusk 122nd year of Ascendancy at 07:27 see stats
 Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.
			Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.By jojoto the Higher Archmage level 31
50th Regrowth 123rd year of Ascendancy at 00:34 see stats
Log
Nerubredabeth the ghoulking speeds up.
Glura the vampire lord casts Rune: Shielding.
A shield forms around Glura the vampire lord.
Forest wight casts Lightning.
Jojoto is recovering from the damage!
Forest wight hits Fire drake hatchling for 185 lightning damage.
Forest wight hits Degenerated skeleton archer for 239 lightning damage.
Forest wight hits jojoto for 212 lightning damage.
Glura the vampire lord uses Perfect Strike.
Glura the vampire lord aims carefully.
Aduma the ghoul uses Dual Strike.
Jojoto starts to bleed.
Jojoto's Earthen Missiles is disrupted by her wounds!
Jojoto is stunned!
Melee retaliation hits Aduma the ghoul for 4 arcane, 2 arcane (6 total damage).
Aduma the ghoul hits jojoto for 88 physical, 8 acid (95 total damage).
jojoto the level 31 higher archmage was melted to death by Aduma the ghoul on level 1 of Dreadfell.
Jojoto casts Arcane Reconstruction.
A shield forms around jojoto.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Aduma the ghoul killed jojoto!
jojoto receives 634 healing.
Saving game...
Talent Stone Wall is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Pulverizing Auger is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!


























































