Test the level 50 Cornac Archmage by pix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 2394%
Sizemedium
Lifes / Deaths

Primary Stats

Strength80 (base 62)
Dexterity80 (base 62)
Constitution68 (base 62)
Magic89 (base 62)
Willpower92 (base 62)
Cunning99 (base 62)

Resources

Mana5567/5567
Equilibrium20
Vim692/692
Life6667/6667
Stamina3279/3279
Healing Factor1.5681295749342
Regeneration5.0964211185362

Speed

Mental0%
Attack0%
Movement+3676.7899412904%
Spell0%
Global+467.74906960421%

Vision

Sight10
Lite8
Infravision186
See Stealth2551.2656571125
See Invisible5262.5646614725

Offense: Mainhand

Damage4754
Accuracy65
Crit Chance337%
APR4
Speed1.00

Offense: Spell

Spellpower335
Crit Chance100%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower89
Crit Chance45%
Speed1

Offense: Damage Bonus

Acid+22%
Blight+22%
Arcane+391%
Cold+391%
All+19%
Darkness+29%
Light+30%
Physical+369%
Lightning+403%
Fire+391%
Nature+27%

Offense: Damage Penetration

Lightning+85%
Physical+110%
Cold+85%
Blight+40%
Arcane+85%
Fire+90%
All+25%

Defense: Base

Armour (hardiness)4205.4712602087 (69.687909656376%)
Defense327
Ranged Defense477
Fatigue0
Physical Save798
Spell Save799
Mental Save57

Defense: Resistances

Nature+ 41%( 70%)
Acid+ 38%( 70%)
Light+ 45%( 70%)
Lightning+ 41%( 70%)
Cold+ 53%( 70%)
Arcane+ 70%( 70%)
Fire+ 45%( 70%)
All+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance33%
Pinning Resistance100%
Instadeath Resistance100%
Silence Resistance100%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Runes

Class Talents

Spell / Meta501.30
5/5
5/5
5/5
5/5
Spell / Ice501.30
5/5
5/5
5/5
5/5
Spell / Temporal501.30
5/5
5/5
5/5
5/5
Spell / Air501.30
5/5
5/5
5/5
5/5
Spell / Arcane501.30
5/5
5/5
5/5
5/5
Spell / Phantasm501.30
5/5
5/5
5/5
5/5
Spell / Aether501.30
5/5
5/5
5/5
5/5
Spell / Earth501.30
5/5
5/5
5/5
5/5
Spell / Fire501.30
5/5
5/5
5/5
5/5
Spell / Thaumaturgy501.30
5/5
5/5
5/5
5/5
Spell / Water501.30
5/5
5/5
5/5
5/5
Spell / Wildfire501.30
5/5
5/5
5/5
5/5
Spell / Stone501.30
5/5
5/5
5/5
5/5
Spell / Storm501.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival501.00
5/5
5/5
5/5
5/5
Spell / Divination501.30
5/5
5/5
5/5
5/5
Corruption / Curses501.00
5/5
5/5
5/5
5/5
Spell / Staff combat501.00
5/5
5/5
5/5
5/5
Corruption / Hexes1.00
5/5
5/5
5/5
5/5
Technique / Combat training1.00
5/5
5/5
5/5
5/5
5/5
5/5
Spell / Stone alchemy501.00
5/5
5/5
5/5
5/5
Spell / Aegis501.30
5/5
5/5
5/5
5/5
Wild-gift / Harmony501.20
5/5
5/5
5/5
5/5
Cunning / Scoundrel501.00
5/5
5/5
5/5
5/5
Technique / Conditioning1.00
5/5
5/5
5/5
5/5
Spell / Conveyance501.30
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Test the Cornac Archmage level 38
75th Pyre 123rd year of Ascendancy at 15:32
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Test the Cornac Archmage level 50
19th Haze 124th year of Ascendancy at 08:59
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By Test the Cornac Archmage level 37
53rd Pyre 123rd year of Ascendancy at 11:43
see stats
Anti-Antimagic! (Nightmare (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Test the Cornac Archmage level 31
72nd Haze 122nd year of Ascendancy at 14:57
see stats
Arachnophobia (Nightmare (Roguelike) difficulty) Destroyed the spydric menace.
By Test the Cornac Archmage level 41
20th Haze 123rd year of Ascendancy at 01:56
see stats
Are you out of your mind?! (Nightmare (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Test the Cornac Archmage level 42
26th Haze 123rd year of Ascendancy at 21:46
see stats
Back and there again (Nightmare (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Test the Cornac Archmage level 50
11st Haze 124th year of Ascendancy at 09:08
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By Test the Cornac Archmage level 40
18th Haze 123rd year of Ascendancy at 13:35
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Test the Cornac Archmage level 25
18th Haze 122nd year of Ascendancy at 22:00
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Test the Cornac Archmage level 15
49th Dusk 122nd year of Ascendancy at 08:32
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By Test the Cornac Archmage level 39
9th Dusk 123rd year of Ascendancy at 21:23
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Test the Cornac Archmage level 38
61st Pyre 123rd year of Ascendancy at 01:30
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun.
By Test the Cornac Archmage level 20
4th Haze 122nd year of Ascendancy at 16:23
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Test the Cornac Archmage level 50
79th Haze 124th year of Ascendancy at 23:00
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Test the Cornac Archmage level 22
4th Haze 122nd year of Ascendancy at 20:24
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Test the Cornac Archmage level 29
32nd Haze 122nd year of Ascendancy at 14:16
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Test the Cornac Archmage level 50
79th Haze 124th year of Ascendancy at 01:22
see stats
Guiding Hand (Nightmare (Roguelike) difficulty) Saved all escorted adventurers.
By Test the Cornac Archmage level 35
52nd Pyre 123rd year of Ascendancy at 23:21
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Test the Cornac Archmage level 32
17th Pyre 123rd year of Ascendancy at 01:04
see stats
I cleared the room of death and all I got was this lousy achievement! (Nightmare (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Test the Cornac Archmage level 44
26th Haze 123rd year of Ascendancy at 21:47
see stats
Invasion from the Depths (Nightmare (Roguelike) difficulty) Stopped a naga invasion by closing their portal.
By Test the Cornac Archmage level 49
63rd Haze 123rd year of Ascendancy at 19:05
see stats
Is that how it feels to be an escort quest?! (Nightmare (Roguelike) difficulty) Got saved from death in the Godfeaster by Malyu and managed to escape.
By Test the Cornac Archmage level 32
75th Haze 122nd year of Ascendancy at 06:24
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Test the Cornac Archmage level 10
3rd Dusk 122nd year of Ascendancy at 09:27
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Test the Cornac Archmage level 20
75th Dusk 122nd year of Ascendancy at 11:21
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Test the Cornac Archmage level 30
50th Haze 122nd year of Ascendancy at 21:53
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Test the Cornac Archmage level 40
9th Dusk 123rd year of Ascendancy at 21:54
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Test the Cornac Archmage level 50
71st Haze 123rd year of Ascendancy at 06:36
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Test the Cornac Archmage level 3
76th Pyre 122nd year of Ascendancy at 10:09
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Test the Cornac Archmage level 50
19th Haze 124th year of Ascendancy at 07:58
see stats
Overpowered! (Nightmare (Roguelike) difficulty) Did over 6000 damage in one attack.
By Test the Cornac Archmage level 6
8th Flare 122nd year of Ascendancy at 01:49
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Test the Cornac Archmage level 50
34th Haze 124th year of Ascendancy at 21:38
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Test the Cornac Archmage level 24
10th Haze 122nd year of Ascendancy at 01:14
see stats
Savior of the damsels in distress (Nightmare (Roguelike) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Test the Cornac Archmage level 28
23rd Haze 122nd year of Ascendancy at 19:29
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Test the Cornac Archmage level 6
8th Flare 122nd year of Ascendancy at 01:49
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Test the Cornac Archmage level 6
8th Flare 122nd year of Ascendancy at 01:47
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Test the Cornac Archmage level 39
9th Dusk 123rd year of Ascendancy at 21:53
see stats
Tactical master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Test the Cornac Archmage level 50
79th Haze 124th year of Ascendancy at 23:00
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Test the Cornac Archmage level 6
2nd Mirth 122nd year of Ascendancy at 02:55
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Test the Cornac Archmage level 50
17th Regrowth 124th year of Ascendancy at 18:37
see stats
The Restless Dead (Nightmare (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Test the Cornac Archmage level 22
4th Haze 122nd year of Ascendancy at 23:50
see stats
The Sun Still Shines (Nightmare (Roguelike) difficulty) Aeryn survived the last battle.
By Test the Cornac Archmage level 50
79th Haze 124th year of Ascendancy at 23:00
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Test the Cornac Archmage level 6
8th Flare 122nd year of Ascendancy at 01:49
see stats
There and back again (Nightmare (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Test the Cornac Archmage level 50
29th Regrowth 124th year of Ascendancy at 00:28
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Test the Cornac Archmage level 25
18th Haze 122nd year of Ascendancy at 22:21
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Test the Cornac Archmage level 17
64th Dusk 122nd year of Ascendancy at 11:01
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Test the Cornac Archmage level 36
53rd Pyre 123rd year of Ascendancy at 07:16
see stats
Well trained (Nightmare (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By Test the Cornac Archmage level 34
51st Pyre 123rd year of Ascendancy at 19:14
see stats

Log

The furious lightning storm around Test calms down and disappears.