Sword the level 16 Thalore Alchemist by Morgulsword

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassAlchemist
Level / Exp16 / 93%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity15 (base 10)
Constitution41 (base 33)
Magic60 (base 43)
Willpower23 (base 11)
Cunning16 (base 10)

Resources

Life457/457
Mana270/270
Healing Factor1.4281403954778
Regeneration1.2139193361561

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth24.815289237657
See Invisible24.815289237657

Offense: Mainhand

Damage22
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+22%
Darkness+3%
Blight+10%
Arcane+4%
Mind+13%
All0%

Offense: Damage Penetration

Acid+25%

Defense: Base

Armour (hardiness)8 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save25
Spell Save32
Mental Save19

Defense: Resistances

Mind+ 30%( 70%)
Lightning+ 40%( 70%)
Cold+ 36%( 70%)
Temporal+ 29%( 70%)
Blight+ 30%( 70%)
Acid+ 40%( 70%)
Fire+ 36%( 70%)
All+ 19%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance21%
Blind Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
4/5
1/5
1/5
1/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
1/5
1/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
3/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Sword the Thalore Alchemist level 12
58th Dusk 122nd year of Ascendancy at 13:46
see stats
Emancipation Had the golem kill a boss while its master was already dead.
By Sword the Thalore Alchemist level 12
58th Dusk 122nd year of Ascendancy at 13:44
see stats
Level 10 Got a character to level 10.
By Sword the Thalore Alchemist level 10
24th Dusk 122nd year of Ascendancy at 12:08
see stats
Take you with me Killed a boss while already dead.
By Sword the Thalore Alchemist level 12
58th Dusk 122nd year of Ascendancy at 13:44
see stats
That was close Killed your target while having only 1 life left.
By Sword the Thalore Alchemist level 13
79th Haze 122nd year of Ascendancy at 00:14
see stats
The Arena Unlocked Arena mode.
By Sword the Thalore Alchemist level 10
34th Dusk 122nd year of Ascendancy at 08:48
see stats

Log

Sword stops regenerating health quickly.
Talent Throw Bomb is ready to use.
Sword HEALS from acid damage!
Worm Rot from Worm that walks hits
Sword for 35 blight, 25 acid, 6 healing (60 total damage) [6 healing].
Epidemic from Worm that walks hits
Sword for (41 absorbed), 0 blight (0 total damage).
Golem (servant of Sword) hits Worm that walks for 8 physical, 15 cold (23 total damage).
Worm that walks casts
Drain.
Character control switched to golem (servant of Sword).
Character control switched to Sword.
Ruin hits Worm that walks for
10 healing, 10 healing (0 total damage) [19 healing].
Worm that walks hits Golem (servant of Sword) for 15 blight, 22 blight, 8 blight, 6 cold, 22 blight (73 total damage).
Worm that walks hits Sword for 162 blight damage.
Sword the level 16 thalore alchemist was diseased to death by a worm that walks on level 3 of Old Forest.
A carrion worm mass bursts out of Sword!
Sword is free from the worm rot.

You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Worm that walks killed Golem (servant of Sword)!
Worm that walks killed Sword!
Saving game...

Saving done.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!