Boners the level 8 Skeleton Archmage by ajlasell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp8 / 56%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic32 (base 32)
Willpower30 (base 20)
Cunning11 (base 11)

Resources

Life199/199
Mana259/259
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower30
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Physical+5%
Arcane+23%
Fire+15%
Cold+6%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save9
Spell Save23
Mental Save22

Defense: Resistances

Acid+ 17%( 70%)
Arcane+ 16%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)
Darkness+ 20%( 70%)
Light+ 12%( 70%)
Physical+ 16%( 70%)
Fire+ 49%( 70%)
Cold+ 22%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane1.30
4/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Boners the Skeleton Archmage level 4
4th Mirth 122nd year of Ascendancy at 11:07
see stats

Log

Boners picks up (j.): linen wizard hat (1 def, 0 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arcane Vortex is ready to use.
Talent Arcane Shield is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
soothing iron torque of gale force [power 105] (15 cooldown).
You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
You gain 1.77 gold from the transmogrification of
ranger's rough leather sling of cold.
You gain 3.60 gold from the transmogrification of
hateful iron greatmaul of daylight (18-27 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.