Byrezna the level 5 Dwarf Berserker by Rudebasilisk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity11 (base 11)
Constitution22 (base 18)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life249/249
Stamina120/120
Healing Factor1.1024166372473
Regeneration0.27560415931182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage50
Accuracy21
Crit Chance0%
APR16
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%

Defense: Base

Armour (hardiness)21.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue17
Physical Save18
Spell Save7
Mental Save8

Defense: Resistances

Cold+ 10%( 70%)
Darkness+ 10%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
4/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Byrezna the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 10:27
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


You don't see how to get there...

You don't see how to get there...


Sold:
iron greatmaul (18-28 power, 1 apr) for 0.25 gold.
Sold:
iron greatsword (17-27 power, 1 apr) for 0.25 gold.
Sold:
iron mail armour (2 def, 4 armour) for 1.00 gold.

Ran for 11 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


There is a The Deep Bellow here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).