maj night mara skele the level 2 Skeleton Marauder by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp2 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19.252931520016 (base 14)
Dexterity24.252931520016 (base 18)
Constitution14 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-26/130
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower16.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5.9885260320055
Ranged Defense5.9885260320055
Fatigue11
Physical Save11.638526032005
Spell Save7
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 72 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Maj night mara skele casts Rune: Shielding.

A shield forms around maj night mara skele.


maj night mara skele misses Something.
maj night mara skele misses Something.
Something performs a melee critical strike against maj night mara skele!

maj night mara skele hits Something for 11 physical damage.
Something hits
maj night mara skele for (9 absorbed), 0 physical (0 total damage).
maj night mara skele hits Giant white mouse for 18 physical damage.
maj night mara skele killed Giant white mouse!

Resting starts...

The shield around maj night mara skele crumbles.

Rested for 5 turns (stop reason: hostile spotted to the north (skeleton mage)).


Rune: Shielding is still on cooldown for 5 turns.

Skeleton mage casts Flame.

Maj night mara skele is on fire!


Skeleton mage's Flame hits
maj night mara skele for 54 fire damage.
Burning from Skeleton mage hits
maj night mara skele for 18 fire damage.
There is a next level here (press '' or right click to use).
Skeleton mage casts Manathrust.

Saving game...